The screen between turns in Hotseat mode is awful. Is there a way to remove it?

Shadole

Warlord
Joined
Aug 7, 2015
Messages
116
Hotseat with teams is ridiculous with this on. In Civ 5 the view would just stay on the last human player, so you could still see what was going on. In Civ 6, even with teams, the screen cuts. You are prevented from seeing the action. I've scoured the files (I'm a complete noob) but can't figure anything out. Is there a way to delete this screen and just have the view stay focused on the last player?
 
I'm doing some digging and I found that LoadScreen.xml and LoadScreen lua in Base > Assets > UI > FrontEnd make mention of hotseat, but I'm not fluent enough in the code to really decipher which part(s) cause the load screen to pop up between turns..maybe I'm barking up the wrong tree completely, but this is the only thing I've found so far.
 
Found this in loadscreen.lua ...


-- ===========================================================================
-- UI Event
-- ===========================================================================
function OnShow()

m_isLoadComplete = false;
m_isResyncLoad = UI.IsResyncLoadInProgress(); -- Remember if this is a resync load for later.

-- Adjust black bars [
local screenSizeX, screenSizeY = UIManager:GetScreenSizeVal();
local backgroundSizeY :number = Controls.BackgroundImage:GetSizeY();
local blackY :number = math.max( MIN_BLACK_Y, (screenSizeY - backgroundSizeY) * 0.5 );
Controls.BarTop:SetSizeY( blackY );
Controls.BarBottom:SetSizeY( blackY );

UIManager:SetUICursor( 1 );
Controls.FadeAnim:SetToBeginning();
Controls.ActivateButton:SetHide(true);
Controls.LoadingContainer:SetHide(false);

-- Wait until game configuration data is ready before showing anything.
Controls.BackgroundImage:SetHide(true);
Controls.Banner:SetHide(true);
Controls.Portrait:SetHide(true);

-- Clear button callbacks until loading is complete.
ClearButtonCallbacks();
end

Does any of this seem like it's for the HotSeat "please wait" screen between player turns?
 
I just tried to edit the (true) flags to "False" and all it did was mess up the INITIAL game loading screen, not the "in between turns" loading screen..sigh
 
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