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TSG41 Game in Progress

First GOTM for me.

Quickly settled two cities. Made the blunder of not settling a coastal city, so I couldn't explore properly when I got astronomy.

Policies - Tradition opener and then liberty to get free worker and policy to reduce culture requirement increase for settling new cities. Afterward, finished piety and starting on patronage.

Early game: Opened scout --> monument --> shrine. Stonehenge to get religion and a bunch of other wonders.

Beliefs:

Pantheon - +1 faith and culture to wine and incense
Founder - +15 influence for city states
Follower - Monasteries
Follower - Cathedrals
Enhancer - Defender of the Faith
Bonus - +2 faith per world wonder.

Augustus and Dido both DoWed me in succession just as I settled a third city, but I was able to repel them without too much effort. Afterward, I built a few trebuchets and conquered Dido. Going to take Augustus next. Not sure how early I can finish. I never go culture in my games.
 
Turn 83. Built stonehenge, completed tradition tree and a couple turns from the oracle. Only one city, founded on the unforested hill adjacent to the deer hill.
For religion I took 1+ culture from plantations, one faith and one culture from wine an incense then world religion and hemirtage boost.
 
I have now started this aswell last weekend:
Untill about turn 100:
Cap BO:
Scout
Monument
switch to shrine right after Pot (micro to speed it up) - wanted make sure to have 1. (or 2nd if reli civ in game) reli to start
Granny
(buy worker) work on lux
(buy settler)
GL
(free settler)
Settler
Henge
NC
HG
...

2nd city asap north of cap - great spot
3rd left at left coast, sheep desert - Petra there - I loved this city so much - think my favourite noncap city ever - 4 shields on these sheep hills after Petra and stables. Pure Powerhouse.
4th between Gold and marble
Planed to anax Carth cap or rome but fighting Rome profed to be hard.

Poped writing in ruins just when I had completed granny and wanted start on henge - so I switched plans.

SP:
Trad starter (just needed the boarder expand)
Liberty left 1. then the less Policy costs
fill piety
planing for free museums later in game

Ai fights REALLY dumb - Rome attacked me pretty hard after I dowed it to steal settler with severall balistas and other units (luckyly no Legions)

more to come later
 
I have played the first 200 turns and think i will win culturally.

settled in place - I am a big fan of settling in place when in doubt. did not regret decision.

build order was scout monument granary

went liberty because I thought it would give me the best chance to found/enhance religion early. Got pretty lucky with 2 culture ruins and so I was able to get a good mini-REX going early. Expanded to five cities before NC, one lux each, was going for 6th city on the peninsula to the south but Rome beat me to it. Took the wine/incense pantheon. Built shrines first in all new cities which was enough to get me first religion, then enhanced with the liberty finisher. Went tithe/itinerant preachers/religious texts/cathedrals/monastaries and obviously my religion spread across the continent in no time.

For policies I went straight to piety after finishing liberty, this worked out well, I built temples in all five cities right after opening it. With all the faith I bought up all the monasteries and cathedrals and also popped a few prophets. Since I was going down piety and there was no one to spread to, I plopped 3 holy sites.

No one was really building wonders in my game. I was able to get Petra and Hanging Gardens in my 3rd city, to the northwest with the 4 desert sheep hills. This city became my wonder builder and cranked out quite a few. 4 of my 5 cities have at least one wonder, most with several.

Due to tithe my economy has been #1 in the game which has enabled me to gobble up all the cultural CS I can find. So naturally after completing piety since I was still far from the industrial age, I took some policies in patronage. Also started tradition in anticipation of getting four free museums in a bit.

Rome attacked me of course, but I had two cities with great defensive placement in anticipation, and had no problem killing legions with comp bows due to nice hilly terrain. He turned to Carthage and ended up wiping them out but it took a very long time, so I am very far ahead of Augustus and he's not a threat.

Actually I have been #1 in science all game, without a single RA or scientist. The only threat seems to be the Aztecs on the other continent.

Right now in my culture city I have 3 holy sites and 4 landmarks, just finished hermitage and cranking artists in 3 of 5 cities. Also have a lot of faith saved for artists, and building the Louvre very soon, so should be in pretty good position. Judging by my pace of policies I am on track to win around turn 330-340. Not really that impressive or anything, but should be a pretty safe victory for emperor level.
 
Almost finished the game but then it crashed so taking a break. It's a challenging Emperor game I think, mostly because Caesar is very clearly playing a Domination game. I got a perfect GL start then NC. I managed to get Oracle, Terracota Army and Petra. I have been owning all wonders ever since.

I settled my second city to the East, just beside the mountain to grab 3 luxuries before Rome. It worked, but Rome actually managed to take the city from me, with lots of his legionaires, and 3 well positioned Trebuchets. Big surprise for me hehe, especially since I had the GL+NC combo, i felt too confident.

I regrouped, got an actual army, went with steel. He has the great wall so I spend a general to get a foothold. And I took back what was mine. We have now fought 4 or 5 wars, always ending with him paying me. Have settled 4 cities in all, one coastal way to the west with sheep and fish.

But Caesar has managed to stay one step ahead of me in military might, and he has done some good stuff. Pillaged a citadel of mine twice, stole land from me by placing a citadel himself. Retook a roman city before I could raze it. Has fighters on intercept duty which I haven't seen before either. Only thing keeping me up is the amount of upgrades my units have by now. He has build The Manhattan project and has Uranium in his puppeted capital (Didos I think). Have raced to get bomb shelters and am pretty sure I will get nuked if I don't finish the game first.

On the other continent Spain, Aztecs and China are all very big and have all build Apollo program, but the tech leaders are me and Rome.
 
Turn 85. After achieving victory in Game 40, I really want to achieve victory for my 2nd GotM win. I was beaten to a Pantheon twice, despite popping Pottery from a Ruin (half researched, to boot). But now my religion is founded. I recently bought a Monastery, but I think I should have saved up for enhancement first. Oh well. I managed to fight off Rome, destroying 2 or 3 Legions and a Spearman and an Archer (I despise the healing promotion ever since Civ IV). I might devote one city to unit production in order to discourage Rome in the future. They should have taken my Capital, but somehow I repelled the attack and luckily Rome was also not interested in pillaging, so I escaped relatively easily. But now I think I've gotten behind on my culture Engine. I have 2 cities and am planning to go for 3. I am planning to fill out the Tradition, Liberty, Piety, Patriarchy, and Freedom policies. I am liking my plan so far, but I'm not sure if I can beat back Rome once I fall behind in tech. I got really lucky with City State quests in the early game, so I have quite a bit of extra food in Constantinople. Not sure if I can maintain it, but it's nice for now.

I'm thinking if I can avoid war, I can post a decent victory.
 
Ouch. I think I might be out of this before even 1AD.

I successfully defended against the first attack on Constantinople but really it was more luck than judgement: Augustus surrounded me with ballistas, preventing his own warriors from getting close enough to the capital to capture it. Some well placed cataphracts destroyed him from the rear while he was hamstrung by his own unit placement.

In hindsight, I should have immediately hit back at Rome but I let myself get distracted and before I knew it two more of his cities had sprung up around me and there were legions and trebuchets on my doorstep. My troops fought valiantly, but in the end Constantinople with its Stonehenge, Great Library, Oracle and faith providing wine plantations was lost to the Roman menace.

So now I've got two cities, separated by a large purple Great-Wall-bolstered territory, a flailing economy, terrible morale and a crippling horse deficit. I will attempt to make a come-back but at this point it seems impossible.
 
So now I've got two cities, separated by a large purple Great-Wall-bolstered territory, a flailing economy, terrible morale and a crippling horse deficit. I will attempt to make a come-back but at this point it seems impossible.
Best of luck. We await the story of your efforts. :)
 
Judging by my pace of policies I am on track to win around turn 330-340. Not really that impressive or anything, but should be a pretty safe victory for emperor level.

I underestimated myself...ended up shaving off tons of turns, won on 306. Fun game.
 
Well, I'm afraid it didn't get any better. Wave after wave of Romans of ever increasing tech level while I remained stagnant in the renaissance. My ships saved me several times, but in the end it was inevitable. Augustus claimed the entire island in the 1600s with cannons and rifles, (and for some bizarre reason, Mehal Sefari).

At least I lasted longer than Carthage.
 
I'm at turn 176. I settled in place. Second city went West of the lake in the middle of the land-mass. Nice gold and a strategic place to stifle the other civs I figured. I then went on to settle 4 more cities. I've never tried for a cultural victory and I'm not sure having this many cities is the way to go, but we'll see.

I kept the other cities small and am trying to grow Contantinople. I managed to have it build the Great Library, National College, Petra, Hanging Gardens, Chichen Itza, Terracotta Army and the Sixtine Chapel. Adrianople (the one next to the lake) is 3 turns from finishing the Oracle.

I was so busy focusing on building out culture (122 per turn now) that I got completely taken by surprise by an attack on Constantinople by Rome. A rush-buy of a Cataphract together with an Archer held them off long enough until I managed to build another Cataphract and that was enough to survive the first wave. For some reason his troops were accompanied by lots of workers that I duly captured. After that, all attacks were on Adrianople, as I expected initially. An unfortunate misclick made me return two worker though. It seemed laid back, building all the wonders in my capital while Rome is sending his suicide missions on Adrianople, which is being defended by just three units. But now he's sending a huge army and it starts to spill towards my undefended cities. This starts to look dicey, so I hope I can survive this wave.

There are two players I haven't even met yet. One unmet player is well ahead in score and Ghandi is a little bit ahead of me in third place. I'm not sure the score is indicative of how well I'm doing with regards to the cultural victory. I have the Liberty tree done and one policy in Tradition and two in Piety. So quite a ways to go.

I'm having fun, that's what counts after all.
 
hi, i'm also new here and this is my first gotm...
I'm currently at turn 85

i tried a risky approach, not going for a scout, and settled on the hill south of the start so i could get 4 wine...

my bulid order was:

monument - shrine - great library - oracle - hanging gardens

i bought the scout asap and left my city unprotected in the beginning, which didn't do any harm

romans tried to attack me around turn 70, however with the +50% combat city strentgh, a composite bowman and a warrior i easily fought them off

i actually never play cultural, so i was really unsure about what to do regarding the numbers of cities i have, and to be honest i still don't know if i'm doing the right thing, however i decided to go all OCC and bank on spreading my religion to all other cities for massive culture boosts, the only bane of my plan is, that i can't build any ships, so i will just have to gamble with embarked great prophets, oh well...

i think i can easily defend against the romans, i'm currently spending my money on buildings, but have enough gnp to be able to respond to any potential military threat from rome

my enhancement will be that religion spreads faster and further, i can easily negotiate peace with the romans, which i will do soon, in order to sign an open border treaty and "infect" them with my religion as soon as i have another prophet ( i will also be building the hagia, so i can spread my religion further)
to be honest i have no idea whatsoever if my plan will work, but the reason i took this cahllenge, was to try something new, that differs from my normal way of playing...
 
hi, i'm also new here and this is my first gotm...
Welcome to CivFanatics and GOTM. :wavey:

The purpose of GOTM is to help you improve play. Reading the other player's posts and comparing how you did should help things along. Best of luck. :high5:
 
Well, I'm afraid it didn't get any better. Wave after wave of Romans of ever increasing tech level while I remained stagnant in the renaissance. My ships saved me several times, but in the end it was inevitable. Augustus claimed the entire island in the 1600s with cannons and rifles, (and for some bizarre reason, Mehal Sefari).

If you ally a militaristic city state, they sometimes (always?), provide one of the unique units of a 'proper' civ. You have to have the tech to produce the standard version of the unit before you start getting them. Check what type is available by hovering your mouse over the details in the city state info screen - 'Trait: Militaristic'. I don't think you can get aircraft or ship units, but have seen plenty of the land ones.

Played a game as Rome a while back and befriended a couple of CS's and ended up with english longbowmen and chu-ku-nos to suppliment my army :)
 
okay, i tried this again and im doing better. its around turn 150 and rome hasnt dow'd me but i had to fend off dido basically from the classical period. oddly enough dido declared war on rome first which might be why she kept him at bay against me. i mistakenly traded horses to her to help her beat rome but it came back to haunt me when she dow'd me with her elephants. i had 3 compbows (lost one and a worker) to fend her off. well the tides turned a bit later. rome settled 3 cities, took yerevan, and made a big push against her. she lost her cap and one other city but still has Utique and a city on the 1-tile gateway down by the pearls (which i was eyeing as a 4th city) AND she took Brussels. Im curious if that was in the name of self preservation or just her aggressive behavior.

well, the quandry im in is whether to liberate Brussels. it's a culture civ that will be allied for some time but Dido and i made peace a while back and signed an RA. Rome is perma-hostile and wont trade for anything reasonable (139g for lux and ridiculous RA prices i cant afford). Dido is my only friend right now and i havent explored the coasts as i have no coastal cities. i do have a scout to explore in about 5 turns when the coastal techs are done. Im thinking of declaring on dido after the RA is done to get brussels but it also means i have to churn out about 4-5 more units spending those turns on them instead of culture buildings. She is now beat down to a small empire and wont be a big problem but it will probably ruin any more RA chances down the road.

should i liberate? im allied with all the cs's on that continent other than yerevan and brussels who were conquered.

and yeah, this isnt for a submission or anything. this is my 3rd try.
 
Thought I'd post my progress as of turn 80. Started off scouting out, settling in place, quickly found all the CS, Ceasar and Dido. Found 6 ruins. At about turn 20 I decided to stay at one city instead of expanding out into three. Had some problems with barbs, never in my territory but they kept ambushing my warrior/spearman, lost that spearman quite early but seem to have recovered that blow with nothing more ill than having to buy a new one. I seem to be getting a lot of gold from trades and generating my own, have only built one military unit so far. Got Stonehenge at T42.
Just hit 10 pop and finished my NC. Looking good, but Ceasar just declared war on dido and seems hellbent on expanding, so just teched construction now started going towards workshops but will probably switch to horseback riding before heading off towards workshops and petra.

Events
Spoiler :
T0 - Settled Constantinople
T8 - Bought oasis - 50g
T11 - Met Caesar
T17 - Met Dido
T21 - 98g for 5gpt with Dido
T21 - Bought worker
T24 - Barb kills Spearman
T41 - Pantheon - Godess of festivals (+1c/+1f from wine)
T50 - Bought Archer
T71 - Great Prophet, found religion
T76 - Bought second worker

Tech order
Spoiler :
T8 - Pottry
T9 - Mining(ruins)
T18 - Calendar
T23 - Animal Husbandry
T31 - Trapping
T42 - Bronze Working
T50 - Writing
T66 - Philosophy
T69 - Wheel
T73 - Masonry
T78 - Constrution

Ruins
Spoiler :
T2 - Population
T5 - Warrior -> Spearmen
T7 - 20 Culture
T9 - Tech (Mining)
T9 - 65g
T10 - Popultion
T16 - Barb finder

Social Policies
Spoiler :
T7 - Open tradition
T14 - Aristocracy
T29 - Legalism
T46 - Landed Elite
T65 - Monarchy

Build Order - Constantinople
Spoiler :

T2 - Growth 2
T5 - Scout
T9 - Scout
T10 - Growth 3
T14 - Growth 4
T17 - Shrine
T34 - Growth 5
T42 - Stonehenge
T49 - Granery
T47 - Growth 6
T54 - Growth 7
T57 - Library
T63 - Baracks
T63 - Growth 8
T67 - Archer
T68 - Growth 9
T77 - National College
T80 - Growth 10
 
This was a tough game. Got a good started and established my four cities in quite nice locations but everything got ruined when rome attacked in turn 88. I have played on emperor before and my defense should have managed if it wasn't for all legions and ballistas. I also though I was a bit safe when Rome attacked Carthage around turn 60 and I had friendly relations with him... I was wrong!

However, I lacked melee and didn't even research bronze working until very late. Is it perhaps necessary to go for IW when facing Rome?
 
Decided to give this a try haven't played G&K much yet. Guess this faith stuff adds some more diversity to culture games which I enjoy, but this map config really sucked for me. Guess I shoulda thought of some way to prop up Dido, Rome steamrolled them before turn 80 which bodes ill for me. Its been about 2000 years of war with Rome but I don't see how I can compete with so few luxuries facing their strong early UU and them with 6 cities to my 3.

I am #2 in the game in score, and I could probably tediously beat down Rome to puppet but the natural barrier (hills and more hills) just makes this a boring slog fest.

Its interesting all these wines, the change in G&K with Monastaries needing to work them, as well as some of the religion boons. Kinda counter to a good strategy however as they tend to be the less useful workable tiles. Also I'd rather have more diversity in the luxuries, especially at this difficulty.
 
I am in turn 80 now. I settled a second city near the pearls. I decided not to settle near Augustus to keep him off my back until I have some kind of defence set up. Rome is now attacking Dido. Two of my units are trying to block the path of the Romans, to keep them from overrunning Carthago.

I can now found a religion. I will name it Disco but I don't know yet which beliefs to choose. How about World Church, Cathedrals and Holy Warriors?
 
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