[BNW] Trait into building?

lucaspalasios

Chieftain
Joined
Jul 21, 2016
Messages
13
Location
Goiânia, Brazil
I was wondering if there's a way to adapt Morroco's trait into a building. I want to make a building that grants +1 Culture from every trade route sent to a city-state. Is that possible?

Thanks in advance!
 
posssible but requires lua script and possibly dummy buildings to implement the culture depending on how the lua script is written.

cannot be done via sql or xml alone.
 
Oh. It sounds a lttle complicated :confused:. That's beyond my area of expertise.
Maybe it could be something like germany's hanse, but it uses a modifier, right?
 
Hanse works via CityStateTradeRouteProductionModifier in the Buildings-Table. Easy to implement, but restricted to Production.

I would suggest learning learning some lua though, it's not that hard and increases the things you can do by around... 5000%.
 
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