Turn Discussion Thread

Lord Parkin

aka emperor
Joined
Apr 27, 2004
Messages
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Location
New Zealand
Turn 0 / 4000 BC:

Moved the Warrior 1NW and ended our turn. Results shown in the screenshot. It's just possible that we'll have a land tile right on the NE corner that connects us to a larger continent, but it seems unlikely. Much more likely that the land curves around to the west just above where the Warrior is. It's looking more and more likely that we're on a thin peninsula or a small island.

Spoiler :
attachment.php

Feel free to discuss our next move here! Where should the Warrior head next turn?
 
I'd like NE since it is a hill as well. I like we have alot of forest in this northern area. Good for chopping out stuff. :) Uh question but we've done two turns right? How come no hammers have accumulated for the workboat? It's still on 6 turns.
 
I'd like NE since it is a hill as well. I like we have alot of forest in this northern area. Good for chopping out stuff. :) Uh question but we've done two turns right? How come no hammers have accumulated for the workboat? It's still on 6 turns.

Nope, this is the first turn (turn 0). :)
 
It might have just seemed like two turns because we discussed for ages, settled our city, then discussed some more before moving the Warrior. The first turn still has yet to end. ;)
 
I'm all for continuing NW. No point looking at water, we need to find copper not more seafood. If the coast continues to head northwest then we don't want to end up stuck on it.

Plus, if we keep heading west, we have the option to turn around to southwest in the future if, for example, the northern coast bends around over us.
 
NW for sure. It opens up the most tiles and considering we can see coast to the NE there is no point pursuing it. Its important to discover the land form quickly to be able to plan ahead.

Its annoying we are on a peninsula (if its the case) as we can't block ourselves off some land. However I'd be inclined to think that if we are on a peninsula then everyone else is.
 
NW for sure. It opens up the most tiles and considering we can see coast to the NE there is no point pursuing it. Its important to discover the land form quickly to be able to plan ahead.

Its annoying we are on a peninsula (if its the case) as we can't block ourselves off some land. However I'd be inclined to think that if we are on a peninsula then everyone else is.

I'd really rather not leave a small pocket of land to be explored right next to our capital.
Also, technically going NE shows us most tiles because of the extra sight over the coast.
 
Absolutely move NW, finding copper should be a priority now, in case we're near one of the teams inclined to rush. We can see that the only unrevealed land tile, which moving NE would reveal, (unless there's an odd diagonal peninsula) is a forested hill. Because of the forest we can be sure it doesn't contain a resource and can ignore it for now. It will only be important to explore the coast here when we are considering placing a city in the region, as we'll want to know what seafood resources are available. That can be handeled by one of our later warriors, closer to the time our settler is being sent over. Our first warior needs to keep exploring land tiles for copper, and to find nearby enemies.
 
Remember we're not actually going to SEE Copper until we get Bronze Working. Not sure if some people have forgotten that or not... I just notice that the search for Copper keeps coming up as if people are expecting to see it instantly. ;)
 
I think there is water N of the warrior, certain camera angles show clear wave action under the trees. Explore NW (7) for me. If we really want to know the details of that coast we could send an extra WB or the settler's escort while it's waiting for the settler to build.
 
I think there is water N of the warrior, certain camera angles show clear wave action under the trees. Explore NW (7) for me. If we really want to know the details of that coast we could send an extra WB or the settler's escort while it's waiting for the settler to build.

That'd be a waste of a work boat, and would mean the other warriors would be able to spend less time examining the southern coastline.
 
NW reveals more land tiles and heads us in the most probable direction of the enemy. Even though we cant see the copper instantly we will have a better chance of seeing it instantly with BW if we have as much land as possible discovered.
 
NW reveals more land tiles and heads us in the most probable direction of the enemy. Even though we cant see the copper instantly we will have a better chance of seeing it instantly with BW if we have as much land as possible discovered.

:agree:

Yes, that's what I meant, sorry for not being clear. The more non-forested land tiles we reveal the better our chances of seeing copper immediately.
 
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