Term 3 - Election for Military Advisor

Chieftess

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Civanator is the only nominee and wins the Military Advisor election! Congrats Civanator!
 
Congrats Civ!
 
Can I still vote? Anyway good luck in the next term, I'd say you'll have a central role.
 
I fully back Civanator, a great gamer here , and will at the same time apologize for that real life issues overran me. Yet, I was confident that I could leave this term with Civanator well in grasp of the situation. There are many reasons for me quitting, not just IRL wise. Within the game, I saw too many samples of a lack of coordination between posted instructions, polls and so on. I also felt that Ravenstains eternal abstain crusade was taxing my interest, as I in the end found it entirely irrelevant.

Having successively lost most city placement polls, which is fair enough, I also saw no opportunity to pursue the strategy I advocated with a defensible border doctrine, now that we are sprawled across the continent. The failure, to seize the Eastern territory and our greedy sprawl in Northern and Southern direction has exposed our empire to most nations at once, which means we would have a harder time in making a firm security policy, as the other nations do decide, not us. I also see that the ichoice of ideological sides in the game has blurred away into a chat-centric garble. I liked it when the peacenik side competed with the hawks in the tech tree debates and when we seemed to have an idea on how to organize the borders of our empire. With the Southern location of Regent City, we put ourselves in harms way for the Babylonians, letting them into the Southern Highlands.
Our failure to build sufficient cities in the south has lead us to have a limited set of production centers close to our chosen (by default) enemy Rome. As a very visible Warmonger, I also gave up on the game as my proposal to wait for the Samurai failed, and Chieftess and others early warmongering threw us into a war we had limited resources for. Finally, and more conclusively, I found the general depopulation of the DG as disenchanting, with entertaining and interesting posters spending less time here, and more and more people pouring energy into the roleplay. I would say that the roleplay effectively removed some participation from the game. I also found it disheartening to be criticized for longer posts by people just spitting out generic and populist oneliners. Finally, I see that constructive criticisms may be faced with
personal attacks, and I think combining President and Moderaror role in one, could have an impact in severely limiting the freedom of speech to a minimum, as I personally
felt inhibited in coming with very direct and entertaining criticisms.

Finally, I saw attempts at mob rule, with certain elements spending all their energy on shooting down proposals in place of coming up with better alternatives.
That culture is untenable, and remarkably similar to what make third world nations third world nations, mobs being jealous on advances by some, and stopping or expropriating the project right at hand. Animal Farm by Orwell is a novel that springs to mind.

In order for this game to pick up speed, I would say that certain controversial reforms should take place both in the constitution and in the general participation.
Yet, I have had some entertaining moments here, and yes, I consider this an entertainment option, and when this ceases to entertain me, like an old computer game, an old tv series or some old book, I find something new.

Yet, I would like to thank all of you for a fun ride, with particularly Cyc and Chieftess as two cdharacters as making this drama interesting, as well as the very good posts of Sir Donald 3, Donovan zoi, Immortal, CG, Civanator, Curufinwe, Zarn and several others. Well, I am a spent force, and may provide some input from time to time as a citizen, but my interest in elected positions is long gone.

(maybe you need to present programs in election, and accept the formation of political parties, and then you get the drama back again, this one happy family thing is lame).
 
I'd like to give my thanks to Provolution who was a great Military Minister. If it were not for him I wouldn't be in the miliary ministry. He steered me in the right direction and gave me advice to help me improve my planning. Provo is the reason why I'm here for Term III.

Thank you Provo. Good luck in your life :)
 
You'll be missed Provo.

I was just wondering, why is this called military advisor?
 
Blackheart, good to hear from you again, You did an impeccable job as a FA, and you should not feel bad that even though we agreed on the Zulu/Roman priority, we had a great cooperation in the FA and now here. I just hope that people get to their wits and develop som sort of long term programs integrating the departments strategies.
I only think a de facto bipartisan system may bring interest back to the game.
We had such a bipartisan system in Term One, but it disappeared.
 
Sorry to hear that Provo :/
Since I'm new here I'll mention few things i encountered:

- At the beginning everything was very confusing, too many threads, separate forums, laws, procedures... I almost gave up of the game..
Some short SIMPLE beginners thread explaining things would certainly bring more players and interest to the game.
- Then there was some personal fights (mostly older veteran member) which 'ruined' fun a bit. I complained 1-2 times and from the beginning of the term 2 situation was much better. Now it has started again with attacks on CT :/
- It seems like ministers have too much power so they can post what they want in instructions, there are no special duties, just to post what they want and if they want. If i'm right thats why 2 ministers were 'removed' - i think Curufinwe (thats 100% sure) and someone else (you Provo?) (i might be wrong about the names, but its not so important). Its ok that you lost interest at the game but i think you (or Curufinwe) should have finished jobs because of other citizens who like demogame.

- We could/should change some laws to put up some obligations. When candidating those obligations would have to be accepted by nominees and we would have very 'alive' atmosphere here. Atm everything is too easily allowed. Ofcourse we may not go too far with this, just try to make game more attractive.

- Turnchats are ok. I don't know why are you (not just you Provo, also some other players) complaining so much. Ministers have right to finish everything on forums. Post step by step instructions and President MUST follow it. Otherwise President can be replaced. I don't see whats stopping us to make this as a forum based game. Some decisions must be made during TC - thats normal. We can't stop chat every 2 turns.
(If i win this election I'm going to post instruction in details and try to finish everything in forums so everyone can express theit opinions even if they aren't attending TCs. Ofcourse President will have some liberty but he/she is practically ordered to achieve those instructed goals. I hope others ministers/governors will do the same)

-Its already long post... Considering game decisions, its just the way it goes. If you were playing we would have waited Samurai and have defensive strategy. For example I would attack Rome 30-40 turns ago. We have a lot beginners here and people with different strategies so some decisions and coordination are obviously wrong. But thats why you should be here and make it as it should be.
We can't have everything perfect, especially in democracy game :).

I'd really like to ask you to stay in the game for everything i mentioned above.
 
What do you mean by a "bipartisan system"? political groups?
 
there was no political group, organized. YET, there was a defacto bipartisan system in the tech/wonder debates, and if properly implemented a bipartisan political system would work. The recent strife proves perfectly well that we are not one big happy family, and old conflict lines determine factions in the game. We can pretend there are none, but there are. Right now we function as a Chinese Communist Party, especially with certain combined roles and tough censorship. This is good to a point, but a diciplined ruleset where party programs had real, not personal content, meaning monarchy vs republic and so on, we would get a living game wih rivalling ideas.

The high peak in this game was seeing monarchy competing republic, a close race, and the writing vs. iron debates go on. Rik Meleet did a great job as science minister in making that process intriguing. If we refined those fair and structural competitions of ideas, the game would rejuvenate and blossom.
 
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