Scott Alexander
Chieftain
- Joined
- Jan 7, 2005
- Messages
- 58
The problem with this is that it's too exploitable. Get Hemah, send him to your biggest rival (assuming you have open borders) and watch him commit carnage while the AI continues to love you.
If the mod were to get something like this, a good addition would be a promotion ("Abomination" has a good ring to it, namewise) that makes it an act of war (or at least of severe diplomatic penalty) to move this unit even into an open borders civ's territory. That would mean you either have to suffer the consequences yourself in exchange for the benefits of having Hemah, be constantly at war with someone just to give Hemah a place to park himself, or send him out into the wilderness to live as a hermit until he's needed (which wouldn't be a bad idea from a story point of view.) It might be necessary to make him a little more powerful to compensate for the trouble, or the ability to inflict the dreams on your enemies might be compensation enough.
In fact, I'd love to see more units with this sort of mechanic. Maybe Beasts of Agares cause unrest in the nearest city just by existing.
If the mod were to get something like this, a good addition would be a promotion ("Abomination" has a good ring to it, namewise) that makes it an act of war (or at least of severe diplomatic penalty) to move this unit even into an open borders civ's territory. That would mean you either have to suffer the consequences yourself in exchange for the benefits of having Hemah, be constantly at war with someone just to give Hemah a place to park himself, or send him out into the wilderness to live as a hermit until he's needed (which wouldn't be a bad idea from a story point of view.) It might be necessary to make him a little more powerful to compensate for the trouble, or the ability to inflict the dreams on your enemies might be compensation enough.
In fact, I'd love to see more units with this sort of mechanic. Maybe Beasts of Agares cause unrest in the nearest city just by existing.