training specialists

Honden

Chieftain
Joined
Dec 27, 2005
Messages
9
Rum is a pretty lucrative trade item. The production of Rum is greatly effected by Sugar harvesting.

My problem exists in the tendency of getting maps that have NO Expert Sugar planters ( ie that specialty does not exist in ANY native village )

Is there a way to gain that specialty? ( it is not available in europe at any price )

Going into worldbuilder to place just doesn't cut it ( IMO )

Anyone else run into this?
 
To train specialist yourself, you need to have at east one.
So if you can't find a Sugar Planter - Village, then you can't get one :(

The next best thing are Untrained Converted Natives, who get +2 yield in these jobs.
 
To train specialist yourself, you need to have at east one.
So if you can't find a Sugar Planter - Village, then you can't get one :(

The next best thing are Untrained Converted Natives, who get +2 yield in these jobs.


Thats what I thought. I have had some maps with and some without ( Sugar Planters ). I assume that the initial placement is quasi random. I haven't encountered a map without "Cotton" or "Tobacco" planters ( or Fur Trappers for that matter )...yet.
 
I get PETA maps all the time...

Tobacoo and Cotton planters seem to be quite readily available indeed.
 
Rum is a pretty lucrative trade item. The production of Rum is greatly effected by Sugar harvesting.

My problem exists in the tendency of getting maps that have NO Expert Sugar planters ( ie that specialty does not exist in ANY native village )

Is there a way to gain that specialty? ( it is not available in europe at any price )

Going into worldbuilder to place just doesn't cut it ( IMO )

Anyone else run into this?

There is a slim chance of getting one later in the game. As your borders expand you push the indians off their lands and eventually they decide to establish a new village, with a new training occupation. In my current game the only fur trapper available was from a village clear across the map through hostile territory. I had just succeeded in getting a colonist trained there and he was on his way home when a new village popped up right beside my borders. I sent a scout over to visit and they were training fur trappers. :)

As I say, a very slim chance. Otherwise you'll just have make do with converted natives, but make sure you put Cyrus McCormick into Congress (+50% sugar in all colonies).
 
I usually have a map of full farmers, fishermen and then tobacco/cotton planters. Sugar planters I have only 1/3 or 1/4 games.
 
Ive played a dozen games now, just realized Ive never made a barrel of rum yet! That sugar is too hard to come by, a resource even harder, a specialist even HARDER - whats the point when everything else is so plentiful?
 
Ive played a dozen games now, just realized Ive never made a barrel of rum yet! That sugar is too hard to come by, a resource even harder, a specialist even HARDER - whats the point when everything else is so plentiful?

Play the Western Hemisphere scenario, and you should find every kind of resource and tile-working specialist.

The word is the map scripts provided by the game are rather dull.
 
I agree that sugar and consequently rum are too rare in Colonization2.
It is both a shortage of specialist sugar planters as well as a shortage of suitable terrain to grow sugar, which is even more important.
(unless you create a Carribean map where you tend to get loads)

In col1 sugar was grown on savannah terran type which was also very good for food and pretty frequent.

As for sugar planters you can make them available from Europe
As for opportunities to grow sugar you may look for mods that include col1 terrain types, make sugar available on a terraintype other than marsh as well or use the worldbuilder to put some tiles in manually.
 
I don't mind that sugar/planters are rare, it makes them special. If you do find a sugar resource you might consider creating a 1 off sugar colony then build a long road to get the sugar to your factories (put the colony inland so you don't have to defend it during the WOI).
 
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