The types of Economies

dutchfire

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A new book entry has been added:

[drupal=792]The types of Economies[/drupal]

All over this forum you see this or that kind of economy. I recall someone trying to explain the difference between a couple of them, and failing. But we still keep using the word like it means something, so maybe it's about time it did.

  • Cottage: getting Pottery, building lots of cottages everywhere in an effort to get lots of Commerce, which can be dispersed through the sliders to science, gold, espionage, or culture. Works well with Universal Suffrage (Hammer from Town, rushing stuff with all that gold), Free Speech (extra Commerce from Town), Emancipation (Cottage growth accelerated), and Financial trait. With fully developed Towns, it should have considerable native Commerce, and small changes to the sliders have large effects.
 
That's ... not an economy. That's a description of what cottages do and what commerce is.
The manual constitutes strategy precisely when you're doing long division and nothing else.

So.... yeah, let's get some actual explanation here, guys.
 
Please click on the link or go to the Civ4 War Academy.

The system creates this entry, it is not meant to be the article.
 
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