Howdy folks,
I'm seeking advice on what to do after your first war is fought and over with and you want to start your 2nd war. Having read some of the strategies on here, and browsed the forums, and played numerous games of civ, I've become pretty good at the first war (be it an early rush or a little later) and knocking out the closest AI (maybe even 2 depending on locations). My problem is that as we move out of the early game (swords/cats - sometimes even earlier), I never know when to go back to war again. I always have a reason not to be it a tech reason (Oh, I'll have riflemen in 20 turns - I'll wait till then), or I don't feel like I have a large enough army to crush the AI quickly. Hence I'll start building up an army, but by the time it's built, I'll be close to another military tech and delaying yet again.
I just find that most often in my games, I get that early war out of the way, but then just endlessly settle down into teching, building, etc and never really get around to fighting another war unless the game lasts to the modern age or the AI forces me into one and won't accept peace in a reasonable amount of time.
I know the "perfect" time to go to war is right after you get a new military tech that gives you an advantage over the AI, but again, by the time I build enough of the new units I've found another reason to wait.
I know I'm rambling abit here - my apologies - but I guess I'm wondering when those who are striving for conquest/domination victories feel comfortable launching their 2nd, 3rd, etc wars. What their economies are like, techs relative to the AI, how many units roughly they have, etc.
I'm seeking advice on what to do after your first war is fought and over with and you want to start your 2nd war. Having read some of the strategies on here, and browsed the forums, and played numerous games of civ, I've become pretty good at the first war (be it an early rush or a little later) and knocking out the closest AI (maybe even 2 depending on locations). My problem is that as we move out of the early game (swords/cats - sometimes even earlier), I never know when to go back to war again. I always have a reason not to be it a tech reason (Oh, I'll have riflemen in 20 turns - I'll wait till then), or I don't feel like I have a large enough army to crush the AI quickly. Hence I'll start building up an army, but by the time it's built, I'll be close to another military tech and delaying yet again.
I just find that most often in my games, I get that early war out of the way, but then just endlessly settle down into teching, building, etc and never really get around to fighting another war unless the game lasts to the modern age or the AI forces me into one and won't accept peace in a reasonable amount of time.
I know the "perfect" time to go to war is right after you get a new military tech that gives you an advantage over the AI, but again, by the time I build enough of the new units I've found another reason to wait.
I know I'm rambling abit here - my apologies - but I guess I'm wondering when those who are striving for conquest/domination victories feel comfortable launching their 2nd, 3rd, etc wars. What their economies are like, techs relative to the AI, how many units roughly they have, etc.