I've noticed recently that when the AI goes to war it seems to only attack one target.
Example: playing as the Greeks I ended up at war with the Babylonians and I noticed that their forces seemed to be targeting Sparta.
I got the Romans to declare war on Babylon and suddenly they switched and sent their army to POmpii, leaving me in the clear to attack them - I couldn't believe it!!!
Over and over, in the games I've played the AI uses this same strategy - attacking one target. Sometimes that target will change (if you capture one of their cities for example) but usually it's so predictable that warfare gets rather dull and easy.
Has anyone else noticed this? Does the AI actually have any other strategies? (especially ones which work)
Example: playing as the Greeks I ended up at war with the Babylonians and I noticed that their forces seemed to be targeting Sparta.
I got the Romans to declare war on Babylon and suddenly they switched and sent their army to POmpii, leaving me in the clear to attack them - I couldn't believe it!!!
Over and over, in the games I've played the AI uses this same strategy - attacking one target. Sometimes that target will change (if you capture one of their cities for example) but usually it's so predictable that warfare gets rather dull and easy.
Has anyone else noticed this? Does the AI actually have any other strategies? (especially ones which work)