Right now the defense bonuses to defend a town/city/metro are distributed like this:
Town: 0
City: 50
Metro: 100.
Citizen: 16
Building: 16
Meaning a unit defending a 1-6 town gets no bonus, 7-12 gets 50% bonus and in a metro (13 and over) he gets a 100% bonus.
Are cities too easy to take? Shouldn't they upheld a marching army a bit more?
I was thinking about:
Town: 50
City: 100
Metro: 150.
I mean city warfare over the course of history has been brutal. And it balances things a bit so run-away civs don't run away that easily.
Brings me to this thing in the editor:
Citizen: 16
Building: 16
I found a thread that explains it (I think) but the pictures are dead.
https://forums.civfanatics.com/threads/editor-citizen-building-defensive-bonus.29298/
Anyone knows what it means?
Town: 0
City: 50
Metro: 100.
Citizen: 16
Building: 16
Meaning a unit defending a 1-6 town gets no bonus, 7-12 gets 50% bonus and in a metro (13 and over) he gets a 100% bonus.
Are cities too easy to take? Shouldn't they upheld a marching army a bit more?
I was thinking about:
Town: 50
City: 100
Metro: 150.
I mean city warfare over the course of history has been brutal. And it balances things a bit so run-away civs don't run away that easily.
Brings me to this thing in the editor:
Citizen: 16
Building: 16
I found a thread that explains it (I think) but the pictures are dead.
https://forums.civfanatics.com/threads/editor-citizen-building-defensive-bonus.29298/
Anyone knows what it means?