Alex Johnson
Warlord
What difficulty level was this game played at?
did you really check if all the 226 units were really there?Found this old topic while trying to find some info on this. I just got this "Sire, our population..." message myself. I think I had 226 units at the time, which includes about 10 settlers and 19 diplomats (not sure if they count towards a limit; I guess they do). I could probably make do with less units but I don't feel like it.
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it looks like the most bug free version isn't 474.05 , but 474.03 ......
BTW, I am playing v5 (wish I had v1). That probably doesn't matter for this issue though.
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v1: The original game.
v2: This version attempted---and failed---to fix the Advisory Bug. It did fix the Score Bug, and removed the Shift-56 Cheat.
v3: Once again tried to fix the Advisory Bug, and failed again.
Added some new pictures.
Added "very unhappy people."
Removed free barracks.
No longer able to disband a population-1 city at Chieftain level by buying a settler ( = this is also possible with the AMIGA version!)
Transports no longer made people unhappy under a Democracy or Republic.
Overall, the game became harder for veteran players.
This version is harder to play than previous versions,
mainly for people playing Despotic Conquest.
v4: No changes; just converted for HD disks.
v5: The most recent failed attempt to repair the Advisory Bug.
Note: There is no other difference between v3 and v5.
Advisory Bug
If you leave the "Advisors" option on, then if the Domestic or Military
advisors can't think of anything to suggest, the program dies. This
will happen if your city has pretty much everything it needs or could
build.
---Adam Ginsberg
You are correct. In the post above yours, I note about 100 "ghost" units. I don't know if they count towards the limit or not.did you really check if all the 226 units were really there?
i usually did detect up to 30-40 ghost units (not removed in the unit table)
from time to time
in later stages of a game...
I've encountered the advisory bug a couple times (even though there were plenty of things left the build, the city was still relatively young), but never this "More" bug fortunately.to a
MORE
that just leads to another MORE...
no way out.
another Bug:
the
more...
...more
Bug