The way i figure the Math

TROOPERBLUE

Chieftain
Joined
Jun 26, 2006
Messages
57
2 Energy = 1 Production, because that is the cheapest you can buy energy for production at.
1 Energy = 1 science, that is a standard rate.
1 Happy person = 2 Lux (Energy), Example: PeaceKeepers
1 sad person = -2 Lux (Energy), Example: University
+ 1 industry = cost decreased by 10%, Example: Hive
- 1 industry = cost increased by 10%, Example: Spartans
-Support = -1 Production, Example: Morgans
Efficiency = dont know how id equate that to production or energy
+/- Morale = Mililtary Bonus or minus
+ Police = same as a Happy Person, but better with non-lethal methods
 
I guess there are 10 factors and they are:
1. Efficiency
2. Morale
3. Police
4. Planet
5. Economy
6. Growth
7. Industry
8. Probe
9. Research
10. Support

If you had to convert these all to a standard comparison unit, to be able to do the math on them, how much is each worth?
 
Just thinking aloud -- the pluses and minueses are exagerated for the point value, i think.... for example a +2 Economy is significatly better than a +1 Economy, also, a -2 Efficiency is significantly worse than a 0 efficiency. So, after saying that -- there are still some factors which are more valable than other factors..... if we assume all choices are =, which by the way, with iNtuition from gameplay is false, it would be.... (very interesting to know at least) What i am saying is a possible equation could be devolped from these 10 factors based on society effects, as well as starting factions, assuming that they are all balanced.
 
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