t0b4cc0r04d
Chieftain
- Joined
- Sep 24, 2010
- Messages
- 18
Hey all,
I'm still rather new to CFC, but I've been reading tons of stuff here as well giving the GotMs and HoF games a shot. Following along with other peoples' documented games is as much fun as actually playing it myself, particularly the challenging SGs.
So I figured I'd give it a shot and document my own game while I test out a few game settings.
Before I begin, I'll preface by saying that I didn't play a lot of cIV (and never really a challenging AI level), but I am playing a ton of ciV and I think I'm getting better each time. I've beaten Immortal a few times now both prior to and after the patch, but I've only ever tried ICS games to win, so I can't exactly say that I 'deserve' to be beating Immortal difficulty games.
Well, I'm still not ready to completely ignore the ICS approach, but I wanted to make the execution of an ICS strategy more difficult so I dropped a ton of AIs and myself on a small map with no city-states. The Small map is designed for 6 AIs so I'm hoping it's harder to expand horizontally this game with everyone bumping into each other. If nothing else, it should lead to some early wars since land will be the most important resource. I just hope all the wars aren't against ME. I also removed CSs because I wanted to try a game without the maritime CS benefit, but I also didn't want the AIs to get that benefit either (hence removing them altogether).
Settings Overview:
Mongols
Immortal
Small
Pangea
Epic
10 AIs (normal is 6 for small, hence the claustrophobia)
No City-states
No Ancient Ruins
Here's the screen:
And here is my start position:
t0: I decide to settle where I start. I starting training a worker and tech AH in hopes of finding horses closeby for early access to my UA (5 movement horsemen YEAH!)
t2-t9: I meet Alex (Greece) and Harun (Arabia) in the southeast and northeast, respectively. Sign a Co-op with Harun.
t13: AH is learned. I start tech on the wheel. My capital has a 2xHorse plot two tiles northeast. There is also a 4xHorse tile much further east next to a desert riverbed that I consider quickly expanding into.
t22-t27: I meet KungWu (China), sell her OB for 50g, and sign a Co-op. My worker finishes and starts on a grass river farm while I start a monument in my capital for 1-turn before my capital grows.
t28-t29: My capital grows to size 3 so I switch production to a Settler. Wheel is finished so I switch to HBR (so close to horsemen I can taste it!).
t35: Adopt Liberty for the settler production boost
t36-t37: Meet Ghandi. Harun quickly wants to sign a Pact of Secrecy against Ghandi, which I decline and it's immediately followed by Wu wanting her own Pact of Secrecy again Harun, which I also decline. It's still too early for me to get mixed up in foreign affairs before I see which powers emerge.
t38: My worker finished his farm and started building a corral for my two horses.
t44: My Settler is finished in the capital so I begin training a 2nd worker. For a second, I'm torn between expanding east in between Harun and Alex or west next two Wu.
Ok, now that I see how small everything looks in this photo, I realize I probably should have left the resources enabled... I'm still learning.
I like the yellow plot because being on the the left side of the river should offer some protection against Harun from the north as well as block him in to that peninsula for good. The vast desert is also useful for my soon-to-be horses for keeping an eye on Alex's army. The major downside to this spot is that I'm POSITIVE it will lead to wars against both parties sooner rather than later.
Ultimately, I decide on the red plot to the west. It also has 4xHorses and is in great position for any Chinese soldiers that try to advance across the river (I don't think you can see it, but Wu's territory spreads right up to the river from the western side). Plus, I hate Chu-Ko-Nu's almost as much as Liz's Longbowmen... speaking of which, at least the scorecard-HUD tells me she hasn't graced us with her presence today.
t48: Worker hooks up horses, HBR finishes in 5 turns.
t51: Settler founds Beshbalik and starts building a monument
t52: Wu is certainly not pleased, but I tell her I won't settle close to her again now that I've been scolded. However, conquering HER cities is not out of the question, but I decide to keep that tidbit to myself for now.
t54: HBR finishes and I start on Mining. I also switch production in my capital from the worker to a horseman [15 turns].Wu decides to slap me in the face by settling Shanghai right next to Beshbalik.
t55-t62: I meet GDubya (USA) west of Beshbalik and he asks me to go to war against Ghandi, which I decline. Hiawatha (Iroquoi) steps in from west of Beshbalik as well... my original plan to settle my 2nd city over here may have been a bad idea. Wu cancels our Co-op. I finish mining and start on masonry for some marble happiness. My lone worker also arrives at the 4xHorse tile and starting building a 2nd corral.
t63-t64: I meet Bismarck (Germany) and sign a Co-op. In the first of many wars, GW declares on Ghandi. As a side note, I really feel sorry for Ghandi. He's usually the first one to get picked on in most of the games I've played against him.
t65: Bismarck wants a Pact of Secrecy against Harun, which I oblige to potentially keep them both off my back while I focus on Wu for now.
t69: I finish my first horse in the capital and immediately start training a 2nd one.
t71-t77: GW asks me to war with him against Hiawatha now, which I decline. I really think he has a predjudice against Indian nationalities. Also, Masonry finishes and I start pottery next. I finish pottery and start calendar.
t79: I meet Askia (Songhai) and sign a Co-op. Alex wants a Pact of Secrecy against Harun, which I eagerly sign in hopes of delaying my own war on that front at least until I eliminate Wu.
t81: Beshbalik finishes building a monument so I start training a Chariot Archer (4-moves archer? YES PLEASE)
t84: Ghandi lost his capital to GW, but he still has a home somewhere else. My 2nd horseman finishes in the capital and I proceed to finish the partially-trained worker from before.
t89: Calendar finishes and I start trapping. I decide it's now or never at attack Beijing with 2-horses and a warrior "meatshield'.
t92: Beijing is mine, but I lost 1 horseman foolishly.
t93: My 2nd worker is trained in my capital and I start training a new settler to protect the eastern desert. My 2nd SP arrives and I adopt Citizenship for the faster workers.
t95-96: Wu offers me 561g for peace so I eagerly take it since I can finish her off 10 turns later. Heck, I can even use the 560g to buy the horseman she killed earlier. Interestingly enough, Wu then complains about me capturing Beijing. Apparently, she thinks I 'settled' Beijing next to her and went against my earlier promise to not settle new cities near her. Chalk that up to a bug I guess.
t99: Beshbalik finishes its chariot archer and starts training a settler to replace Shanghai when I conquer the city in 6 turns. Meanwhile on the eastern front Harun has been busy!
My plan at this point is to finish off Wu in a couple turns and then turn my attention east. Harun has me a bit concerned because of the massive production potential available to an AI with this many cities early on. Granted, this is my first Epic Immortal ciV game, so maybe I'm overestimating their worth right now, but we'll see.
I'm still rather new to CFC, but I've been reading tons of stuff here as well giving the GotMs and HoF games a shot. Following along with other peoples' documented games is as much fun as actually playing it myself, particularly the challenging SGs.
So I figured I'd give it a shot and document my own game while I test out a few game settings.
Before I begin, I'll preface by saying that I didn't play a lot of cIV (and never really a challenging AI level), but I am playing a ton of ciV and I think I'm getting better each time. I've beaten Immortal a few times now both prior to and after the patch, but I've only ever tried ICS games to win, so I can't exactly say that I 'deserve' to be beating Immortal difficulty games.
Well, I'm still not ready to completely ignore the ICS approach, but I wanted to make the execution of an ICS strategy more difficult so I dropped a ton of AIs and myself on a small map with no city-states. The Small map is designed for 6 AIs so I'm hoping it's harder to expand horizontally this game with everyone bumping into each other. If nothing else, it should lead to some early wars since land will be the most important resource. I just hope all the wars aren't against ME. I also removed CSs because I wanted to try a game without the maritime CS benefit, but I also didn't want the AIs to get that benefit either (hence removing them altogether).
Settings Overview:
Mongols
Immortal
Small
Pangea
Epic
10 AIs (normal is 6 for small, hence the claustrophobia)
No City-states
No Ancient Ruins
Here's the screen:

And here is my start position:

t0: I decide to settle where I start. I starting training a worker and tech AH in hopes of finding horses closeby for early access to my UA (5 movement horsemen YEAH!)
t2-t9: I meet Alex (Greece) and Harun (Arabia) in the southeast and northeast, respectively. Sign a Co-op with Harun.
t13: AH is learned. I start tech on the wheel. My capital has a 2xHorse plot two tiles northeast. There is also a 4xHorse tile much further east next to a desert riverbed that I consider quickly expanding into.
t22-t27: I meet KungWu (China), sell her OB for 50g, and sign a Co-op. My worker finishes and starts on a grass river farm while I start a monument in my capital for 1-turn before my capital grows.
t28-t29: My capital grows to size 3 so I switch production to a Settler. Wheel is finished so I switch to HBR (so close to horsemen I can taste it!).
t35: Adopt Liberty for the settler production boost
t36-t37: Meet Ghandi. Harun quickly wants to sign a Pact of Secrecy against Ghandi, which I decline and it's immediately followed by Wu wanting her own Pact of Secrecy again Harun, which I also decline. It's still too early for me to get mixed up in foreign affairs before I see which powers emerge.
t38: My worker finished his farm and started building a corral for my two horses.
t44: My Settler is finished in the capital so I begin training a 2nd worker. For a second, I'm torn between expanding east in between Harun and Alex or west next two Wu.

Ok, now that I see how small everything looks in this photo, I realize I probably should have left the resources enabled... I'm still learning.
I like the yellow plot because being on the the left side of the river should offer some protection against Harun from the north as well as block him in to that peninsula for good. The vast desert is also useful for my soon-to-be horses for keeping an eye on Alex's army. The major downside to this spot is that I'm POSITIVE it will lead to wars against both parties sooner rather than later.
Ultimately, I decide on the red plot to the west. It also has 4xHorses and is in great position for any Chinese soldiers that try to advance across the river (I don't think you can see it, but Wu's territory spreads right up to the river from the western side). Plus, I hate Chu-Ko-Nu's almost as much as Liz's Longbowmen... speaking of which, at least the scorecard-HUD tells me she hasn't graced us with her presence today.
t48: Worker hooks up horses, HBR finishes in 5 turns.
t51: Settler founds Beshbalik and starts building a monument
t52: Wu is certainly not pleased, but I tell her I won't settle close to her again now that I've been scolded. However, conquering HER cities is not out of the question, but I decide to keep that tidbit to myself for now.
t54: HBR finishes and I start on Mining. I also switch production in my capital from the worker to a horseman [15 turns].Wu decides to slap me in the face by settling Shanghai right next to Beshbalik.

t55-t62: I meet GDubya (USA) west of Beshbalik and he asks me to go to war against Ghandi, which I decline. Hiawatha (Iroquoi) steps in from west of Beshbalik as well... my original plan to settle my 2nd city over here may have been a bad idea. Wu cancels our Co-op. I finish mining and start on masonry for some marble happiness. My lone worker also arrives at the 4xHorse tile and starting building a 2nd corral.
t63-t64: I meet Bismarck (Germany) and sign a Co-op. In the first of many wars, GW declares on Ghandi. As a side note, I really feel sorry for Ghandi. He's usually the first one to get picked on in most of the games I've played against him.
t65: Bismarck wants a Pact of Secrecy against Harun, which I oblige to potentially keep them both off my back while I focus on Wu for now.
t69: I finish my first horse in the capital and immediately start training a 2nd one.
t71-t77: GW asks me to war with him against Hiawatha now, which I decline. I really think he has a predjudice against Indian nationalities. Also, Masonry finishes and I start pottery next. I finish pottery and start calendar.
t79: I meet Askia (Songhai) and sign a Co-op. Alex wants a Pact of Secrecy against Harun, which I eagerly sign in hopes of delaying my own war on that front at least until I eliminate Wu.
t81: Beshbalik finishes building a monument so I start training a Chariot Archer (4-moves archer? YES PLEASE)
t84: Ghandi lost his capital to GW, but he still has a home somewhere else. My 2nd horseman finishes in the capital and I proceed to finish the partially-trained worker from before.
t89: Calendar finishes and I start trapping. I decide it's now or never at attack Beijing with 2-horses and a warrior "meatshield'.
t92: Beijing is mine, but I lost 1 horseman foolishly.

t93: My 2nd worker is trained in my capital and I start training a new settler to protect the eastern desert. My 2nd SP arrives and I adopt Citizenship for the faster workers.
t95-96: Wu offers me 561g for peace so I eagerly take it since I can finish her off 10 turns later. Heck, I can even use the 560g to buy the horseman she killed earlier. Interestingly enough, Wu then complains about me capturing Beijing. Apparently, she thinks I 'settled' Beijing next to her and went against my earlier promise to not settle new cities near her. Chalk that up to a bug I guess.
t99: Beshbalik finishes its chariot archer and starts training a settler to replace Shanghai when I conquer the city in 6 turns. Meanwhile on the eastern front Harun has been busy!

My plan at this point is to finish off Wu in a couple turns and then turn my attention east. Harun has me a bit concerned because of the massive production potential available to an AI with this many cities early on. Granted, this is my first Epic Immortal ciV game, so maybe I'm overestimating their worth right now, but we'll see.