The map of Chiron in Armadillo projection, drawn by somethingaboutmaps

cuc

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The blog post detailed the process and creative choices in making the map. Give it a read!

Daniel Huffman said:
I wanted to show Chiron using an orthoapsidal (Raisz Armadillo) projection, which also happens to be one of my favorite projections.

I love that it explicitly reminds the reader that they’re dealing with a curved surface. Given that game players are accustomed to seeing only a flat representation, I thought was especially important to try and show something rounder to bring it to life.

I’d never gotten to make a map in this projection before. It’s not available in QGIS, so I had to create my own little projection script. Fortunately, Wikipedia had the formulae for the transformation.

 
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