It's the same mentality that drives the gaming industry towards "dumb, dumber, EA". Handholding and corridor shooters, even corridor "RPGs", is the order of the day. Pretty sad state of affairs. No wonder I have largely stopped buying games, when almost everything coming out is a bit crap.
Well, that's the other thing. Player agenda (read: whining) tends to water down gameplay when players were more likely do "deal with it"
It's not all bad though. Sometimes feedback is great and accessibility can bring a larger community that brings creativity.
Civ 6 took elements from both 4 and 5.
Guess where the good ones came from.
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Yea I dunno what they were trying to aim for atmosphere in 6 either. Some of the quotes are indeed kinda bad, but I don't think that's most of them.
The game that does the silly right, is of course, Age of Empires!
Update: whatever this guy is smoking, I want some...
Exactly, Undefeatable. I love that kind of... Immersion, I suppose? I once took it upon myself to add many more of such diplomatic messages, as well as touching upon the diplomatic modifiers and some other texts:
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And so on. You get the idea. It's a lot of fun.
Oh, and, specially for Imp. Knoedel:
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In fairness people play games for a variety of reasons. Took me a long time to realise this after playing lots of games with a competitive edge. I had a friend for example who would play on Warlord or Settler difficulty exclusively because they wanted to build all the wonders and create huge uncontested empires or simply steamroll the AI with large armies. Could they have played games at a higher difficulty? Certainly, but that wasn't what was fun to them in the game.
On automation, I remember in Phil's lets plays years back, he would often automate workers quite early into the medieval period sometimes, since he would beat games extremely quickly and was a workhorse in how many games he uploaded (please come back!) It's also not too bad when you have a guaranteed victory in conquest/domination for example and don't want to cycle through 20 worker turns to then move your stacks around. There was some forum thread a while back of people beating the game at Immortal+ only automating workers too.
I also contest that there are lots of titles in the 4X genre that have inspired all of the Civ series, and a lot of people forgetting some of the awful mechanics of the previous games like the AP and peace vassals. 4 has a lot of precise details to it, but 5 and 6 have their own share of upper skill ceiling to them too, with some quite dedicated posters going strong. But whatever, these back and forth comparisons have been going on for nearly 2 decades, so it's just beating a dead horse at this rate.
It's not that I'm hating on V and/or VI, or saying that everyone who plays these games are trash. It upsets me, though, to see people who dismiss IV or earlier without even playing or learning a bit about the game, just assuming anyone who likes these games are blinded by nostalgia, etc.