MikeLynch
Just a Baker Street Muse
I am playing around with the tech paradigm and the turn year increment, not for any scenario but just for playing a regular (albeit obviously modded) game.
What I had been doing was changing the tech paradigm to 60 and the turn year increment to 10. This seemed to have little noticeable effect on the dating, and though it did slow down technology, it didn't do it to my satisfaction and I'm going to try a tech paradigm of 300.
My question is if anybody knows precisely how the turn year increment works. I have only the vaguest understanding of it. Did anybody ever write a paper on it or anything?
Thx

P.S.-- I'm running ToT, if that matters.
What I had been doing was changing the tech paradigm to 60 and the turn year increment to 10. This seemed to have little noticeable effect on the dating, and though it did slow down technology, it didn't do it to my satisfaction and I'm going to try a tech paradigm of 300.
My question is if anybody knows precisely how the turn year increment works. I have only the vaguest understanding of it. Did anybody ever write a paper on it or anything?
Thx

P.S.-- I'm running ToT, if that matters.