sman1975
Emperor
Greetings,
I'm working on a mod that limits game play to the Industrial - Information Eras.
Questions:
* Is there any "real" benefit to deleting all the Renaissance and earlier Techs/Building/Units/Eras, etc?
* Will making these deletes really save any meaningful amount memory?
* Will making these deletes improve load times?
* Will making these deletes cut between turn waiting times?
Am curious if anyone has a suggestion on the best way to "structure" a mod that deletes Eras or if there is any "tangible" reason to delete Eras in the first place.
Thanks!
I'm working on a mod that limits game play to the Industrial - Information Eras.
Questions:
* Is there any "real" benefit to deleting all the Renaissance and earlier Techs/Building/Units/Eras, etc?
* Will making these deletes really save any meaningful amount memory?
* Will making these deletes improve load times?
* Will making these deletes cut between turn waiting times?
Am curious if anyone has a suggestion on the best way to "structure" a mod that deletes Eras or if there is any "tangible" reason to delete Eras in the first place.
Thanks!
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