TSG54 Opening Actions thread

Settled in place and opened with one-city GL=>NC=>Theology (t.57), so got first Long Count GP at t.62 (settled GS for academy). Subsequently expanded to 7 cities total, including Petra city (Long Count GE) and one other city in the silver-rich desert peninsula toward Budapest. Other cities settled on the gems at base of the desert peninsula, at the base of the mountain (near ivory) to the East of the capital, next to citrus in jungle to the NE of the capital (near Kuala Lumpur), and on the coastal hill near the whales to the West.

Enhanced religion early (Long Count GP), with Tithe, Itinerant Preachers (now in 15 cities, with GP on his way to finish converting the Spanish and any CSs behind them), +1 culture from shrines pantheon, +1 happiness from shrines follower belief, and religious community production boost.

Got to Education on t.90, but only have university in capital right now (others are hard-building libraries and unis). Used Oracle to open Rationalism and recently finished Liberty (settled GS for second academy). May take Legalism for next policy (6 turns), rather than Secularism, to help plow through Rationalism more quickly once more unis are up.

Just finished researching Printing Press, but also just lost Genoa as an ally and unhappiness is a short-term issue, so I'm building Notre Dame in Petra city and capital is working on Sistine Chapel.

Carthage had units moving toward my citrus city and Spain had a bunch of units dancing around my ivory city, so I paid Spain to DOW Carthage. Now gearing up (x-bows, trebs, a sword and a knight) to liberate Kuala Lumpur from Carthage and probably take her capital. Also have Long Count Great Admiral out looking for missing CSs.
 
Looks like I am not doing as well as everyone else. It felt really fast, but I guess with Maya it is fast.

Started with 2 scouts and no monument, gambling my scouts will find a culture ruin. Sadly, no :(
Was scared to try GL on Theo and built it early for philosophy. T59 NC, 67 Theo , 70 religion and 72 first LC GP. Took GS settling him on horses. Then GE for my 2nd city Petra, as I saw all the desert and took desert folklore, thinking I will expand north. Then I found Dido and Liz and thought better of it and settled west next to small desert.

city setup:
Spoiler :
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Had early war with Spain when I saw unprotected settler, but got trapped behind her borders with it for now. Don't feel like paying her 112 gold. Bought few atlaists early thinking of rushing someone, but decided against. Waited till now to DoW dido, I still want that desert, but also her cap. If I can take it I can deal with just Liz later.

T91 Education and T109. Astro. Hoping to finish Oracle same turn. Only one uni in cap, I am sooooooo broke it's not funny. It will be a while before tithe kicks in. Thought about super shrines, they would have helped especially now, but took pagodas and 15% and itinerant preachers hoping to spread wide before anyone else gets a chance. Theodora just built SH so she or Dido will be next. Dido too stone circles. Well see who it is, my money is on Theodora.

attack on Dido:
Spoiler :
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holy random, guess you all got pretty lucky so far. I couldnt even play too far in before Dido (friendly) rolls in out of the fog with a ridiculous amount of units for me to defend against.

Cant see what I would even do differently except huddle all my units at home, not scout, and ..oh bother..this should be a defensible position too I spose but the only place worth moving too (west) was just impossible to get any of my units back in time to defend against the crazy out of the blue early rush crap, is this how dido always is, just an untrustworthy piece of %#^% , seem to remember her friendly being worthless in some other game I had with her

What turn was it? I don't trust her either, she was friendly when I Dowed her, I was thinking I should try a peaceful game maybe as Liz was friendly too. But I don't trust Dido friendly and neither do I trust Liz so I took their caps. If I didn't have the units already I prolly would have stayed friends ND be subject to same rush.

Keeping someone close to her to see why's up can help against out of the fog rush
 
Turn 130

What were your initial priorities?

Since this is preferred to be a scientific win, I felt that I needed to get as much science techs and buildings as possible. I decided to use Atlatlists instead of scouts. I stuck with only one city until GL and NC were built.

What tech path did you follow?

Pottery-Writing for GL, then Mining-Masonry for Copper and Marble, then Archery-Wheel for roads, then to Theology, then back and forward fill.

Were there any early wars and who started them?

Early war Dido on Liz, then Izzy joined on against Liz, the Izzy dropped out. Later, Wu Zetian declared on Boudica.

What Social Policies did you choose and why?

Took a couple out of Tradition for the Culture points, filled out the Liberty for the GP, took the initial Honor for killing Barbs, took the initial Commerce for the gold, and am now working to complete Rationalism for the science.

Did you do find your UU and UB useful?

Yes, they are very useful.
My Pantheon is Stone Circles and my Religion is Tithe and Cathedrals.
 
Having a killer game so far...got Pyramids and then Great Library in the capital. Then Petra in the middle of the northern desert peninsula using a Great engineer ( from the long count )

Then planted my 3rd and 4th cities in the bay to the west and the jungle to the northwest.

Have nabbed many wonders, including porcelain tower, leaning lower, notre dame, oracle

Playing a very peaceful game, but England is starting to run away, and I know how backstabby she is, so my next push is going to be to cut her down to size. ( which should be easy with my huge tech advantage )
 
I just hit turn 80, and so far things look to be going well. I just finished the Liberty tree, took a GS and have settled him next to my capital.

- What were your initial priorities?

I decided to go Liberty and build the NC first before settling more cities. I got lucky with a ruin and got a faith bonus, so was able to take the first pantheon. Seeing all that jungle to the north, I took the one that gives jungle culture bonus. After getting writing I wanted to beeline to Theology to get the long counts started.

- What tech path did you follow?

Mining, pottery, writing, calendar, philo, drama, theology. I then picked up BW and the luxury techs from the bottom and now making a beeline for guilds to get trading posts up on jungle river tiles.

- Were there any early wars and who started them?

None so far, although it looks like Dido is getting tired of Isabella settling near her.

- What Social Policies did you choose and why?

Liberty tree to get to a GS early, we will see how that works for me. I'll probably open commerce next until I get astronomy and can use rationalism.

- Did you do find your UU and UB useful?

It was nice to be able to ignore archery for a long time. My scout was upgraded on a ruin and has been taking out barbs. I got a quest from Katmandu to take out a nearby barb camp that let me get them as allies. The culture benefit was great, since I have Liberty done at turn 80. I like the pyramid too. I'm guessing I'm first to Theology by far, so trying to get Hagia. I should pop out two Great Prophets about the same time either between long count, Hagia, and faith, letting me be first to an enhanced religion.

Oh, I notice that all of the other civs are led by the women or at least 6 of the 7 that I know so far. Was that on purpose?
 
First time trying out a game of the month (although I love reading them!). This game is loads of fun so far, great scenario. Just finished turn 108.

- What were your initial priorities?
Initially I planned to go for a very narrow and tall science victory, 2-4 cities. However my initial scout discovered tons of awesome city spots around with lots of unique luxuries. With the Maya UB you can still get science from a bunch of small cities so I decided to try for a much wider empire.

I also found that my neighbors to the east were fairly close, but that there was plenty of open space to the west. So my initial priorities were, get Liberty up and running for the free Settler and Worker. Found as many cities toward my neighbors, in good locations, as I can. Get luxury techs hooked up as quickly as possible. Get religion up and running as quickly as possible. Religion seems stronger with more cities.

- What tech path did you follow?
Pottery then a bunch of Luxury techs. Was going to rush straight for Great Library but my expansion plans changed that. Went Philosophy fairly late but grabbed Theology on turn 87. Still don't have my National College at turn 108 due to early wars. Once I realized I was going to be expanding aggressively, I realized I would probably be in some early wars, so I prioritized Bronze working and Iron Working. Working toward Education now, should have it by around turn 120 I think.

- Were there any early wars and who started them?
Dido DOWed me on turn 84 and Lizzy and Izzy DOWed me together on turn 92. That's it so far! I don't think they liked my aggressive settling, nor me telling them to bugger off when they asked me to stop settling/buying tiles.

- What Social Policies did you choose and why?
Beelined straight down Liberty (didn't even grab 1 in Tradition) and I now have one additional point in Patronage. I really wish I had grabbed a little Tradition; I'm going to end up with 2 or 3 points in Patronage before I unlock Rationalism.

- Did you do find your UU and UB useful?
The Atlatist has been fairly useful - I researched Archery very late (around turn 100 I want to say) so having access to the range without that research is nice. Also, it seems they're cheaper to purchase than Archers by 20 (180 vs 200 if my memory serves), and I think I've purchased 4, so that's 80 gold saved.

The Pyramid is fantastic! The +2 beakers per city has allowed me to hopefully not fall too far behind, and I'll catch up more.


It's currently turn 108, and I've founded 6 cities total.
Palenque (settled in place, claiming 2 Copper and Marble)
Tikal (SE of Palenque, just off the coast, claiming 2 Ivory, Truffles, and Copper)
Chicken Itza (far NE of Palenque on the coast, cutting off Spain from the northern pass and claiming Crabs)
Uxmal (north of Palenque and just east of Kuala Lumpur, claiming Citrus and cutting off Dido and England from my territory)
Tulum (nestled up in the mountain range to the east of Palenque, surrounded by jungle, working together with Tikal to claim the southern mountain pass from Spain)
Copan (just west of Palenque, claiming Whales)
Plan to settle a bunch more once I get happiness sorted out - I'm at -5 currently but have 3 luxuries coming soon, had to sell a couple due to war.

Dido settled a city extremely close to both of my northern cities, 5 tiles from each. It actually turned out to be a pain in the butt later, because there was only 1 safe tile for my troops to talk through to get to Chicken Itza and that slowed reinforcements from arriving.

I'm currently researching Civil Service with 3 turns remaining, and grabbing Education after. 44 BPT, working on a bunch of Libraries and will get National College ASAP followed by universities. I would have had a bunch of libraries hooked up by probably around turn 90 but...

On turn 84 Dido DOWed me (which I had been preparing for, I had 1 spear and 5 atlatists when she attacked) and just as I was getting ready to assault and raze Hippo Regius (stupid city all up in my grill) on turn 92 Elizabeth and Isabella DOWed me. Dido's army had been taken care of but that city is in an annoying spot (and has just a cow!). Fortunately Spain's army didn't rush in quickly, and she went for Uxmal in the southeast while Elizabeth attacked Chicken Itza in the northeast. On turn 101 Dido brought back in a few archers, Elizabeth had about 10 units bypassing walled Chicken Itza heading for Uxmal from the north, and Isabella had 3 Archers, 1 Warrior, and 1 Catapult heading for Uxmal from the south. That was the only point I really thought I might be in any serious danger. I was able to repel them however without a city being brought below 50%, and currently Spain's ragtag army is being chased back home by 2 Swords and a great general :D I'm not certain if I can threaten a city with 2 Swords, a Catapult, and 4 or 5 Atlatists... but I'm going to try! None of the 3 civs are willing to discuss peace at this point, yet none of them are any threat at this point to take one of my cities... apparently I need to teach them a lesson!

Turn 98 I finally birthed my Great Prophet at something like 238 faith. Took Church Property and Cathedrals (sadly Pagodas were taken by China the only other religion so far). Used Great Engineer from Liberty completion to rush Hagia Sophia and enhance for Asceticism and Itinerant Preachers. I hope I made good choices, not too experienced with religion. But these seemed good overall. My pantheon choice was +10% growth (+2 science per city was taken).

Other random stuff: four times this game I've attacked and left the unit at 1 HP, and a bunch of other times less than 5 HP. Been really unlucky!

Great Library went really early. Glad I didn't go for it, would've had no chance I think.

Someone built the Pyramids when I was 1 turn from completing the Oracle... minor heart attack.

England displayed some either really smart or really poor war judgment by moving past my walled city to attack a less juicy but unwalled city. If Spain had hit at the same time, I might've not had a great chance at defending the city (could've sent myself down to like -15 happiness to get walls I suppose) but as it was I was able to pick off England's army as it travelled, and Spain's army showed up about 3 turns too late.

An enemy archer insta healed twice within three turns of each other. Dang that's a lot of EXP he was earning. One of the times BTW was after I had reduced it to 1 HP and then had nobody left to finish it off with.

I don't think there is any threat to my religion taking off. I have 6 cities up so it will spread quickly, especially with Itinerant Preachers. China is the only other enhanced religion and I still have no idea where she even is, so I doubt it will spread to my lands too quickly.

Was still finding ruins pretty late (didn't explore southwest of Palenque until ~t70); got +95 gold from a ruin right as England attacked which helped me buy walls to defend.

I think I'm behind in Science, but I have a lot of citizens and good land secured with a decent sized army. I think I'll be OK. I have never tried to "rush" a victory, so I'm not expecting a great turn count, but I think this looks like a solid setup for a win at least :D

Great map, having loads of fun with the game.
 
First time trying out a game of the month (although I love reading them!). This game is loads of fun so far, great scenario. Just finished turn 108.
Welcome to the GOTM. :wavey:

Glad you are enjoying it, best of luck with your finish. :thumbsup:

Nice write up! :goodjob:
 
feel like I could do a sub 200t science win with maya, even when its proly not hitting in in this game.

Well, will proly the reasearch lab tech prior to turn 165 I think and then its often not such a long way to go till win.

But not on this difficulty, Ais all settled only 2-4 cities, like that they just cant feed enough gold and dont make world church rolling (so much open spaces between civs, religion dont cross)

But then this start is really great, 4 very good observatory spots (dumbly settled only 3 of them) and more spots right in jungle (should have settled them :( )

This map and 1 or 2 higher difficulties which makes ai expand more d be kinda perfect for a perfect game
 
I've not played a GOTM since 2005 but I picked up Civ5 on the Steam Christmas sale and I had played it through once when I remembered this site and the Games of the Months (that I previously participated in like four or five).

I like to think myself an average Civ player at best so my exploits probably aren't gigantic but I ran around the map for a bit meeting most of the other civs in the game (only ladies apparently!). I expanded a bit east and west of the starting position and then thought I'd follow the game's recommendation of settling near some bananas. My people were unhappy. This is the first time playing at this difficulty and I guess people are a lot more unhappy in harder difficulties!

I had barely created a trade route to my bananas when Dido decided that she wanted that city from me and declared war. I had basically no army (because I'm always very peaceful) and she took my city in a couple of turns and I was forced to retreat and do potshots at her troops surrounding my former city.

My focus shifted from my peaceful random building of stuff to a more war-focused effort but the city was in the middle of the jungle and it was really hard to get to.

That's when Spain (Isabella?) declared war on me and took my eastern city in about as little time as I had lost my city to Dido. However that city was in the middle of plains with decent infrastructure I could ride on so I diverted my forces to that front and after some painful back and forth I managed to retake the city and sign a peace treaty.

With a great general at hand I went for Dido and retook my city and was about to ride on York (which she had taken from the English in an early war I suppose) when she offered me peace terms I couldn't refuse (well I could have but my war efforts were tiring)


It was probably more than 100 turns (I have to admit I forgot to check, because I'm a bad person) but that's about what has happened in my game so far. During my war with Dido I also managed to completely sink my economy and spent a fair number of turns with 0 gold. So in the middle of the war I diverted my research into some money-making techs :)
 
I've not played a GOTM since 2005 but I picked up Civ5 on the Steam Christmas sale and I had played it through once when I remembered this site and the Games of the Months (that I previously participated in like four or five).
Welcome back. :wavey:

Keep reading and playing, you will improve in no time. Best of luck. :thumbsup:
 
Knocked out my first 88 turns earlier. Feels like it's been going really smooth. Definitely a couple missteps, lost my warrior kind of early, didn't realize I was over 500 gold to buy a settler for 2 or 3 turns (twice) :blush: am only now about to settle my third city (in the deserty area to the west next to... can't remember the CS, the one below florence.) Oh also, I had more than one copy of copper that i neglected to trade for far too many turns.

First city settled in place, second in a mountain/river spot to the west with the 2 coppers.

Tech Path: Pottery -> Writing -> (AH from ruin) -> Mining -> Masonry -> Calendar -> GL Philo -> Drama -> Theo -> Beeline Education going for Currency first (wanted Petra for my 3rd city)

Build Order: Scout, scout, granary (with 2 wheats, wanted to get this up ASAP), pyramid, GL (turn 42 i blv), NC, Pyramids, watermill, Oracle (around 70-something), working on late-ish Hagia Sophia, hope that works out. Every wonder I've build I've been cringing through every turn thinking someone's gonna get it before i finish. Glad I decided it was too late for Hanging Gardens, china built that a couple turns after i decided.

Stole a worker around 32 from a CS, same CS i'm gonna settle my third city right next to... wish i could remember the name =x Got 2 super lucky worker steals, one i got to Spain with a scout just as a barb stole a worker and got killed by a bombard, so that was free (took a while to walk him back to my territory tho) and then a little later a barb worker just strolled right in next to my city! i had no garrison, so i bought a scout to make sure he didnt get away.

UA: I took GS first and settled him on a plain plain, now I'm realizing that wasn't the best spot for it. Took GE next hoping to rush Petra.

Yea since all the civs are a pretty solid distance away and its only emperor diff, i've risked building almost no military. Dido has been whomping on Elizabeth, took London already. I'm going to start beefing up my defenses now. Have been putting off construction waiting to get some more atlantists out first.

As far as SPs go, I finished tradition with oracle, will probably go 2 points in patronage before going rationalism.

Ended up going messenger of the gods pantheon, hopefully will have a religion soon. Not sure which way I'll go with that yet.

So apart from expanding a little later than i probably could have, I think it's been going well. Oh and I haven't done enough CS relations... I'm going to end this write up before it turns into a novel. We'll see how it goes!
 
First Civ V GoTM for me, used to be not too bad at Civ IV but have only played half a dozen or so games of V, all at King level previously.

Started scout-scout-pyramid-worker then went for GL. That didn't work out too well as I was baeten by 3 turns (Elizabeth, turn 51). Also one of my scouts was killed (got squeezed between 2 barbs) and didn't get anything useful from huts, just maps I think. Also got beaten to Pyramids, by 4 turns this time. I don't usually go for early wonders, and should've avoided it this time. The amout of gold you get no way makes up for the lost production.

I sold some early resources to raise cash, bought some atlatists for defence. Was nice not to have to tech archery early. At turn 100 I've got a couple of CBs, couple of spears, couple of Atlatists and a warrior kicking around. Could do with more but no-one has attacked me yet, have just joined Dido's war against Lizzy but don't feel like taking an active part. Issy has also DoWed Dido so I'm happy just to stay out of it and develop peacefully.

I've got 4 cities and settler on the way for a 5th. Pop coming along OK, but not got NC which seems to be an error judging by the other posts, I'm very poor in science in comparison (just 25pt at turn 100). Am hoping to stick with 5 cities for a while at build these up. Currently researching theology.

Have got approx 3 of the liberty tree, not much culture at the mo, had a bit from a CS for a while for destroying Barbs. Wish I'd gone tradition actually as I had expected to be warmongering but there are so many good city spots and defensible positions that I might stay peaceful. Still will try and take a few cities from the Civs to my east once I have enough tech/production.

Will be happy enough to get a victory at all, being my first game on Emperor. Should manage it so long as I can avoid being attacked, or at least losing cities. Mid game will be crucial.
 
First Civ V GoTM for me, used to be not too bad at Civ IV but have only played half a dozen or so games of V, all at King level previously.
Welcome to GOTM. :wavey:

Best of luck. :thumbsup:
 
2nd game back after taking a break since July (was never great to begin with). Side note here: reason I had the urge to play again was I had just read a couple books (1 on Magellan, 1 or Hernan Cortes) and found myself thinking about civ a lot. So I played a game as Spain on King to get back into things, and won a pretty easy domination. Even ended up bordering Montezuma and toppling his empire with conquestidors and crossbows.

So as for this game, I'm a bit past turn 100 now. I just got my 3rd great person from the calendar, so however many turns that is. I have the leading score now, but I definitely made some mistakes earlier. I think I'll be able to get the science victory, but it's not gonna be a tremendous score.

Highlights
-Have 5 cities and each is about to complete a university or already has one. They all have access to at least 1 jungle tile.
-Built several wonders (ND, great wall, oracle, chichen itza) and now I have a lot of happiness to feed my growing population
-Dido and Izzy DOW'ed me jointly for no reason. Unwisely, they chose to attack from the north to my city in the jungle and mountains. I've got about 5 upgraded crossbows (used to be atalains) and have been mowing down waves of their units. I'm not going to bother going on the offensive
-was the first to found a religion. i have tithe but i forget the rest that i chose. stupidly, i think i used a GP to spread my religion instead of enhance. On the plus side, i'm getting 20 or so GPT from all the followers and that is growing.
-Because of my happiness, a GA i picked, and a culture award, I've had like a 35 turn golden age.

Lowlights
-Someone beat me to Great Pyramid by 1 turn. I had really just been building it out of boredom, but it still was frustrating.
-I remembered there was a certain strategy around building exactly 4 cities if you use the Tradition policy branch (which I did). I found out why when my 5th city didn't get a free monument. I built that one to the west of the capital on the water by the mountains. I was assuming it's borders would pop fast and it would grow, but that didn't happen.
-I also remembered the hard way that to build a NC, you need a library in all cities. Well I had 4 others, some of which were set to take 30 turns to build a library. I had to scrounge around for money (no one has any) so I could rush buy them.
 
What a great map to start my first GOTM... I'm really enjoying this one...

Gonna quickly upload the pictures now, first time so im sorry if i mess it up already, but i figured after all the pictures i've been seeing, it was my turn... ill make my comments tomorrow at work... let me just say.. .FUN!

I like what you did with me being the only male hehe ;)

edit:

so... I had the chance to read so some of you guys playthroughs, it's always interesting to see the different choices and playstyles... I'm definitely not going to be doing as good as some of you, but like I said above, hadn't had as much fun with a game for a while...

- What were your initial priorities?
Basically, explore. Since this was my first GOTM, I figured I'd start with the 4-city tradition opener. Although, on retrospect, I could/should have gone liberty, with the amount of space available to expand. I got really lucky with ruins. I think I managed to find 6-7 of them, all of which where good. 2 +1 pop ruins made my capital a 4pop city by like turn 20, which really helped. Picked up the upgrade for the scout, which I love, and some faith and culture ones too. It just seemed like I had the best luck. As you can see from one of the screen shots, I even managed to snag one away from spain as she was busy battling barbs right next to it.
My second priority was to expand my religion. I'm a sucker for religion, and I managed to found and improve my religion on the same turn thanks to the long count.
Later on, when I discovered that beautiful spot all the way north with silver and fish, i sent a settler there. Kind of far from the rest of my empire, but I hope to connect it with harbors. That spot was just too good to pass. Its a shame Petra has already been built though.

- What tech path did you follow?
I decided to go for the GL, which I almost never do, but with the Mayas, the earlier you get theology, the more great people you get :D So basically, beelined theology, got the necessary techs to improve all my luxuries, then, as usual in my games, i failed to have a 2nd phase plan. Because of lack of iron in the vicinity, I left that branch till last. Also, since I have 3 cities next to mountains, I wanted to get to astronomy fairly quick.

- Were there any early wars and who started them?
Dido built a huge army and went for Elizabeth, and took one of her cities. She then allied with Spain and they ganged up on me, but surprisingly, Spain was the only one to send her troops west for the slaughter ;) Got a city in the process, and I'm now focusing my forces towards the north. My two cities to the west ensure that I control the choke point of the continent.
- What Social Policies did you choose and why?
Full tradition. I went for stonehenge so I focused on the wonder building one quick, but finished the tree too quickly thanks to culture ruins. Focused two policies on city states since I hadn't reached the renaissance yet.

- Did you do find your UU and UB useful?
The piramid is by far one of the greatest UBs around. Some other civs I might wonder wether or not to build a shrine, but with the mayans, its never a question. Its always my first or 2nd pick for a new city (2nd after archer). The UU is not bad either. The fact that it comes so early just makes me want to build a bunch, just cos... do they keep they perks as they upgrade?

All in all a very fun game, and quite open. I'm still not sure which way I'll go. Embassies with Russia and China shows me they are quite far from me, so I'm not sure if I want to go domination, but I'll definitely take over the whole easter part of the continent soon enough, then probably go tech-victory or diplo. Spreading my religion quickly across the map has been another priority, and with my piramids and Stonehenge, I'm already overwhelming Dido's religion in her capital city. Missionaries are popping out every 10 turns or so, and I'm sending them west before the religions there get a chance to grow... this will be a Tengrist world.
 

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I like what you did with me being the only male hehe ;)
I also noticed the gender imbalance.

Would have been cooler if Pacal had been replaced by Maria, for the all-female game! Also a shame that Firaxis never got around to fixing that bugged Catfight achievement....
 
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