The AI will attack each other, but not the player>

roscoepfox

Chieftain
Joined
Jul 10, 2014
Messages
72
I know I'm way late to the party, but I just finished my first full game. I'm not an expert at this game, and I generally don't start wars in any civ game, but I noticed the AIs will fight each other but generally leave me alone. Even when our relationship is in the dumpster. I was literally 10 turns from winning and all three of my neighbors were in "I hate you" mode for one reason or another, yet not one of them attacked me. Heck, Xerxes attacked Pac instead of me and he was just behind me in victory conditions.

Napoleon had a beef with me and he was bordering my weakest city, yet he did nothing. Is the AI a bit to docile?
 
There are a variety of circumstances in any particular game that determine whether an AI will attack you, so I don't know if any of us can speak to that particular game (if I had to guess maybe you were doing well with their leader agendas and hadn't picked an ideology? Ideologies tend to be the biggest factor for AI started wars in Modern in my experience). That said, I have had enough games where the entire continent has declared war on me by turn 70 of Antiquity to say that I would very much disagree and say the AI is in my opinion nowhere close to being too docile.

Regardless, congrats on the victory!
 
I know I'm way late to the party, but I just finished my first full game. I'm not an expert at this game, and I generally don't start wars in any civ game, but I noticed the AIs will fight each other but generally leave me alone. Even when our relationship is in the dumpster. I was literally 10 turns from winning and all three of my neighbors were in "I hate you" mode for one reason or another, yet not one of them attacked me. Heck, Xerxes attacked Pac instead of me and he was just behind me in victory conditions.

Napoleon had a beef with me and he was bordering my weakest city, yet he did nothing. Is the AI a bit to docile?
You may hate someone but you won’t start a fight if they have a gun and you have fists. The AI doesn’t only look at your relationship, but overall military strength.
 
It seems to be based on military strength. One reason you see them attack often in the beginning of exploration or modern age when things are "more equal". And depending on your difficulty level, you may be way ahead of AI in troop strength.

As for an undefended city, I don't believe they take that into account. I believe a past Civ game did this, I don't remember which one (I'm guessing it was Civ 4, that seems like the one).
 
It seems to be based on military strength. One reason you see them attack often in the beginning of exploration or modern age when things are "more equal". And depending on your difficulty level, you may be way ahead of AI in troop strength.

As for an undefended city, I don't believe they take that into account. I believe a past Civ game did this, I don't remember which one (I'm guessing it was Civ 4, that seems like the one).
You are correct! That was a cool feature
 
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