cgannon64
BOB DYLAN'S ROCKIN OUT!
I've mentioned this in a few other threads, but I felt like I was thread-jacking, so I decided to make my own.
I think PTW or Civ4 needs major changes in nukes. I think the damage and destruction they cause is perfectly fair, and I have no qualms about it. However, I think the diplomacy effects and the ranges need major overhauls.
First, diplomacy. I think the fact that the user of nukes gets most or all civs to declare war on them is absurd, pointless, and not realistic. First of all, it makes using nukes pretty pointless, because usually (and historically) people use nukes to end wars, not start 7 others. Did anyone else declare war on America after we nuked Japan? No. In fact, I think the diplomacy effects of nukes should be REVERSED. After WW2, we became a superpower, and the Cold War began. Nations came to fear us and our nuclear power. So, I think, in Civ3, nukes should reduce major wars, not instigate them, as is historically. From the 50s to today, there haven't been many---in fact any conflicts near the scale of WW2. Probably because of nukes.
Second: range. I think the range in Civ3 for tacitical nukes and ICBMs is way off. Tacitcal nukes, in most cases (in Civ3) can't hit one city from another. This is very unrealistic. I think their range should be increased, about doubled. The range of ICBMs is also extremely unrealistic. Unliminited range??? Imagine what the Cold War would have been like if ICBMs could hit any spot in the world. An ICBM in North Korea can hit the West Coast of the US---in the game, it could hit anywhere. This magnifies the power of ICBMs to the point where a tiny Civ with 10 could cripple a large Civ's military and economy---also unrealistic. The ICBM's range should be reduced by about 3/5, maybe more. I also think a new category should be added for Nukes: MRBMs. An MRBM in Cuba could hit about anywhere in the US except Washington and Oregon. Overall, I think the ranges of nukes should go not by squares but by fractions of the world.
Does anyone agree? Or did I rant for nothing?
I think PTW or Civ4 needs major changes in nukes. I think the damage and destruction they cause is perfectly fair, and I have no qualms about it. However, I think the diplomacy effects and the ranges need major overhauls.
First, diplomacy. I think the fact that the user of nukes gets most or all civs to declare war on them is absurd, pointless, and not realistic. First of all, it makes using nukes pretty pointless, because usually (and historically) people use nukes to end wars, not start 7 others. Did anyone else declare war on America after we nuked Japan? No. In fact, I think the diplomacy effects of nukes should be REVERSED. After WW2, we became a superpower, and the Cold War began. Nations came to fear us and our nuclear power. So, I think, in Civ3, nukes should reduce major wars, not instigate them, as is historically. From the 50s to today, there haven't been many---in fact any conflicts near the scale of WW2. Probably because of nukes.
Second: range. I think the range in Civ3 for tacitical nukes and ICBMs is way off. Tacitcal nukes, in most cases (in Civ3) can't hit one city from another. This is very unrealistic. I think their range should be increased, about doubled. The range of ICBMs is also extremely unrealistic. Unliminited range??? Imagine what the Cold War would have been like if ICBMs could hit any spot in the world. An ICBM in North Korea can hit the West Coast of the US---in the game, it could hit anywhere. This magnifies the power of ICBMs to the point where a tiny Civ with 10 could cripple a large Civ's military and economy---also unrealistic. The ICBM's range should be reduced by about 3/5, maybe more. I also think a new category should be added for Nukes: MRBMs. An MRBM in Cuba could hit about anywhere in the US except Washington and Oregon. Overall, I think the ranges of nukes should go not by squares but by fractions of the world.
Does anyone agree? Or did I rant for nothing?