White Elk
99 > 1
I have received quite a few AI cities for declaring peace. Some of these cities were pretty good. I mostly play Large or Huge Maps. And I most always drop one or two of the players ~ less players means more open space, which leads to bigger civilizations.
Perhaps bigger civilizations provide more oppurtunities for freebie cities?? Certainatly bigger civs allow for more opportunity to isolate their cities and sever their trade routes. A city that is suffering high war weariness and is cut-off from luxury resources.. will be starving and not very productive. And if it is any distance away from the capital(etc), it will cost more commerce than it makes. So the chances of the AI trading it for peace, should be increased. It's possible that I've had so many freebie cities because of the maps I play, and the way I execute War (divide, then conquer).
Perhaps bigger civilizations provide more oppurtunities for freebie cities?? Certainatly bigger civs allow for more opportunity to isolate their cities and sever their trade routes. A city that is suffering high war weariness and is cut-off from luxury resources.. will be starving and not very productive. And if it is any distance away from the capital(etc), it will cost more commerce than it makes. So the chances of the AI trading it for peace, should be increased. It's possible that I've had so many freebie cities because of the maps I play, and the way I execute War (divide, then conquer).