Tomoyo said:EDIT: And why is Rome building a settler due in 2 when it's gonna grow in 7?![]()
Well, that i knew. I was asking that out of trying to figure out if he has some great strategy that I didn't know of.Civrules said:The production has to be halted until the city expands. And it is halted when the settler reaches 1.
5 turns of production are not worth a worker IMO, especially in early game, the improvements he'll make are more important. Maybe another build before the settler? ( granary or rax, its Rome after all).tR1cKy said:join that worker in the city, or you'll waste 5 turns of production!
The worker could be rebuilt in 4 turns, and he would have founded his second city 5 turns earlier.Khan_Asparuh said:5 turns of production are not worth a worker IMO, especially in early game, the improvements he'll make are more important. Maybe another build before the settler? ( granary or rax, its Rome after all).