The end of the "pain in the .... true color bitmap?"

Actually I was wondering if it would be too hard to add a function to this tool. Would it be possible to be able to set aside four more rows under the Civ-colors to make an army unit? Maybe a checkmark or something. This would also make it easier to convert original units into army units without complicated palette work.
 
Here is a palette from the Army unit. The four rows under the civ-colors are the army colors (not sure why the first 4 colors are black) but they work like civ-colors and show up as civ-colors when no unit is loaded. When one unit is loaded the first color changes to white in the game... Second unit, second color etc.

All that would be needed would be to set those four rows aside when the program reduces the number of colors.
 

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Steph

Thank you for all the help you have given us MUnit people ;p

If this is even 1/1millionth as useful as it looks for making MF MUnits, it will be AMAZING!

So excited! Thank you SO MUCH for making this!
 
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