gunnergoz
Cat Herder
I like new city paradigm and it got me to thinking that it would be interesting to have an option to decide from outset if settler was founding a city, a town or a village. Difference would obviously be size of city ring and number of districts it could control. This would allow for greater diversity of expansion styles and better accommodation of terrain features & limitations like small islands, mountain chain gaps, etc. The towns and villages would be expensive to build since a settler would be required, but the payoff might come over time.
A variation of this idea would be that a settler begins by founding a limited entity (village) that has to grow into a town and then a city, with all the capabilities that go with a full-blown city. This could also play into a scheme of immigration and population flow within the game that reflects economic and other conditions (war, famine, etc.)
A variation of this idea would be that a settler begins by founding a limited entity (village) that has to grow into a town and then a city, with all the capabilities that go with a full-blown city. This could also play into a scheme of immigration and population flow within the game that reflects economic and other conditions (war, famine, etc.)