Military:
When I look at our military, I am very unhappy: 12 warriors and 10 swords. Never ever in any of my games did I build so many units without long-term perspective. Spears are upgradeable all the way to MI, archers at least to longbows, and horsemen to cavalry. But swords are likely loosers vs. pikes or knights and also dead slow.
Trading:
Here we definitely improved over previous blunder. Getting the stuff from the new world was satisfactory. And withholding contacts was the way to go.
Settling:
Regrettably, only Audiac contributed to our settler production and thus we have a number of foreign towns in "our" territory.
Slider:
I would have used 20% lux to give more growth and production to Vandelay and Montpellier, but that is personal style. I always prefer growth. The scientist I would have created in Almaren, because now it will grow into unhappiness.
Forbidden Palace:
Hard to believe, blundering continues and the additional hill mining is still not complete. But we have the road thru Babylonian and Russian territory to Mure.

Build Queues:
The following opinions are just this: my opinions.
Deux Rivieres
I fail to understand why we built the barracks some time ago. I fail to understand why we built the colosseum and not a cathedral. I would have mined the horses.
Vandelay
It has so much food, that it would have been better to work an additional mountain instead of flood plains.
Vo Mimbre
is another poorly treated city. It had absolutely no need of a temple before an aqueduct. It is in dire need of 3 more mines. The jungle should be cleared and irrigated.
Groton
The failure was to not mine the hill faster. Hurrying the cathedral was a waste of 2 turns towards the FP and of 600+ gold. I would have reduced growth in favor of production.
Huntington
has no need for a temple before an aqueduct.
Mr. Roger's Neiberhood
does not need a temple now. Urgently needed are barracks to allow upgrades and fast healing of units. I would switch.
Sanction
works 2 unimproved tiles which is bad. I would have irrigated grasland.
St. Octaviansburg
was set back by producing a settler for the benefit of Fanatica.
Mure
IMHO did not need both temple and library hurried, since we will not expand its culture over Lagash. Building a worker now is fine, but I would have kept one of the road builders. Now we need to irrigate to have enough food for size 6 and wltkd, because that fights flip risk.
Santa Lucia
builds a temple not needed. Instead it should be switched to a library to help future research. Afterwards I would build an aqueduct.
Cijam
has all the food it needs and more. Urgently necessary now are mines in the desert and on the mountain. Since it is high-commerce, next it should build market.
Raven's Flight
has enough food and thus should switch from harbor to aqueduct.
Finklewink
would have build a worker first if controled by me. Cutting the forest would have made up for the delay.
New Falcon's Heaven
needs its remaining plains irrigated and worked. The additional shield from the forest is lost to waste and growth is faster with the plains. After the library, it should build market.
Acheron
will not profit from the library. Thus I would build catapult and afterwards another worker.
Bootsville
has absoolutely no need at all for a harbor. The temple was an error already, it should have built library instead. Switch to library now is IMHO the only sensible decision. The bonus graslands need to be mined.
Cabaret Voltaire
is on its way. It now needs 2 irrigated desert tiles; and a road north to prepare attack on Pithom. After library, I would build courthouse, because we loose 40% to corruption and waste.
Almaren
is weak. 3 warriors don't help.
Ooligaria
is well on its way.
Ville de Buisson
should build a worker to improve its tiles before any other unit. And I would not build units in cities without barracks.
Grand Bricolage
builds another crazy useless sword. I would build library.
Internal
builds an even more useless warrior and will switch to library. Shuffling tiles in Cijam will give it another flood plain. The mountain needs road and mine, since it produces +1 shield and +1 commerce compared to desert.
Vandopolis
needs culture (temple or library) to expand vs. Chittagong. But I completely fail to see why we have 3 workers plus 4 slaves ready to clear jungle, when there are so many more important worker tasks to do.
Liebling
is building pike without having barracks. I would never do it.
Anarchyisgodville
is building archer; I would build another worker instead. Or catapult.
When I look at our military, I am very unhappy: 12 warriors and 10 swords. Never ever in any of my games did I build so many units without long-term perspective. Spears are upgradeable all the way to MI, archers at least to longbows, and horsemen to cavalry. But swords are likely loosers vs. pikes or knights and also dead slow.
Trading:
Here we definitely improved over previous blunder. Getting the stuff from the new world was satisfactory. And withholding contacts was the way to go.
Settling:
Regrettably, only Audiac contributed to our settler production and thus we have a number of foreign towns in "our" territory.
Slider:
I would have used 20% lux to give more growth and production to Vandelay and Montpellier, but that is personal style. I always prefer growth. The scientist I would have created in Almaren, because now it will grow into unhappiness.
Forbidden Palace:
Hard to believe, blundering continues and the additional hill mining is still not complete. But we have the road thru Babylonian and Russian territory to Mure.


Build Queues:
The following opinions are just this: my opinions.
Deux Rivieres
I fail to understand why we built the barracks some time ago. I fail to understand why we built the colosseum and not a cathedral. I would have mined the horses.
Vandelay
It has so much food, that it would have been better to work an additional mountain instead of flood plains.
Vo Mimbre
is another poorly treated city. It had absolutely no need of a temple before an aqueduct. It is in dire need of 3 more mines. The jungle should be cleared and irrigated.
Groton
The failure was to not mine the hill faster. Hurrying the cathedral was a waste of 2 turns towards the FP and of 600+ gold. I would have reduced growth in favor of production.
Huntington
has no need for a temple before an aqueduct.
Mr. Roger's Neiberhood
does not need a temple now. Urgently needed are barracks to allow upgrades and fast healing of units. I would switch.
Sanction
works 2 unimproved tiles which is bad. I would have irrigated grasland.
St. Octaviansburg
was set back by producing a settler for the benefit of Fanatica.
Mure
IMHO did not need both temple and library hurried, since we will not expand its culture over Lagash. Building a worker now is fine, but I would have kept one of the road builders. Now we need to irrigate to have enough food for size 6 and wltkd, because that fights flip risk.
Santa Lucia
builds a temple not needed. Instead it should be switched to a library to help future research. Afterwards I would build an aqueduct.
Cijam
has all the food it needs and more. Urgently necessary now are mines in the desert and on the mountain. Since it is high-commerce, next it should build market.
Raven's Flight
has enough food and thus should switch from harbor to aqueduct.
Finklewink
would have build a worker first if controled by me. Cutting the forest would have made up for the delay.
New Falcon's Heaven
needs its remaining plains irrigated and worked. The additional shield from the forest is lost to waste and growth is faster with the plains. After the library, it should build market.
Acheron
will not profit from the library. Thus I would build catapult and afterwards another worker.
Bootsville
has absoolutely no need at all for a harbor. The temple was an error already, it should have built library instead. Switch to library now is IMHO the only sensible decision. The bonus graslands need to be mined.
Cabaret Voltaire
is on its way. It now needs 2 irrigated desert tiles; and a road north to prepare attack on Pithom. After library, I would build courthouse, because we loose 40% to corruption and waste.
Almaren
is weak. 3 warriors don't help.
Ooligaria
is well on its way.
Ville de Buisson
should build a worker to improve its tiles before any other unit. And I would not build units in cities without barracks.
Grand Bricolage
builds another crazy useless sword. I would build library.
Internal
builds an even more useless warrior and will switch to library. Shuffling tiles in Cijam will give it another flood plain. The mountain needs road and mine, since it produces +1 shield and +1 commerce compared to desert.
Vandopolis
needs culture (temple or library) to expand vs. Chittagong. But I completely fail to see why we have 3 workers plus 4 slaves ready to clear jungle, when there are so many more important worker tasks to do.
Liebling
is building pike without having barracks. I would never do it.
Anarchyisgodville
is building archer; I would build another worker instead. Or catapult.