I was thinking to myself: what exactly makes or defines a civ game? I came up with these:
1 - It has to be a turn based strategy game.
2 - It must have a square based grid.
3 - It must be about all of human history.
4 - It must be a Sid Meier's Civilization.
Anything else is up for grabs.
What else would you add?
1 - It has to be a turn based strategy game.
2 - It must have a square based grid.
3 - It must be about all of human history.
4 - It must be a Sid Meier's Civilization.
Anything else is up for grabs.
What else would you add?