rev063 said:There some improvements that could be made to the interface to help out here:
- In the Domestic Advisor screen (or Financial Adviser) include something like:
Next city minimum cost: 12gpt
where the "12gpt" is calculated by comparing your current total income, with what your total income would be if you founded a new city at the closest valid square outside your current borders. In practice it wouldn't be exactly that (you could settle further away than the minimum for a greater distance cost), but it would be a useful yardstick to help decide whether it's worth settling.
I like this, we can always hope.
It would also be useful in war, to help decide whether to raise or keep a newly captured city. For founding new cities, it could be almost like a "combat calculator", it could come up when you hover over a square with the settler selected. Obviously it wouldn't stay accurate very long due to city growth (all over the empire), changing civics, etc.
I have quite a few times founded cities that I REALLY regretted founding because of the cost. A "disband city" feature would be useful in those situations too (even if it just destroys the city!)
rev063 said:- In the City View screen, include something like:
City profitability: +4gpt
where this number is calculated by comparing your current total income, with what your income would be if the city being viewed was suddenly razed. This would be more relevant information (and include not only city costs but also city income from worked tiles), but you'd only find out *after* settling a city if it was worthwhile. Nonetheless, with enough practice this would be a useful tool to help manage expansion.
Yes, this could also be useful I think - but I suspect which figure to put there would be the subject of some debate, because the "total commerce" generated by the city gets split between gold and research and culture according to the science and culture sliders - and then the beakers / gold / culture points generated will have various bonuses applied to them, and then get rounded.
So I'm not sure which figure would be the "right" one here.