Magnus
Diplocat
When you have an alliance with another civ, and their units appear on your city squares, they do not disable production (like units who are only in peace) - they appear as invisible on the city production screen. Once the alliance is broken, all of their units are immediately whisked away to their homeland, thus they can't interfere immediately should the alliance be cancelled. Allied leaders never ask you to leave their lands when you are within 2 spaces of a city square. Also, allied units exert no zone of control, so its easier to maneuver around them. If you 'attack' an allied city with a damaged unit, it is healed to full instantly. Generally speaking, you can always get gifts from enthusiastic allies.
I find, it great to secure a border with an ally, so I can go off on conquest in another direction and not have to worry about my back. Just give the ally a few techs when they demand them, and you will have no problems maintaining it. However, get the alliance done as early as possible in the game (I do so with the first civ I encounter); while it is easy to make an alliance when everyone is weak, it is virtually impossible to do so once you hit #1 on the powergraph. Old alliances tend to remain in place even when you are dominant, as long as you treat the ally nicely.
The only drawback is that occaisionally the allied civ will ask you to declare war on their enemy, I just look at that as a nice excuse to go on conquest.
[This message has been edited by Magnus (edited April 23, 2001).]
I find, it great to secure a border with an ally, so I can go off on conquest in another direction and not have to worry about my back. Just give the ally a few techs when they demand them, and you will have no problems maintaining it. However, get the alliance done as early as possible in the game (I do so with the first civ I encounter); while it is easy to make an alliance when everyone is weak, it is virtually impossible to do so once you hit #1 on the powergraph. Old alliances tend to remain in place even when you are dominant, as long as you treat the ally nicely.
The only drawback is that occaisionally the allied civ will ask you to declare war on their enemy, I just look at that as a nice excuse to go on conquest.
[This message has been edited by Magnus (edited April 23, 2001).]