I think it should be possible to set
DIFFERENT time scale for
EACH difficulty level.
I mean, on a higher level the game is quicker,
so if it is to be realistic in history,
time scale (ie. turn = x years)
should be set differently for each diff. level.
See, for example, that Rhye had to set his mod for emperor level,
it is not the same historic feeling on other levels...
But if it could be set for each level...
DIFFERENT time scale for
EACH difficulty level.
I mean, on a higher level the game is quicker,
so if it is to be realistic in history,
time scale (ie. turn = x years)
should be set differently for each diff. level.
See, for example, that Rhye had to set his mod for emperor level,
it is not the same historic feeling on other levels...
But if it could be set for each level...
