Transcend Difficulty

Moriboe

King
Joined
Nov 30, 2010
Messages
662
Location
Belgium
I added a new difficulty to bridge the gap between Emperor and Immortal. Should be compatible with G+K, but confirmation would be nice (still don't have it). Available on the mod browser.

The AI starts with a free worker and receives a 5% bonus, relative to Emperor, in most fields. For comparison: the gap King - Emperor is mostly 5%; Emperor - Immortal is 10% to 15%. I think the AI's free worker is big enough a disadvantage in the beginning.
Exceptions are happiness, growth and unit supply, for which the bonus is 5% smaller, i.e. at King level. Two reasons: I think these bonuses feel the most unfair, and I wouldn't want them to grow too big because:

The bonuses increase sharply each era, becoming close to Immortal in the end. Again for comparison: Emperor has 3% per era increase, Immortal 4%, and this new difficulty is at Deity level with 5%.

For more difficulty levels, please see Moaf's Difficulty+ mod.
 
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