[BNW] Trait into building?

lucaspalasios

Chieftain
Joined
Jul 21, 2016
Messages
13
Location
Goiânia, Brazil
I was wondering if there's a way to adapt Morroco's trait into a building. I want to make a building that grants +1 Culture from every trade route sent to a city-state. Is that possible?

Thanks in advance!
 
Oh. It sounds a lttle complicated :confused:. That's beyond my area of expertise.
Maybe it could be something like germany's hanse, but it uses a modifier, right?
 
Hanse works via CityStateTradeRouteProductionModifier in the Buildings-Table. Easy to implement, but restricted to Production.

I would suggest learning learning some lua though, it's not that hard and increases the things you can do by around... 5000%.
 
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