trouble modding

There is no UNIT_CYBORG. The unit has not been created that I can see. There are just references to it in GameTexts and the Civ file, but no actual unit. If there is a unit in the file, it is not labeled as UNIT_CYBORG, but in my brief search I couldn't see one. You'll have to create one from scratch if that is the case.

it's supposed to be in the "Units" folder
 
I rebuilt your mod in my modbuddy and perhaps I missed that file. There is only the text file in the units folder in the version I am using. Does your log show the same errors?

the database log shows absolutely no errors in relation to the mod, which is extremely odd
 
I found the trait error:

<Traits>
<Row>
<Type>TRAIT_SCIENTIFIC INSPIRATION</Type>
<Description>TXT_KEY_TRAIT_SCIENTIFIC INSPIRATION</Description>
<ShortDescription>TXT_KEY_TRAIT_SCIENTIFIC INSPIRATION_SHORT</ShortDescription>
<GreatScientistRateModifier>60</GreatScientistRateModifier>
<FreeUnit>UNITCLASS_SCIENTIST</FreeUnit>
<FreeUnitPrereqTech>TECH_EDUCATION</FreeUnitPrereqTech>
</Row>
</Traits>

There needs to be an underscore:

TRAIT_SCIENTIFIC_INSPIRATION
 
okay, i updated the download to the latest version i fixed, won't work for me though
 
I can play a game with the civ now. And the log is clean.

I think your DDS Files need to be fixed. I can probably do it, but not for a bit. If you wish to try yourself, I would open them up and paste them into a file from a scenario that works.

I'll try later to alter the dds. files. The civ is now playable but the pictures don't work.
 
I fixed the icon files... they were the wrong sizes. These are fixed. I noticed when I loaded the game, that the edges of the icons were not perfect. You may wish to edit the files and paint or expand them a pixel or two... up to you.

Replace the old files with these... make certain VFS true.

View attachment 329588

I'll fix the DOM. map and leader later (15 hours or so).
 
Here are the fixed art files... the map was the wrong size so I had to resize it. It is a little distorted from the original.

The mod works on my end now. No problems. Let me know if yours works. If it doesn't, it is likely a VFS or properties thing that needs correction since mine does work.

Make certain to set VFS true for these as well.

View attachment 329647

Good luck.
 
i did all that, but it is still not working strangely, so i copied it onto Modbuddy, making all the files VFS true, but then i got this weird error on the list

Error 1 Unable to copy file "XML\Units\Units.xml" to "C:\Users\Christopher Spyrka\Documents\Firaxis ModBuddy\Spearkan Federation\Spearkan Federation\..\Build\Spearkan Federation\XML\Units\Units.xml". Could not find a part of the path 'XML\Units\Units.xml'. C:\Program Files (x86)\MSBuild\Firaxis\ModBuddy\Civ5Mod.targets 76 10 Spearkan Federation

#EDIT# just tried building it, but the dds and the MODINFO files aren't there...AGAIN!
 
Here is copy of the files I use. The building file will have to be altered to compatible with vanilla... just uncomment the part commented out and delete the cultural yield part.

I also removed the art files because of the size. You'll have to add them... remembering to set VFS true.

View attachment 329677

This is the solution, unbuilt. You'll have to build it afterwards.
 
okay, it works and i can pick it on the selection screen, but i keep getting errors that the SPE128 and the SPE80 textures don't load

also, the trait name and description doesn't show either
 
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