Trench Warfare

TheNewGengas

Chieftain
Joined
Jun 8, 2004
Messages
35
Location
LACKAWANNA, NY USA
I think Civ 4 should add trenchs which are made by workers. The trenchs would add a defensive bonus and instead of attacking the next square over you have a range of two. Also if you killed a enemy you would not move to thier square. Trenchs should update sandbags and be updated by workers to barbed trenchs. The trenchs should be made available by a tech called "Trench Warfare" or something like that. The tech should add artillery that launches mustard gas, that like has a chance of hurting every unit in the trench and trench machine gunners and "Storm Troopers" used in WWI and they were trained to storm trenches. I think a trenchs can be as long as the ground will let them and roads can go across the trenchs until they are pillaged or a trench is built on it. Also this brings up another suggestion for Multiplayer. The UN should be more than a way to win. It could be a place were the elected leader calls a meeting to discuss to send weapons inspectors or to negoitate war or aprrove of it. And in Civ 4 AI and human players could make protection pacts. Not just two countries together but a whole bunch of countries like NATO or the Warsaw Pact. If Countries had a pact the trenchs could be shared by one another and called a Front. Please Reply I want to know your thoughts.
 
C3C has something similar already in barricades, the modern era graphic art is barbedwire. It should be simple enough to create art work for trenches.
 
TheNewGengas said:
I The UN should be more than a way to win. It could be a place were the elected leader calls a meeting to discuss to send weapons inspectors or to negoitate war or aprrove of it. And in Civ 4 AI and human players could make protection pacts. Not just two countries together but a whole bunch of countries like NATO or the Warsaw Pact. If Countries had a pact the trenchs could be shared by one another and called a Front. Please Reply I want to know your thoughts.

I like this idea. If any one here has played alpha centari than the UN should be like the global council, but better. UN members would come to the aid of other UN nations under attack. But not all nations would be allowed into the UN. Despotisms, and Fascists countries would not be allowed in the UN. But my oppinion on governments is a whole nother issue.
 
I totaly agree with you on the enhanced diplomacy. I too feel that the UN should give the players more options, for instance to send peacekeepers, or to demand a player to stop their agression to an other player or else. Currently the only option for you to stop a war against a friendly player is to go to war yourselve, which would make you look like the bad guy.
 
Well Sorry Garbarsardar .jr. Exactly my point Dieterbos. But maybe the country who makes the U.N could pick the first members and they vote on who is in or demorcary and republic are automactic and they choose who is in. Any more ideas. Thanks for your replys! ;)
 
I think the defenders should spread their defense allong the full length of the trench, because that's what trench warfare was like: a complete barrier

If it's just an improvement like forts, the enemy can simply go around... and you cannot walk around trenches!

Also, you don't know where the enemy is strongest in trenches, so having a defense where there is a trench but no unit (it's in the trench but on a different tile) is scarey... trench warfare was scarey.

The only thing this would mess up is bombarding: But we know that bombarding never worked well against trenches, so it's easilly fixed :p
 
trenchs should be made available by a tech called "Trench Warfare" or something like that.

I thought trench warfare was the effect of lacking technology :p

How about if it comes at the same time as riflemen? Riflemen (or snipers) ended the use of block formations; and trench warfare is the result of having skirmishing units in a stand off.
 
but the difference between trences and a fortress is that military units can build trenches.
 
But that's pooey. I don't know anyone who sets up a line of troops like that; it's simply not a good strategy.

Trench warfare was not planned. It is the result of having no plans! I mean, really, it was imposed on the WW1 armies because they were all-thrust ... trench warfare is a deadlock / stalemate ... it's not something you would intentionally choose.

To introduce it into the game, it has to be the result of not being able to get around the enemy... otherwise, you will ignore the trenches and employ completely different tactics.
 
Stormbind thats bull! The trenchs would inable you to build a blockade. Say for example you surround a city with trenchs and put a unit in every square. You could hold out till reinforcements come. And this could be a seperation between countries so those countries need to build a strong navy.
 
Stop that!
Stormbind's point is correct in his last post.

Trenches around cities? When did this ever happen?
 
It Could Be In No Countrys Zone. Its up to the player
 
Then if the trench idea is bad to you what do you think about the other ideas? HUH?
 
haven't played c3c what do the baricades do? slow movement?
isn't it just an improved version of the fortify command?
we need combat engineers!
artillery may not have been too effective against the troops in the trenches but it was great as covering fire for advancing troops.
maybe at first make storm troops as special purpose assault infantry but remember that mosty modern infantry tactics are based on the stormtroops of WW1
 
I do agree with Strombind on one point: trenches came about because the generals didn't know what else to do! There were "Infantry units" all around them, so why not just dig in! Maybe the other guys will leave first. But then they dug in too, and they were left with just a mess.

It takes a lot out of the excitement of the game to have stalemates. Besides, the area of trench warfare in WWI was relatively narrow, only the border of Germany and France. This is about 4 or 5 tile lengths in a very large (300x300) Civ map, which rarely ever has bottlenecks like these. Plugging a gap in the lines with sheer body mass of troops may be a good idea in some cases, but most of the time it is plain inefficient.

Go back to the UN topic, that sounds more promising. Though who would want to send weapons inspectors in favor of cruise missiles? ;)
 
Erulastannen said:
I like this idea. If any one here has played alpha centari than the UN should be like the global council, but better. UN members would come to the aid of other UN nations under attack. But not all nations would be allowed into the UN. Despotisms, and Fascists countries would not be allowed in the UN. But my oppinion on governments is a whole nother issue.


I agree completely with sealman all governments should be allowed into a UN just like now there are many different governments participating in the real UN.
 
But some are just plain ignored due to government type or a disputed nation.
 
Back
Top Bottom