ejday
King
Originally posted by Brad Oliver
He made such a statement a while back. The gist of it, IIRC, is that future support hinged on how well the editor was received. The post was made to this forum.
Brad
I'm kinda interested on how well the editor will be received as well. The Mac Modding community is growing in proportion with the overall Mac community, but it's been spotty in the past. More recently, we've had better efforts -- I think of the Mac fans modding for "The Sims".
In retrospect, I'm kinda bummed I never posted my old sci-fi (SF for you purists) conversion for Civ2 before I lost it. There were a few things I couldn't work out (like making the color table corrections able to work in Photoshop under OS9) and getting it out and letting other people hack away at it could've made it better and taught me how to do the things I couldn't figure out.
Personally, I have high hopes for the Civ3 mac mod community. I look at it this way: the Mac is known as the machine for creative professionals. With any luck, some of those artistic geniuses play Civ3. No Picasso am I, but I know I certainly won't be as shy to post maps or bics for Civ3 (not going to make the same mistake I did for Civ2. Nosiree, I'm going to make entirely new mistakes for Civ3...)
I'm tossing around posting both a resource pcx mod I did and a tweak to another guy's grasslands irrigation graphics (Zeb at zeb_fisher@yahoo.com) to work nicely on plains and desert (with a few actual changes to increase visual recognition of the underlying territory).
Bring it on, Brad, and be proud of what happens.
(shoot, now I really have to post something)