AngelGabriel
Warlord
- Joined
- Jul 24, 2007
- Messages
- 110
Imagine - I'm playing Civ 4 since the first time it came out. I was addicted to FfH2 since the first time I heard about it but till now I never understood why I should or shouldn't have open borders with another nation.
The advantage of closed borders is that no missionaries can enter my homeland, furthermore other nations can't spy on my cities.
But where are the advantages of open borders? I can trade - but I didn't seem to get anything from it.
I know it's a question which would better belong into the civ vanilla area, but I thought - while mainly playing FfH2 - there are special rules which only apply to this mod.
Thanks
The advantage of closed borders is that no missionaries can enter my homeland, furthermore other nations can't spy on my cities.
But where are the advantages of open borders? I can trade - but I didn't seem to get anything from it.
I know it's a question which would better belong into the civ vanilla area, but I thought - while mainly playing FfH2 - there are special rules which only apply to this mod.
Thanks
), and allowing the AI to expand behind your borders (open borders makes blocking of a section of the map a lot tougher). FFH does have one added reason for keeping your borders closed though: some unique features are triggered upon entering (used to be the broken sepulcher and the pyre of the seraphic, now the 7 pines and the letum frigus are the main reasons for this). Getting these features within your borders, then closing your borders, prevents other civs from using their upon-tile-entry options.