HoMM3 fanatic
Chieftain
Do you think terrorism is/or should be implemented in game?
I mean, there is no corruption element anymore in game (at least not by same name as in civ3), so I guess mainteinance costs of cities somehow is meant to simulate this. I don´t know how this is implemented in the game mechanics, number of cities and their distance to palace(s) affect mainteinance cost, or am I wrong? But do you think terrorism should be there as a more concrete element during modern times? There could be many ways to simulate this, like those events (I don´t know if there is such events already, haven´t played that much yet).
One thing what I thought was if there was a civic for allowing government to fund terrorism against rival civs and then you could train terrorists in your cities, just like you could train missionaries and corporative executives. But there is already spies, so they´d need to be somehow different. It could be third thing to spread to enemy cities just like religions and corporations, with negative effects to target civ of course. Or then terrorist units could just conduct one time jobs like spies, for example - plane captures and suicide bombing. What do you think? There should be some ability to fight terrorism as well, like polices&fbi and such. Organized crime would be another issue to discuss about. Might be a bad joke if Mafia was one of the corporations...
I mean, there is no corruption element anymore in game (at least not by same name as in civ3), so I guess mainteinance costs of cities somehow is meant to simulate this. I don´t know how this is implemented in the game mechanics, number of cities and their distance to palace(s) affect mainteinance cost, or am I wrong? But do you think terrorism should be there as a more concrete element during modern times? There could be many ways to simulate this, like those events (I don´t know if there is such events already, haven´t played that much yet).
One thing what I thought was if there was a civic for allowing government to fund terrorism against rival civs and then you could train terrorists in your cities, just like you could train missionaries and corporative executives. But there is already spies, so they´d need to be somehow different. It could be third thing to spread to enemy cities just like religions and corporations, with negative effects to target civ of course. Or then terrorist units could just conduct one time jobs like spies, for example - plane captures and suicide bombing. What do you think? There should be some ability to fight terrorism as well, like polices&fbi and such. Organized crime would be another issue to discuss about. Might be a bad joke if Mafia was one of the corporations...