1) Has anyone noticed that with one-commerce cities, if you have science at 50% or above, that one commerce always goes to science, and if you have it as 40% or below, it always goes to gold? I'd like to see all the commerce collected from all the cities, and then be divided into the three areas, so that if you have, say, 60% science, 60% of the commerce (or as close as possible) actually goes to science.
2) I'd like to be able to know how many turns it will take to research all the techs that I have selected (assuming everything stays the same). This will help me carry out plans better.
2) I'd like to be able to know how many turns it will take to research all the techs that I have selected (assuming everything stays the same). This will help me carry out plans better.