The Roleplaying Game

Strider

In Retrospect
Joined
Jan 7, 2002
Messages
8,984
Do we want the systemic RPG back, or do we want to stick with the free-style RPG, like the past few demogames?
 
I would like to see a RPG that is intergrated into the demogame much like Civ3 DG1.

I think the thing that killed the RPG is that in later games, the RPG became more of a D&D kind of game and less of a story telling. Also another factor that killed it was the seriousness of the game, no one has time or find that the game becomes to predictable to formulate an RPGish story telling theame. A final factor is the loss of our RPG vets in the past years.
 
i think a civ3 DG 5 RPG was cool. it wasnt too serious and was just fun to play. serious RPGing would be boring
 
RPGing does add a lot of flavour, so I'm all in favour (hey that rhymes!). I'll certainly be very willing to do my share of it, have a reasonable bit of experience with it.
 
A systematic RPG implies work for a group of posters, which few people are usually actually willing to do. For example, a lot of game structure didn't run very smoothly after Shaitan left in DG2.

I'd like to see an RPG with one manager for the storyline to encourage some conflict, to decide battles for the sake of the story, to add some NPCs for interest, and to summarize the storyline to get more people involved.
 
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