Hi people, im about to make some tough comments, so just to get some things out of the way:
1) Ive been playing civilization games since 1998, and i am perfectly familiarized with all the concepts of the game (Meaning i can win a deity game with no cheating)
2) I understand that there is no way to have a AI so good that would be enough to play with a human. Hence there is the Rubberband principle, which involves some "cheating" by the computer
BUT
There are some facts I cant simply overlook and try to have fun with civ 4. Most of you think that civ4 was an improvement, and maybe im just overreacting to the following points:
I really had more complaints before the BTS expansion, mainly because of spionage, but it was fixed. I am eagerly waiting for civ5 because the above bugs are really frustrating and preventing me from enjoying the game. I still play civ II, and when that old radio button diplomatic table opens up i dont mid. i just remember that it was made more than a decade ago so i just dont even pay attention to the problems. However i cant do that when playing a game whose age can be measured in months.
Does anyone else feels like that?
1) Ive been playing civilization games since 1998, and i am perfectly familiarized with all the concepts of the game (Meaning i can win a deity game with no cheating)
2) I understand that there is no way to have a AI so good that would be enough to play with a human. Hence there is the Rubberband principle, which involves some "cheating" by the computer
BUT
There are some facts I cant simply overlook and try to have fun with civ 4. Most of you think that civ4 was an improvement, and maybe im just overreacting to the following points:
- "your %whatever% was eaten by a barbaric lion" What exactly is a "barbaric" Lion? Massai infants had to defeat a lion by the age of 11, and yet a whole group of settlers is killed by beasts? Right...
- You cant capture tech while taking over cities. Paper went from the far east into europe because turk raiders captured a chinese-cultured city in which there was people able to manufacture paper. Jet fighters started popping out of the US and URSS soon after WW II because of the captured german cientists. And technology cant change hands by the power of force.
- You are on you own minding your bussiness. Someone declares war on you. You capture all of his cities, and BANG you are bankrupted. In the early game (meaning anything before the 1800's in real world timing) you cant control more than something like 15 cities because you cant afford them. The romans had hundreds of cities, some more than 5.000 miles apart, and they lasted for one thousand years. But you simply have to accept that it cant be accomplished in the game. Specially if you are playing on marathon mode
- you want to buy a tech from someone. You give him 5.000 gold and he accepts it, then you load the game and give him 4.000 gold and he rejects it. Then you load, and offer 4.001, 4.002 and so on
.
I really had more complaints before the BTS expansion, mainly because of spionage, but it was fixed. I am eagerly waiting for civ5 because the above bugs are really frustrating and preventing me from enjoying the game. I still play civ II, and when that old radio button diplomatic table opens up i dont mid. i just remember that it was made more than a decade ago so i just dont even pay attention to the problems. However i cant do that when playing a game whose age can be measured in months.
Does anyone else feels like that?