TSG105 After Action

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First time I have tried OCC. Played it through in one go and wasn't as efficient as I could have been.

Ultimately, I lost by a turn as Morroco launched a turn before I could.

I'd have won if I hadn't been upgrading all my military units in the last 20 turns as I could have bought the final part two turns or so sooner. Bah!

GG.
 
Thank you Browd. :)

Game: Civ5 GOTM 105
Date submitted: 2015-03-08 16:17:02
Reference number: 32406
Your name: Babinski
Game status: Science Victory
Game date: 1854AD
Turns played: 297
Base score: 784
Final score: 1328
Time played: 8:22:00
Submitted save: TSG105IndiaOCCcv297.Civ5Save
Renamed file: Babinski_C510501.Civ5Save
 
I hoped for sub 250T win, but unfortunately had so few friends for RAs, also Venice ate 3 CS including maritime, what wasn't helpful to.

I could win faster if I change from freedom to order near end, but already invested policy in commerce, so couldn't get third level order policy for SV.

My strategy was based on RAs, growth from freedom and strong faith (bought 3 GS)
 

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I hoped for sub 250T win, but unfortunately had so few friends for RAs, also Venice ate 3 CS including maritime, what wasn't helpful to.

I could win faster if I change from freedom to order near end, but already invested policy in commerce, so couldn't get third level order policy for SV.

My strategy was based on RAs, growth from freedom and strong faith (bought 3 GS)
Wow. And I thought my 276 could only be beaten by 10-12 turns max, as I thought I played pretty optimally. You are are genius.:goodjob:

Ironfighter, I don't understand how your bpt could be so much higher than mine, I had 2 more population, and had all the science bulldings and all specialist slots were being worked. I even planted 2 GSs so had 2 academies. I had a couple more pop than you, But I maxed at 634 science (without building research on the cap, but that does not explain the almost 400bpt difference). What could I be missing? Wait I was working 6 trading posts, and I think you are working more than that, could that be it? But still 380 bpt difference is a lot. Can you help me understand? Did you plant more academies? Is there a wonder or building I am missing? You went Freedom right? So no factories producing science.

Here is my final screen. I would be grateful if you had a look and gave me some feedback. I went Trad/opened Patro/got Commerce opener and 2 right side (cheap rush buy), took 6 in Freedom, finish Rationalism.

Spoiler :
Screen Shot 2015-03-04 at 12.24.39 AM.jpg


EDIT: The only thing I did not do is to get the 2nd left side from Patronage, science from Allies. Is that it?
 
I planted one more academy, but yes it's mostly from allied CSs.

OCC is kinda different game than standard and such as in normal game mercantilism is usually better choice in OCC scholasticism rules ;) (however keep in mind this science doesn't count towards GS bulbs)

I added screenshot with science explanation.

EDIT: Actually this science from CSs was so high only last few turns (seems CSs got labs) but always was helpful
 

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I planted one more academy, but yes it's mostly from allied CSs.

OCC is kinda different game than standard and such as in normal game mercantilism is usually better choice in OCC scholasticism rules ;) (however keep in mind this science doesn't count towards GS bulbs)

I added screenshot with science explanation.

EDIT: Actually this science from CSs was so high only last few turns (seems CSs got labs) but always was helpful

I get it now. THANK YOU!!! OK you were also faster on culture, did you win WF, I lost it (was not expecting to win). Did not realize science from CSs was that powerful (but of course it is logical, OCC=every beaker you can get) and will consider 1 more academy on OCC. Thanks for the feedback, much appreciated!
 
Unofficial 331 victory

played the map again, settled in the same place, explored poorly (auto-explore hah) to avoid taking advantage of map knowledge, but was much better about pushing food, and manually controlling my specialists, and saving gold to buy or immediately building science buildings, etc. Was in a much better place tech wise throughout the game, actually managing to get the mid-late game wonders I wanted.

Which makes it my very first Deity win.

Thanks to all the posters on the forums for improving my gameplay.
 
Yay I did it! :D

It helped that I was friendly with most of the AI most of the time, and they never DOWed me as they could have probably taken me out in an instant.

I totally forgot to build NC until turn 98 :cry: but after that I was laser focused on beelining the science techs.

Haile took Order so I followed along, the policies kind of sucked and I couldnt get a GE to buy the last spaceship part anyways as I never got a majority religion. The only GEs I ever got I used for PT and Hubble. Hubble was cool as I was building spaceship parts ever after.

My milestones to victory:

t2 settled west of mountain
t31 worker steal from CS
t35 ToA
t50 lost HG, bought War Elephant to help against some barbs
t98 NC (late)
t120 Education
t137 Astronomy
t150 Oxford -> bulbed Architecture, GE'd Porcelain Tower just in time for two RAs that were about to complete
t198 Arts funding was passed :(
t216 eclipsed some rival civs in Tech, started sending out Diplomats instead of Spies
t219 built Big Ben
t260 GE'd Hubble
t313 blast off

Was head-to-head with Maria tech wise during the end game. She had 4 spaceship parts built by the time I took off.
Near the end I bought a couple of Nuclear Missiles and most of the AI became afraid even though they all had Manhattan project completed before me:lol:

Thanks to the Mods for a great game!
 
Not only was this my first Deity difficulty game (and first Game of the Month), it was my first game ever played above King difficulty. So I wasn't really sure what to expect, especially in the later game. Usually I'm in the lead in most demographics categories by the later game; not this time!

Many people wrote what turn they reached certain milestones, but I really don't remember. I settled directly west of the mountain on turn 1. The replay says I built the Temple of Artemis at turn 35 and the Hanging Gardens at turn 75, Porcelain Tower at turn 148.

My plan was to grow as big as I could in order to get the most science, hence why I chose those early wonders. I also picked up the Fertility Rites pantheon, although I thought I would be too late to get this (finally got it at turn 60). There was one religion available for a long time, but it was finally snapped up at turn 138. I thought at least I could use my faith to purchase a great person at the end of the game, but I learned that the city must be religious to do so. Initially I avoided trade routes to bring outside religion (to maintain my pantheon), but later I sought to exclusively use such trade routes. However, my city just grew faster than the religious citizens, so I never was able to use my faith points in the game.

I had maybe two war elephants in the game. I used them mainly to defend from barbarians, and later I had them run around to clear the fog to prevent more barbarians from spawning.

When I was behind in tech, I used my spies to steal tech, but as I gained a lead I kept one on defense and moved the rest to City-States to gain influence. I never attempted a coup, however, as I never had a great chance of success.

I was selected to make a proposal at the first congress (but never again). I chose the one to get a science boost to already researched techs since I was near last at the time, but by the time of the vote I was first in literacy, so I voted against it! However, it passed. Later, Arts Funding passed, as well as Embargo City-States. Nothing much else of consequence.

I rushed my tech to get an ideology, and got there first by a turn (followed by America). I chose Freedom. However, I was the only one to pick Freedom. I was super worried about having a revolution, but I managed to keep happy throughout the game, even as three other civs gained influential tourist status (Persia, Morocco, Ethiopia). Morocco and Persia both had high tourism, but they both had high culture as well, so I wasn't worried about either of them influencing the other for a victory.

I didn't attempt to gain cultural influence with anyone since I figured their culture would be really high compared to the tourism I could generate with just one city. So I used all my Great Writers and Artists for culture boosts and Golden Ages.

No wars until turn 215, when Ethiopia, and soon after, Portugal, declared war. Ethiopia never sent a single unit and eventually requested peace, offering me 17 gold per turn. Portugal had a city west of mine and sent units mostly one at a time, so this was never a big problem. Only a few other wars, again with Portugal and also Persia, who settled north of my city. Fortunately I could hold them off with some well placed units and a few bombers.

I felt so concerned about growing and defending my own city that I never made much of an effort to court City-States. I never intentionally allied with any of them until the last few turns in order to secure Aluminum. Morocco had the most allies and came close to a Diplomatic victory. They could have easily conquered my city had they wanted to. I tried to avoid this by sending all my trade routes to them and voting for all their proposals. I'm not sure if this counts, but I also voted for them for world leader when our combined votes would not have been enough. I also paid Morocco to declare war on other civs just so they would avoid me.

Near the end of the game I had an extra social policy to use. I had finished Rationalism and got my Level 3 tenet for purchasing spaceship parts, so I figured I'd open commerce to get a bit extra gold. What I didn't consider is that this opened Big Ben. I also managed a Great Engineer (not intentionally) near the end. I wasn't sure if Big Ben reduced the cost of space ship parts, but I tried it anyway. It turns out, it did reduce the cost, down from 3500 to 2590. (This is down 26% instead of 15%; am I missing something?) Anyhow, This let me purchase three parts instead of the two I had planned, which may have saved me the game since a few other civs had four parts when I finished up.

Many have said that this is their first Deity level game. For those of you who have played Deity before, would you consider this challenge easy or hard compared to a typical Deity game, or about what you would expect? I really wasn't expecting to get far, and it sounds like I may have just been lucky to get both the early growth wonders since some have said that it was built much earlier by other civs.

This game was really fun, and I love reading about how other people played in the same situation!

Game: Civ5 GOTM 105
Date submitted: 2015-03-14 08:58:41
Reference number: 32427
Your name: PhloxCapacitor
Game status: Science Victory
Game date: 1905AD
Turns played: 325
Base score: 731
Final score: 1124
Time played: 6:39:00
Submitted save: Gandhi_0326 AD-1906.Civ5Save
Renamed file: PhloxCapacitor_C510501.Civ5Save
 
Not only was this my first Deity difficulty game (and first Game of the Month), it was my first game ever played above King difficulty.

Congrats on the win and welcome to Game of the Month! Glad you enjoyed it and got the win That's a mighty big leap having never played above King. Well done! Best of luck to you in future games.

HR
 
Game: Civ5 GOTM 105
Date submitted: 2015-03-14 17:45:35
Reference number: 32430
Your name: Sempronius
Game status: Science Loss
Game date: 1911AD
Turns played: 331
Base score: 735
Final score: 735
Time played: 94:12:00
Submitted save: Gandhi_0331 AD-1911.Civ5Save
Renamed file: Sempronius_C510501.Civ5Save

I lost but it was close. I moved my warrior west and ended up settling on the mountain over there, which was great early on for all the salt and later horses, but I had to trade for everything else. America won with Morocco right behind them and me in third. I was able to get ToA, PT, Oxford, Big Ben, and Hubble, but I made some mistakes early on with growth options and I didn't steal enough techs until late in the game. I was peaceful throughout, but I had a couple of civs turn hostile at the end, so I bought a couple of nukes to fend them off. Considering the early mistakes, it ended up fairly close, particularly for me on deity. I do miss the options from older civ versions to sabotage production in enemy cities, that would have been useful here.
Spoiler :
GOTM105Final.png
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@Phlox:
Whenever I tried Deity before, I got crushed or at least crippled by the opponents' military. While it's possible to defend against the AI for a long time, you waste lots of ressources building units instead of advancing your empire.

I think this game was easier than other deity games because I never got attacked. Being friends with almost everyone and choosing the majority ideology definitely helped.
 
Game: Civ5 GOTM 105
Date submitted: 2015-03-16 06:38:14
Reference number: 32439
Your name: Beto_java
Game status: Science Loss
Game date: 1922AD
Turns played: 342
Base score: 656
Final score: 656
Time played: 3:16:00
Submitted save: final_Gandhi_0342 AD-1922.Civ5Save
Renamed file: Beto_java_C510501.Civ5Save
 
Turn 151 ... Loss

Meh. My first GotM (Ok first I've posted I tried one about a year ago). Was doing Ok. Not great, but not terribly, after a slow start the city size and science was racking up nicely. I kept control of my territory, avoiding being encroached by many cities .... but...

Maria sneaked a settler (the only city within 7 or so of my capital) west of me and in 40 turns or so managed to get it to size 11, and pump out 4 trebuchets, 3 frigates, 5 Pikes, a rifleman a cannon and several muskets. They must have come from there as the rest of her empire was the other side of Morocco, My (ok slightly under teched still) army was lined up in the west and suddenly after a DoW Maria swoops in from the east. I still don't know how she did it without a freaking airport there. Ho hum.

I had been nice to her and everyone, avoided wars, didnt spy on maria traded nicely, had friendship with her (and half the rest) I just turned down Open Borders.

Other points of interest.
-Managed to steal about 6 techs.
-I had about 4 War Elephants. They were useful on patrol.
-Persia invaded me with 7... yes 7 missionaries simultaneously. I wouldn't have minded as I was not pursuing a religious track, but the religion bonuses were pretty terrible. Well the +30% ranged city defence kept Maria at bay an extra turn or two.

(Is it even worth submitting a save for such an ignominious defeat? )
 
Turn 151 ... Loss

Meh. My first GotM (Ok first I've posted I tried one about a year ago). <snip>

(Is it even worth submitting a save for such an ignominious defeat? )
Welcome to CivFanatics and GOTM. :wavey:

Sorry to hear of your loss. It is part of learning. :)

Think you should submit every game you play. Just a record of your work and improvement. Best of luck. :thumbsup:
 
Alright. I'm hardly new to Civ V with about 200 of the achievements for example ;)

But in future I'll stave off my personal disgust at the performance and make sure I get that save after the end, good or ill.
 
Sorry, didn't mean to insinuate that you were a noob. :blush:

Rather, playing for successful completion by date is quite different from playing for achievements. No reason for disgust, maybe a bit of frustration.

Always remember to never trust a mapmaker... :mischief:
 
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