TSG207 AAR

Knowtalent

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Welcome to the TSG 207 After Action Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!
STOP - Please do not continue reading this thread until you have completed and submitted your game.
Please attach your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.) In your post.
- How useful was your UA?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- What Social Policies did you choose and in what order? Which Ideology did you choose?
- What techs did you prioritize ?
- What did you think of the map and settings?
 
Turn 198 Domination Victory.

This was a slow start, but once the Iroquois production snowball got rolling the pace picked up!

I settled in place and went scout, scout, worker to start. That got me to 3 pop where I used the worker and one stolen from the Dutch to chop a few tiles to speed settler production.

My early ruins were culture, spearman upgrade, culture, and (very helpfully) sailing, a 3rd tier tech. That allowed me to open tradition and honour before continuing with the tradition tree and later adding the exploration opener and a few other honour policies.

My expands took longer than expected due to an inconvenient barb camp just right of the Ivory. I only had a scout in the area and couldn't clear the camp, so I had to march the settler all the way over to the left and settle Osininka south of Amsterdam near cotton and gems while I brought the spearman back to clear the camp before settling Grand River there.

I had some luck with early city state quests and was allied with two mercantile states which gave me lots of room to trade luxuries or give them away for friendships. Early on I was friends with William and Gajah (which, of course, was not to last!)

I prioritized Optics to get lighthouses up in the capital and Grand River. Osininka built the Great Lighthouse since I was early to the tech. I built reciprocal food cargo ships between the cap and Grand River ASAP. After getting the longhouse in the cap the outgoing trade route switched to production. After Optics I rushed towards iron working to produce Mohawk Warriors, and then to longhouses and then steel and musketry.

The production in Onondaga spiked after the longhouse was built and I was producing Mohawk Warriors with morale from the heroic epic every 1-2 turns. Once an army of 8 with one trebuchet for support was ready I marched them over to Osininka and upgraded them to longswordsmen just before denouncing and attacking William. military production switched to Galleases at this point and about 8 plus a trireme were built very quickly and sailed up to Jakarta.

Jakarta fell quickly, and I then split the army into two with 4 musketmen and the Trebuchet easily taking down Russia. The other 4 softened up France but needed to be reinforced by the Russia group before Paris fell. Needless to say the 33% bonus to forest fighting combined with morale and rough terrain promotions made these musketmen impossible for the AI to kill. Meanwhile the navy sailed around the narrow passage to reach Babylon and take it after a few turns of bombardment.

The navy hung out around Babylon while I waited for my first GS to bulb navigation. I also Oxforded Chemistry to upgrade my trebuchet to a Cannon before the whole army went swimming to the west of Paris to find the remaining capitals. The navy took Istanbul before the army finally took down Ashur at turn 198.


Please attach your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.) In your post.
- How useful was your UA? The UU bonus was great on this map and the movement helped speed up otherwise really slow early campaigns. Also the gold savings were nice. I only built about eight roads.
- Did you use spying to your advantage? I got Guilds from Babylon just before taking it. Then I killed a lot of spies
- Did the map type help or hinder victory and how? The logistics to get to Ashur and Istanbul added a challenge.
- How did the difficulty level affect your game decisions? I went for the Great Lighthouse when I otherwise wouldn't.
- What Social Policies did you choose and in what order? Which Ideology did you choose? See above
- What techs did you prioritize ? See above.
- What did you think of the map and settings? it was fun to play the Iroquois on a map that played to their strengths. Thanks for a nice game.
 

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Domination victory 1907AD (turn 327), which was feeling competitive till I saw the post above - well done fiddlesticks on victory by 198! Impressive.

Moved warrior SW, settled in place
Pottery>AH>Trapping
Scout>Scout

Fairly bad luck with huts, but got culture from 4th one turn 16 which was first that felt very useful. Also got faith from a hut giving a pantheon (God of the Sea), though didn't chase a religion.
Built 2 settlers, settled first to east and second far south with lots of sea resources.
Maxxed Honour, then Patronage. Took a couple of Exploration tenents, then Autocracy.
Wasted first great general by moving him unescorted between cities on auto - eaten by barbs :-( Should have been moving him manually and watching very carefully.
Struggled with negative happiness for several periods, which slowed everything down.

Conquering home continent went surprisingly easily. By then had Dynamite before others and had a core of about 5 artillery with 2 shots/turn and 4 range which made taking cities easy. Managed to land them and a few others with a few ships on Babylonian continent, and just take their NW city and make peace to get a foothold. Also used frigates and privateers to fend off several subs and battleships, with lots of losses, but capturing 2 battleships (long before I could build them), which felt like a key moment.

After 10 turns peace completed taking all but 1 babylonian city, then moved on to Assyrians (who'd conquered Ottomans early on. Easy work with overwhelming numbers by then.

Fun game, thanks organisers :-)
 
Turn 206 Domination victory.
I finished this game 15 days ago, but I still remember some details. I settled some cities in area between AIs, so probably that's why they attacked me, but they lost the war. I caused later wars. I razed some weak cities, to avoid unhappiness. I used trebuchets for all the conquest. I attacked and conquered last 2 remaining AI capitals almost simultaneously(Ottomans and Assyrians).
Longhouses gave me huge production advantage on this forested map, and need for roads was quite low.
 

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I'm playing this one now. Turn 395 and I haven't won yet :blush: Happiness is slowing me way down -- general happiness moreso than ideological pressure, but I'm about to have to change ideologies anyway because my people are unhappy and part of it is from ideology. I've proposed Autocracy as the world ideology and it's coming up for a vote soon; I might can force it through, but at -28 happiness I'm going to have cities flip before the vote. I have by far the most tourism and I have Futurism and my culture is good, but it doesn't matter. The Order civs have the tourism multiplier for more happiness. I thought the problem would go away when I wiped out France, because France (Freedom) was the most influential over me and everybody else for that matter, but it got way worse instead.

I built Prora and captured Statue of Liberty, and Order is very good for domination especially when you take Iron Curtain. I have so much influence with almost all the city states from Gunboat Diplomacy it will be hard for anyone to steal them away. I have enough gold to be okay losing the Nationalism tenet.

Even if I don't win, it has been a fun game. (I think Nebuchadnezzar is going to get a science victory) I don't lose at Emperor level very often. I need to declare war on Nebuchadnezzar as soon as the change ideology chaos is over, even if he nukes me for it. (he's 6 techs ahead of me, and I'm in second place. Everyone else is way behind) Nuking some of my cities my help my happiness problem by reducing the population. I'll post a follow-up when it's over.

Thanks, KT, for a fun one. :goodjob:
 
I'm playing this one now. Turn 395 and I haven't won yet :blush: Happiness is slowing me way down -- general happiness moreso than ideological pressure, but I'm about to have to change ideologies anyway because my people are unhappy and part of it is from ideology. I've proposed Autocracy as the world ideology and it's coming up for a vote soon; I might can force it through, but at -28 happiness I'm going to have cities flip before the vote. I have by far the most tourism and I have Futurism and my culture is good, but it doesn't matter. The Order civs have the tourism multiplier for more happiness. I thought the problem would go away when I wiped out France, because France (Freedom) was the most influential over me and everybody else for that matter, but it got way worse instead.

I built Prora and captured Statue of Liberty, and Order is very good for domination especially when you take Iron Curtain. I have so much influence with almost all the city states from Gunboat Diplomacy it will be hard for anyone to steal them away. I have enough gold to be okay losing the Nationalism tenet.

Even if I don't win, it has been a fun game. (I think Nebuchadnezzar is going to get a science victory) I don't lose at Emperor level very often. I need to declare war on Nebuchadnezzar as soon as the change ideology chaos is over, even if he nukes me for it. (he's 6 techs ahead of me, and I'm in second place. Everyone else is way behind) Nuking some of my cities my help my happiness problem by reducing the population. I'll post a follow-up when it's over.

Thanks, KT, for a fun one. :goodjob:

Diplomatic victory on turn 412. I toughed it out and stayed with Autocracy; I managed to get my happiness down to -18 to keep cities from flipping, then got the world ideology passed. Since I had so many CS allies already, I went for the diplo victory (42 votes out of 40 necessary, w/o Forbidden Palace) to keep Nebuchadnezzar from getting a science victory. I was going to then continue on to a domination victory but got tired of that because I would capture a crappy 9-pop city that was in the way and my happiness would plunge way negative again, and I couldn't burn them down fast enough like Atilla can.

I may try this again with Liberty instead of Tradition. (I went Tradition opener, Honor opener, finished Tradition, left side of Honor, a little Exploration, Rationalism, Autocracy.) I'll still only settle 3 or 4 cities but the extra happiness from city connections will be important in the late game. I also probably should have razed perfectly good cities in the early game if they didn't have unique luxuries because they kept growing even tho' I replaced all the farms with trading posts.

20210725223253_1.jpg
 

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It took me forever, but finally did grind out DomVC turn t420. I really enjoyed the map, played another 100 turns after winning. Made HCA work. Thanks very much!

Are we suppose to attache files or use the submission system? But maybe this is more social than competitive anyway? Does anyone compile stats someplace? And, if so, does that use the submission system or attachments?

I took notes, they are under the spoiler.
Spoiler :
Tech: Pottery, Animal Husbandry, Archery, The Wheel, Mining, Trapping, Optics, Construction; Horseback Riding, Philosophy, Iron Working, Civil Service
BO: Scout, Monument, Shrine, Scout, Scout, Archer, Archer, Settler, Settler Setter, Worker, Workboat, Workboat, Lighthouse (partial), Setter, Lighthouse (finish)
T000 Warrior SW, just to have a look, SIP
T003 ruins gives 20 Culture
T005 open Honor
T006 ruins gives 80 gold
T010 meet Buenos Aires
T016 meet William
T027 ruins gives 30 faith
T028 Pantheon, take Desert Folklore since that is an option to my East
T030 first to meet Cahokia, so William is apparently not scouting very well
T031 adopt Military Caste
T037 decline DOF offer from William since I hope to be taking Workers from him sooner than later
T040 start on Settlers, 13 turns, blah
T041 Great Library goes
T049 adopt Professional Army
T051 now have barb quests from both Cahokia and Buenos Aires
T053 Setter is out, but all my choices are compromises
T054 change mind about Settler, and start another one
T056 Scouts all trained up
T057 settle Osininka on inland desert hill next to Oasis
T058 find Gajah
T069 Napoleon finds me
T071 found Grand River on only bare hill between Amsterdam and Onondaga
T072 nice, single tile island I was going to settle for mountain also has Rock of Gibraltar
T073 Archers stumble into Belgrade territory because I was not watching them closely enough
T078 Napoleon builds Statue of Zeus
T080 clearing one camp gets me three CS friends
T081 take worker from William
T082 Stonehenge goes
T083 open Tradition for Border Growth
T083 Catherine finds me
T085 take Worker from Gajah, since I cannot help myself; Optics unlocked; settle Akwesasme to east on flat inland grassland next to Oasis, mostly to block any of the AI
T086 owing to barbs, looks like my Scout and Worker will escape Gajah
T092 Catherine builds Parthenon
T096 William builds Petra
T099 GLh goes
T104 another two-for-one barb camp quest
T105 gpt is a problem
T106 found first religion as Buddhism with Initiation Rites and Pagodas
T110 adopt Aristocracy
T112 William builds Hanging Garden
T115 change my mind about a another expo before NC
T118 loose Adam, so no I have no Melee units
T119 Napoleon DOWs Gajah
T126 Catherine builds Chichen Itza
T127 now zero gold, so Science is crashed too
T131 use GG to take Iron between Amsterdam and Grand River
T134 William has built Great Wall, so I peace out
T135 Catherine builds Oracle
T138 Iron Working unlocked
T140 get a Scout killed for no good reason
T143 make peace w/ William and send him a TR
T145 William completes Hagia Sophia
T146 NC done, settle Buffalo Creek on RoG island tile
T147 make peace w/ Gajah Mada and send him TR, +2 gpt now
T148 use GG on Cahokia to take their Oasis
T149 sign DOF w/ Gajah
T156 Civil Service unlocked
T158 William build Angkor Was
T160 William builds Alhambra
T162 gift Kabul some gold for friend status
T163 Napoleon build Machu Picchu
T165 Metal Casting unlocked; build Cargo Ship, but hardly anything I can do with it until Astronomy
T168 unmet civ looses cap
T170, nope, cannot swim to Babylon before Astronomy
T171 ruins upgrades Scout; building Worker in Onondaga, since I feel like I should have four
T173, crap, I can swim to Babylon
T176 close out Honor
T177 sign RA w/ Gajah Mada
T182 another worker in Onondaga
T184 Cather builds GMoD
T185 Gajah denounces Netherlands, so I do the same
T192 Napoleon builds Himeji Castle
T195 DOW William after bribing him into war w/ Gajah; war bribe to Napoleon is too expensive
T201 William founds WC
T202 loose a Longsword, I think due my Iron being pillaged
T208 open Commerce
T211 Catherine builds Sistine Chapel
T212 renew DOF w/ Gajah
T213 GPr born, enhance w/ Feed the World and Religious Texts
T214 Lol, Woodsman not a a promotion option
T215 sign DOF w/ Katherine
T220 Minuteman from M’banza Kongo
T222 Catherine wants to DOW Napoleon, I ask for the ten turns
T223 loose a Mohawk-enchanced Musket
T229 Trebuchets one-shot-killed
T231 Catherine builds Uffizi
T232 DOW Napoleon
T236 Catherine builds Taj Mahal
T241 open Rationalism
T244 capture Amsterdam and make peace for Rotterdam
T247 Nebuchadnezzar builds Porcelain Tower, so that is too bad, and I did an RA too
T256 Vallleta snipes my GG, that’s not really right as he could not have had LoS
T261 Coal unlocks and Onondaga and Amsterdam have good production; borrow from Nebuchadnezzar
T262 Babylon adopts Order
T263 use GS to bulb Scientific Method
T269 Napoleon has Rifles
T269 drat, GMu born
T272 Catherine builds Brandenburg and Nebby builds Eiffel Tower
T273 Paris assault is no good, I need to liberate Makassar first
T274 annex Rotterdam and buy Mosque
T279 adopt Police State, since I am having some happiness trouble
T287 Assyria adopts Order
T288 Russia adopts Freedom
T291 WF and IG both pass in same vote — I hate that !
T294 flip to IG, prolly I am too late already
T299 win WF, so that is a nice surprise
T305 loose a good Rifleman; Gajah DOWs Napoleon
T306 Catherine DOWs Napoleon; win IG by 1K hammers, another nice surprise; Liberate Makassar, then make peace w/ Napoleon for Medan (which I also Liberate), because otherwise my Veteran Rifleman will die
T309 Napoleon has captured Mean
T312 sign RA w/ Russia
T315 Nebby builds Kremlin, so no flipping
T316 build Big Ben
T317 DOW Napoleon
T320 liberate Medan
T327 Indonesia adopts Freedom
T333 capture and puppet Paris
T334 bribe Ashurbanipal to DOW Napoleon, but Catherine finishes him off
T335 trigger the Move or DOW demand from Gajah, so DOW
T337 GE born in Buffalo Creek, I use it for Disney
T340 Netherlands adopts Order; Historical Landmarks fails, not sure I have seen that before
T344 Gat dies, about time
T345 Nebuchadnezzar and Ashurbanipal DOW Catherine
T353 everyone dog piling Gajah
T356 capture and puppet Jakarta and make peace for Gajah gold (he was offering a decent city)
T357 building Zoos
T358 annex Jakarta to Remove Heresy
T359 adopt Cult of Personality; steal Electronics
T360 I forget to see if I can buy out CS for WI vote
T361 Order revoked as WI, so that is very nice
T362 Plastics unlocked
T363 DOW Catherine, sad to say I cannot bribe her into war
T364 liberate Orleans, recalling Napoleon
T365 twelve turns of Clauswitz left
T367 liberate Lyons
T360 adopt Humanism
T371 capture and annex Moscow; Catherine offering up a city, but I take half her gold instead
T372 Nebuchadnezzar has captured Novgorod, I guess because I was bombing it, it is a little sooner than I was planning, but I DOW Babylon after buying out a couple CS, and bribing him into war w/ Ashurbanipal
T373 Ashurbanipal offers OB and is pretending Friendly
T374 Nebby lets me liberate Novgorod again
T376 sign RA w/ Napoleon, should have done that sooner
T377 France adopts Autocracy, so that is nice
T378 Catherine will give me OB for three lux, so that is good enough
T379 win WC host by a fair margin
T381 Mombassa has fallen, but I should be able to liberate it sooner than later
T382 loosing Privateers
T383 adopt Free Thought
T394 liberate Mombasa
T395 Nebby offering up lux, so that is respectful
T396 liberate Rostove
T388 liberate Kabul
T389 only just now remember I could have been buying GPr in Amsterdam with GMoD
T390 Combustion unlocked, upgrade Privateers and Calvary,, then burn GS for Combined Arms and more upgrades
T392 I like how Nebuchadnezzar has settled his continent, think I will take the whole thing
T393 capture and annex Dur-Kurigalzu, I should have waited on Heroic Epic to finish
T394 Catherine gave up cities to Nebuchadnezzar
T395 Nebuchadnezzar builds CN Tower; propose WR and assign Diplomats; Catherine and Gajah have DOW’d Napoleon
T366 get Move-or-DOW demand from Catherine; Nebby offering up cities; liberate Yekaterinburg and Rostov; capture and puppet Babylon, but I think it will flip
T397 loose a Battleship; recapture Babylon, don’t know why he would not give me Batam
T398 Nebby drops an Atomic Bomb on Babylon, pretty vicious really; killing bombers. GG and GAd; Gajah convert Jakarta, not sure why; use GE to bulb GFW
T399 Nebuchadnezzar had another Atomic Bomb, I can’t quite believe it; loose a good destroyer trying to take Akkad
T401 bribes for WR are affordable
T402 conquer and puppet Nippur
T403 capture and puppet Batam, since it has Nutmeg, killing off Nebuchadnezzarw
T404 adopt Sovereignty, buy out the CS
T405 Gajah converts Jakarta again, buy another Inquisitor; gift Napoleon Grand River because I think Orleans is going to fall
T406 Russia captures Orlens
T407 trigger Move-or-DOW remain with Ashurbanipal, so tthat is too bad
T408 Ashurbanipal has captured Orleans and is burning it down; liberate Columbo; burn GE on Hubble
T409 Catherine closes her borders, so that is too bad
T410 Hubble finishes, but I will wait a turn before using GS
T411 Kiev falls, and Moscow under attack, Ecology unlocked, just realized my Machine Gun died and I did not notice; liberate Edirne, recalling Suleiman
T412 SOH finishes for Mercenary Army
T413 adopt Mercantialism
T414 capture and puppet Istanbul
T416 WL vote, which I throw; liberate Troyes; need 40 votes, have 52
T417 liberate Ur; propose Autocracy as WI
T418 capture and puppet Nineveh
T419 liberate Ankara
T420 capture Assur, bumping Ashurbanipal from the game and wining DomVC
 
The submission system works and most are using it. Uploading your save also allows you to use the replay facility.
 
I tried it again with Liberty instead of Tradition. Domination on turn 359. It could have been faster but I waited a long time for Napoleon to captured William's last city after I paid him to goto war because I wanted to liberate it, and in hindsight I'm not sure how important that was.

I never opened Honor this time, although the extra XP from Military Tradition would be handy when I was leveling up my frigates. Liberty, Exploration, Rationalism, Autocracy(8), Commerce(1). I built the Great Wall to keep William from building it, and the GE points were nice to have too. Catherine beat me to Great Lighthouse.
 
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