Tom's Leaderhead Conversions

I may use him instead of making on myself.
The camera set up is much better, we can't see his tiny shoulders. BTW did you make the palette yourself? My heads always look really pixelated, but the quality on this is great.

The image above is 16 mil colors :), the actual FLC itself is somewhat pixelated in game, Although not much more than any other leader. I don't know if Animation Shop even lets you make your own palette? Is there a way? Because it seems to auto-create whatever palette on it's own while saving the file. If I could create my own palette, I'm sure I could do better than JASC.

I believe that more colors creates more pixelation. And since the created palette probably uses less slots for 'skin' colors than the other colors, it shows up in the face. By reversing this (even slightly), a smoother face could be made.
 
Er... I see it now. Maybe I'll try it and see if theres a difference.

Modified Boudica FLC's have been uploaded. You can download the 'less cleavage' version from the Boudica post or from download database.

Modified Hippolyta FLC's have been uploaded. You can download the 'less cleavage' version from the Hippolyta post or from download database.

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You may have already experimented and may already know what ShiroKobbure was talking about, but if not then here's where you do it (picture attached).

Once again, wish I'd known about this when I first started LHs. I think I learned about it by reading a post from Rob about LH transparency problems. What I do (with my latest LHs) is create a 256 colour palette (leaving the first two colours as bright pink for transparency) in Photoshop from a picture you create combining the Happy/Neutral/Angry expressions (I create a wide picture with all 3 side by side), save the palette, and then, as in the attached picture, when you're saving your file in .flc format in Animation Shop, at the Quality Output Size Box, select "Customize" and then on the popup dialog box for Customizing Optimization Settings, you can load a custom palette. The LHs come out much smoother if you do it this way, with a Photoshop created palette, then they do if you let JASC create it's own palette.

Hope I'm not sounding like I think I'm "Mr. Know-it-all" here. Just wanted to share another one of the little tricks I've picked up after making so many LHs.:)

edit: forgot to attach picture at first; attaching it now...
 

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I know that you're quite capable at graphics stuff, ShiroKobbure, and I don't want to insult you by overexplaining, but I'll make it a little comprehensive for anyone else that might be reading this.:)

I suppose it would be the same way for newer versions of Photoshop. Mine is pretty old. I use Photoshop Elements 6, but here's the steps I use...

1. Create a combined picture of 3 renders, the Happy, Neutral, and Angry face of the LH, in full quality and millions of colours. You could probably use just one expression, but I use all 3 in case the lighting had changed or something became visible as the character moved expressions. In my attached pic I'd reduced the size of the image, just so that I could crop the sample pic to lower the attachment size. I usually create a pic that's 3 times the width of the standard LH 240x200.

2. As in pic 1, select Image --> Mode --> Indexed Color...
The Indexed Color Dialog Box appears, as in Pic 2.

3. Select 256 Colors, and Forced: Custom, which will bring up the Forced Colors dialog box.

4. In the attached pic, I have several Forced Colors. I just crossed them out because I didn't want to delete them for the example and have to reenter them later, as I use those for unit creation, which I'm doing now. All you need to do for a LH is have 2 transparency colours at the beginning of the palette. Bright Pink (FF00FF) will do for both, or Bright Green, or anything not used in the LH. You can create a transparency colour in the palette in Animation Shop, but I prefer to ensure a couple of colours here in Photoshop, just to make sure of no chance of LH transparency errors later. If you already have lots of "Forced Colors", as I do in the pic, and you only want 2 (which you do for the LH, because you want to leave as much room in the palette for colours from the picture, so you want to delete all the others), it's a bit of a pain. You can't just click on them in the Forced Colors dialog box and they disappear. Instead I think you have to do something like, instead of hitting Forced: Custom in the Indexed Color Dialog Box (as in step 3, above), select first Forced: None on a different RGB pic, and hit ok, which resets the Forced Colors to nothing, then they won't exist when you go to Forced: Custom for your real pic, and you can just click on the first 2 palette spots to select your pink colours.

5. So yeah, just create 2 forced colours, hit "OK" for everything, and then it creates a 256 colour palette for your indexed image. Just go back to the menu, select Image --> Mode --> Color Table, and when the Color Table Dialog Box shows up, there's an option to Save your palette, which is the one you load as a custom palette in Animation Shop.

Doesn't totally remove LH pixelation, especially when there's a lot of colours in a LH, but it reduced it better and does and better job than Animation Shop does on its own.
 

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Dracula (leaderhead conversion)

Dracula is an 1897 novel by Irish author Bram Stoker, featuring as its primary antagonist the vampire Count Dracula.

Dracula has been attributed to many literary genres including vampire literature, horror fiction, the gothic novel and invasion literature. Although Stoker did not invent the vampire, the novel's influence on the popularity of vampires has been singularly responsible for many theatrical, film and television interpretations throughout the 20th and 21st centuries.

Credits for Civ 4 leaderhead: cfkane (as shown in download database). Much appreciate goes to these guys for their great work!

dracula_g3O.jpg


Download here... Dracula.rar

All leaderheads come with all appropriate PCX files. Is a conversion from Civ 4.
 
Just so you know, tom, there's some palette problems with Hammurabi's FLCs.

I have reuploaded it with self-created palette. Probably because Animation Shop made those palettes. Although I do check these in game, don't remember seeing transparency. Maybe my eyes are giving out from my extreme mid age. :lol:

New ones look better anyway, (Grandraem was right!). :)
 
New ones look better anyway, (Grandraem was right!). :)

Of course, given that he's made some of our very best LH's imho. That trick works for any kind of Civ3 graphic too, I use Photoshop CS myself, and letting it do most of your palette work is a LOT less time consuming.

On topic: the new closer-in camera looks great, I didn't even realize Hammurabi was from another game it looked so close!
 
Do these come with PCX?
 
Stupendous.
 
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