The most important resource:

The_Trinity

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In the long run, the most important resource is food. This is because:
A) it grows a larger population
B) once a large enough population has been attained, the city will begin producing specialists
C) enough specialists will easily produce good quantities of both hammers and coin

However, I tend to like cities that are balanced, such as cities with mountains and grassland.

My best ever city was 2 parts, 1/2 was floodplain, the other half was mountains
it was established like 1500 AD and became the top city in around 200 years
 
Of course it is food,, but which food source is best? Grains? Pork? Fishies?


Just like the smell of an old age home.....depends.
 
yeah, hills, srry, thinking of CIV 3

I believe the best resources are wheat.

The best non resource square is by far floodplain
 
Flood plains... I love them. If you have some hills with them, it does a good old Civ3 production+science city. No to mention the growth it provides! Insane. Add two gold, one cow, one horse or copper, and nobody can beat you in multiplayer. :D

By the way, I don't play too much woth specialists, you can have them later if you build a lot and by the time the dices are thrown.
 
The_Trinity said:
yeah, hills, srry, thinking of CIV 3

I believe the best resources are wheat.

The best non resource square is by far floodplain


Interesting. I would put wheat much lower on my list than you did, but still consider it a nice food resource. But, I think Pigs & Fishies are better as pure food resources and Cows are a great combo of food & production.

Pigs on a Hill (Wasn't that a Pink Floyd song? Just kidding, I know they were on a wing.) Strong.
 
drkodos said:
Interesting. I would put wheat much lower on my list than you did, but still consider it a nice food resource. But, I think Pigs & Fishies are better as pure food resources and Cows are a great combo of food & production.
Cows make great cities. I noticed that they are ALL OVER though! That's the one resource that I usually accumulate 7 or 8 of but can never trade/sell because everyone else has 'em too.
 
Flood plains are cool, but not when you have 3/4 floodplains in you BFC with nothing to counter the unhealtheniss :)
 
Love the combo of flood plains and wheat you get sometimes on Great Plains though the rest of tiles are usually crap.
 
Whipping isn't the greatest way to kill unhealthenss, wipping is more suited for unhappyness.
 
FuRRie said:
Whipping isn't the greatest way to kill unhealthenss, wipping is more suited for unhappyness.

Why not???:confused:
 
cause the unhealthiness will still exist, you just will be farther from the limit.

with unhappiness the quick growth effect helps esp if your using it to rush a happiness producing building.
 
I believe the greatest reasource is our children. They are the future.
 
JavalTigar said:
cause the unhealthiness will still exist, you just will be farther from the limit.

with unhappiness the quick growth effect helps esp if your using it to rush a happiness producing building.


Cause of the unhappiness also still exists when you whip, just farther away from the limit (overcrowding). When I whip, both the red faces and the green faces disappear. I still don't understand. Can you explain. Thanks.
 
TomOC said:
Cause of the unhappiness also still exists when you whip, just farther away from the limit (overcrowding). When I whip, both the red faces and the green faces disappear. I still don't understand. Can you explain. Thanks.
actually you do get it. By whipping you lower you population which is causing you to reach the health limit. this does remove the overcrowding unhappiness cause. however if we are going with Furries senario that you have flood plains in your fat cross, the root cause of unhealthiness is still there.

here is an analogy that hopefully will help.

your bathtub drain is clogged and the faucet is broke on, causing it to overflow. you remove two buckets full of water (whipping) but the problem ie. clogged drain (floodplains) still exists. the faucet (food production) if fixed so it was slower or stopped you would not reach the limit.

does this make sense?
 
JavalTigar said:
actually you do get it. By whipping you lower you population which is causing you to reach the health limit. this does remove the overcrowding unhappiness cause. however if we are going with Furries senario that you have flood plains in your fat cross, the root cause of unhealthiness is still there.

here is an analogy that hopefully will help.

your bathtub drain is clogged and the faucet is broke on, causing it to overflow. you remove two buckets full of water (whipping) but the problem ie. clogged drain (floodplains) still exists. the faucet (food production) if fixed so it was slower or stopped you would not reach the limit.

does this make sense?

What you are saying is rather than whipping to "patch" unhealthiness, reduce food production (or build health producing buildings). I get it. I am trying to move up to emperor (lost my first 2 trys), so I better start getting a handle on the smaller details of the game. Thanks.
 
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