starlifter
Deity
- Joined
- Jun 17, 2001
- Messages
- 4,210
Jayne's post led me back to Leowind's, which itself asked for more info.
by Leowind:
If a tech from a hut comes up and it is not Alp, CB, or CoL, then we're hosed, and could lose Colossus in Gems City (due to shield waste in Despotism), lose 50 to 100 gold (corruption, aka loss of trade arrows), not to mention slow science. So we really don't want a tech from the hut... if we get a tech, if is about 80% sure it will be worse than worthless (like Map Making, Horseback Riding, or Warrior Code... the computer loves to saddle the human with MM & HBR, in particular!). Anyway, These are the paths to 5-tech monarchy, and we are using either 2 or 3:
1. A-BW-CB-CoL-Mon
2. BW-A-CB-CoL-Mon
3. xxx-CB-A-CoL-Mon
4. A-CB-yyy-CoL-Mon
5. A-CoL-yyy-CB-Mon
6. CB-A-yyy-CoL-Mon
by Leowind:
The thing that affects even more is the delay from tech 5 to tech 7, if we get a tech now that we have started BW. This is because not all advances are available for choice each turn (no direct tech, explained here ).That means gaining a tech NOT on the path to Monarchy makes the techs we're actually researching take longer to get, which makes it take longer to get to Monarchy. Have I explained this correctly, those of you who should know?
If a tech from a hut comes up and it is not Alp, CB, or CoL, then we're hosed, and could lose Colossus in Gems City (due to shield waste in Despotism), lose 50 to 100 gold (corruption, aka loss of trade arrows), not to mention slow science. So we really don't want a tech from the hut... if we get a tech, if is about 80% sure it will be worse than worthless (like Map Making, Horseback Riding, or Warrior Code... the computer loves to saddle the human with MM & HBR, in particular!). Anyway, These are the paths to 5-tech monarchy, and we are using either 2 or 3:
1. A-BW-CB-CoL-Mon
2. BW-A-CB-CoL-Mon
3. xxx-CB-A-CoL-Mon
4. A-CB-yyy-CoL-Mon
5. A-CoL-yyy-CB-Mon
6. CB-A-yyy-CoL-Mon