Umm... One more turn syndrome has set in

Auncien

Prince
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Feb 23, 2010
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Okay so a couple of days ago I wrote this four-page review that included a lot of initial impressions about Civilization V. I wanted to follow that up with a more truncated, focussed and maybe even more positive piece so that my stance on the game reflects what I'm actually feeling about it currently.

While I still stand by everything stated in my initial review, I have now had the benefit of nearly 24 hours of actual logged playtime which has given me a little more perspective on the 'big picture' aspects of the game and how it all fits together. When I wrote my initial review, I was sort of 'on the fence' about, not whether or not I liked the game, but whether or not it had that same staying power and fun / awe factor that the previous titles manged to create for years.

Have no doubt, fellow skeptical fanatics, that the "one more turn" syndrome has set in and is unlikely to go away any time soon. Now that I understand a lot more about the game and now that I've seen how the systems work together over a longer timeframe I have to say the overall experience is absolutely enjoyable. Honestly, the more I play, the more I want to play. For whatever bugs or problems the game still has (and there are many) I have to admit that it if you really give it a chance it will create that feeling of barely restrained megalomania that the previous titles encouraged to a far greater extent than even Civilization IV ever could.

In other words, I'm now a complete convert. No more skeptic. Civilization V is the best in the series without question, even with its problems and lack of expansion content or patches. It owns. It's like playing through the first half of a Western Civ II textbook. The history nerd inside me is doing mental backflips at the diplomatic interplay and the machinations between the great powers, the little dashed lines of minor states starting all sorts of trouble they can't handle and the lines of infantry standing before an artillery line that actually moves in formation for a reason.

If you haven't bought this thing because of something I've said or someone else has said you're doing yourself a disservice. You're missing out. I don't mean to enter fanboi territory. It's just truth. This game has a lot of work to be done on it still yet (oh that tactical AI... oh my). What's also true is that you want to be playing the game while that work is being done. Technical stuff aside, the design vision and gameplay implementation in this product are absolutely amazing, fresh and just really fun to experience.

Civ IV is dead. Long live Civ V!
 
I started playing around 9pm, and despite the tremendous wait time between turns (huge map, lots of military action, low-end processor), I've been telling myself that I'll stop playing after this tec---nah, after this wonde----nah, after this polic----oh, forget it, I'll just win tonight.

:goodjob:
 
i tried, and then night turned to morning, and now I find myself sleeping in the middle of the day usually.
 
How'd you find time to write and post this then? :lol:

Fast writer :)

I just finished a game and it's now 5am. Let's see if I can get a couple of hours :lol:
 
Would be nice if you linked your original post for those of us who want to read it and never read it before.

I have 2 questions to ask. Maybe all the logged in time playing CiV is because everyone has to wait so long between turns, so it looks like people are actually playing the game for 4 hours when in reality they play the game for 2 hours and 45 minutes and the rest is waiting between turns. I am curious out of the 1000s hours of game play how much of those hours is doing nothing but waiting between turns.

Also is the one more turn syndrom just actually you wanting to do something so you keep hitting next turn button so you can actually do something for once?

I am sorry but I have to disagree with you. How can CiV be the best there is with no espionage in the game? I don't want to hear that Civ IV vanillia didn't have it either. Firaxis should have lernt it's lesson the first time. You don't make a game based on the Vanillia version of the last game. When you make a new game you base it off the final version of the last patch or DLC.

Civ, Civ II, Civ III and even Civ IV all had espionage of some sorts. CiV has none at all that I can see. So no, CiV can't be the best in the seires. I find no accomoplishment at just being a builder in the game. Even not at war, I feel like I am doing nothing in the game.

No it's not the best in the series. Call to Power 2 is even better than CiV right now. Just give CtP2 an graphic overhaul and you have a way better game.
 
Would be nice if you linked your original post for those of us who want to read it and never read it before.

I have 2 questions to ask. Maybe all the logged in time playing CiV is because everyone has to wait so long between turns, so it looks like people are actually playing the game for 4 hours when in reality they play the game for 2 hours and 45 minutes and the rest is waiting between turns. I am curious out of the 1000s hours of game play how much of those hours is doing nothing but waiting between turns.

Also is the one more turn syndrom just actually you wanting to do something so you keep hitting next turn button so you can actually do something for once?

I am sorry but I have to disagree with you. How can CiV be the best there is with no espionage in the game? I don't want to hear that Civ IV vanillia didn't have it either. Firaxis should have lernt it's lesson the first time. You don't make a game based on the Vanillia version of the last game. When you make a new game you base it off the final version of the last patch or DLC.

Civ, Civ II, Civ III and even Civ IV all had espionage of some sorts. CiV has none at all that I can see. So no, CiV can't be the best in the seires. I find no accomoplishment at just being a builder in the game. Even not at war, I feel like I am doing nothing in the game.

No it's not the best in the series. Call to Power 2 is even better than CiV right now. Just give CtP2 an graphic overhaul and you have a way better game.

Call to Power 2? . . . :lol:

As for "waiting," the most I've waited between turns is about 5 seconds (admittedly, my computer is pretty good).

You are of course free to disagree with me. Totally cool. I highly suggest giving it more time though. I did and I didn't regret it at all. Quite the contrary. :D
 
I got the game last night, and played until 05:00.. then I got up and went to work for my twelve-hour shift at 09:00 :/

So yeah, one-more-turn-syndrom slammed me right in the head and now it hurts xD
And I'll probably do it all over again tonight :p
 
I just finished a game and it's now 5am. Let's see if I can get a couple of hours :lol:

I had to stop because of utter exhaustion. 7 hour game and only MM'd to the middle ages (and medium graphics card of course, wich slows world build when moving around)
 
Could one of you post in the strategy section what insights you have had that the rest of us are missing? I have another game I am considering abandoning due to unhappiness with the happiness mechanic and slow production and a general feeling of "I don't get it."
And I had a great start too... 4 horses spawned in my city radius, and I play as Catherine. On grassland, no less.
 
I played the demo three times and experienced no "one more turn" syndrome. Yesterday I played the full game for the first time and the syndrome kicked in after a few hours. :)

The AI REALLY does suck, though. I'm almost reluctant to wage war because I know I will just crush them without losing a single unit. :(
 
Auncien, since I know that you've been very sceptic about the game two weeks ago, 'm very relieved to hear this! Have fun, hopefully my preorder will be there on monday...
 
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