Hi all!
As there are quite a lot great ideas in the mods available in this forum, I would like it to be as easy as possible to combine them when playing. As there is no possibility to load mor than one mod, we all have to go and look for duplicate files and, if present, merge the changes. That's where it might get tough, as it's not always easy to see what some Modder changed in a specific file. So I am suggesting some basic rules every modder should adhere to:
1. Document your changes.
Either via comments (in python-files, for instance) or via an additional file where your xml-additions/changes go in. This makes it easier to merge two mods.
2. Create a ZIP that contains your mod inside a subfolder named after the mod
3. add a readme-file with info what your mod is about and what it does. probably also put contact-info in it (a link to the forum-post or the like)
4. Languages: if you change a name or add something new and you can't translate it into every used language: copy the english name to all other languages. this makes it A LOT easier for someone who knows other languages to translate. maybe asking in the forum for help will provide you with all languages, as we're international here.
5. create an .ini-file for the mod.
6. if you merge mods and want to republish the result, ask for permission first, and give credit.
a lot of you already do this, i know. if somebody else has ideas, we can expand the list.
thanks all for your great work!
a civ-fan since Civ I
[edit: language issue added]
As there are quite a lot great ideas in the mods available in this forum, I would like it to be as easy as possible to combine them when playing. As there is no possibility to load mor than one mod, we all have to go and look for duplicate files and, if present, merge the changes. That's where it might get tough, as it's not always easy to see what some Modder changed in a specific file. So I am suggesting some basic rules every modder should adhere to:
1. Document your changes.
Either via comments (in python-files, for instance) or via an additional file where your xml-additions/changes go in. This makes it easier to merge two mods.
2. Create a ZIP that contains your mod inside a subfolder named after the mod
3. add a readme-file with info what your mod is about and what it does. probably also put contact-info in it (a link to the forum-post or the like)
4. Languages: if you change a name or add something new and you can't translate it into every used language: copy the english name to all other languages. this makes it A LOT easier for someone who knows other languages to translate. maybe asking in the forum for help will provide you with all languages, as we're international here.
5. create an .ini-file for the mod.
6. if you merge mods and want to republish the result, ask for permission first, and give credit.
a lot of you already do this, i know. if somebody else has ideas, we can expand the list.
thanks all for your great work!
a civ-fan since Civ I
[edit: language issue added]