understanding the "View Reports"?

Tones

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Dec 9, 2016
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I'm about 100 hours into playing Civ6 and still trying to understand some basic things about it.

Today's question: What the hell is going on in the View Reports window?

None of the numbers add up. For example, in my current game:

• Osaka yields a total of 10.8 gold, which the report breaks down into 4 gold from Worked Tiles and 0.4 gold from Amenities. Where does Osaka's other 6.4 gold come from? It's a mystery!

• Aachen generates 15.2 gold, which the report breaks down into 5 from Palace, 3 from Market, 5 from Bank, 7 from Stock Exchange, and 0.5 from Amenities. Wait, that adds up to 20.5, not 15.2. Where did Aachen's other 5.3 gold go? It's a mystery!

This is just a curiosity until one actually needs to figure out where one's money is going, and then it become actually obnoxious. Similar weirdness happens with other yields (science culture etc). I appreciate the effort to make Civ's complicated math clearer than it was in Civ5, but it seems work still needs to be done.

Anyone else frustrated by this? Anyone got advice on how to figure out where all my gold etc is going when the Reports tab is too vague?
 
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I just opened up a saved Japan I had and looked at Osaka so we can be on the same page :)

My view report says a total of 11.5 gold for Osaka coming from

4 worked tiles
3 Market
0.4 amenities

This clearly does not add up to 11.5 which I agree is rubbish. However if you click on Osaka and bring ut the city panel bottom right you can see the gold 11.5 listsed on the far right.

If I hover over this I get

4 from worked tiles
3 from buildings
4 from district adjacency
0.5 from amenities

So you see the amenities is wrong as well.

If you had a gold CS like Amsterdam with 3 envoys you would likely show 2 Other meaning gold from somewhere like there and Also it would list trade routes probably if you had benefits from those

Now you may think this answers everything and maybe it does for gold but I never 100% got to the bottom for culture and even show this in the culture guide. Sometimes the word other is just not helpful enough.
 
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I REALLY hate not being able to grade cities by production/culture/gold et
The view reports is weird because it has the right value on the total line but not the details. Sounds like you just need the totals so the view reports is OK for that. If you want the proper detail you have to go to each city, seems fair.
 
This is the tip of the iceberg. The View Reports UIs are a total disaster and embarrassing. And I cannot for the life of me understand why luxuries are not separated from bonus resources (who cares about them).

And I've whined about this elsewhere but while I greatly appreciate making things mod-friendly can we for the love of god break down the source of certain inputs instead of lumping them all into "Beliefs" or "Wonders" or "Buildings"? Not only is it frustrating b/c I don't know WHICH wonder is causing what, it actually drains these spreadsheets of flavor and breaks immersion. I'd rather be able to appreciate the benefit of X Wonder on its own rather than seeing them as pipes into a bucket.
 
I REALLY hate not being able to grade cities by production/culture/gold etc, especially mid game when I need to know which city is best for what production. Not saying I don't wade through the list as is, but not being able to do this is - disappointing.
If you don't mind using mods, then GMiller's Unit Report Screen is for you. It allows you to collapse all the building details so you only see the city totals. It also allows you to sort high to low or low to high.
 
This is the tip of the iceberg. The View Reports UIs are a total disaster and embarrassing.

I mean, it's better than nothing. (And in Civ5 we had nothing!) I'm just hopeful it will see some improvements soon. I don't mind it, until I need it.


If you don't mind using mods, then GMiller's Unit Report Screen is for you. It allows you to collapse all the building details so you only see the city totals. It also allows you to sort high to low or low to high.

Ah awesome thanks! I have always avoided mods, but this might be what pushes me over the edge.
 
Did you ever press F2 in Civ5?
tim-and-eric-mind-blown.gif
 
The view reports is weird because it has the right value on the total line but not the details. Sounds like you just need the totals so the view reports is OK for that. If you want the proper detail you have to go to each city, seems fair.

that's the point though, you have a list of all the cities and their yields (wrong or not), why can't you sort them by highest/lowest prod, highest/lowest science, etc? Forces you to scroll through the list and find out yourself, or go to each city and find out yourself..
 
@Tones asked for advice and I provided in my view the correct answer. I praise him for his question because they had a valid use and stated what they wanted clearly.
Why would I practically want them sorted by highest yield? I have no issue with the screen apart from its has some detail that is missing that I can get elsewhere.
 
@Tones asked for advice and I provided in my view the correct answer. I praise him for his question because they had a valid use and stated what they wanted clearly.
Why would I practically want them sorted by highest yield? I have no issue with the screen apart from its has some detail that is missing that I can get elsewhere.

Because you want to know where to build Ruhr Valley so you can have three production cities instead of two ? Or maybe you want to know which cities need farms/food more than production ? If you go into a list without trying to sort it, you don't need a list.
 
I REALLY hate not being able to grade cities by production/culture/gold etc, especially mid game when I need to know which city is best for what production. Not saying I don't wade through the list as is, but not being able to do this is - disappointing.
THIS. So much this. It's annoying Moderator Action: <snip>

Moderator Action: Please comply with site rules regarding use of inappropriate language
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
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@Tones asked for advice and I provided in my view the correct answer. I praise him for his question because they had a valid use and stated what they wanted clearly.
Why would I practically want them sorted by highest yield? I have no issue with the screen apart from its has some detail that is missing that I can get elsewhere.

Task: find the highest producing city so you can build a wonder/spaceport/Ruhr Valley/whatever there. Let's say you have 20 cities, and that you don't care what the city is building at the moment, other build priorities, etc.

Ideal solution, as per Civ4/Civ5: load up the city advisor, sort by production, click on city and start building
Current Civ6 solution #1: click on city on the screen to see the city's yields, remember its production, then click the arrows and remember each city's production and its name if the production value exceeds previous "highest value" you remember. Once you've looked at the 20 cities, find once again the city that holds the highest value and build there.

Current civ6 solution #2: as above, but scroll through the View Reports screen rather than clicking the little arrow in each city, and hope that the Reports are actually accurate (some bugs sometimes...), then remember the city name, exit the report screen and find the city on the map to build there.

Yes you DID provide a solution that works right now, which is great. We are talking about regression from previous Civs, and IMO how computers should work: to save US time has humans from repetitive tasks like that. Sorting is easy, it's something algorithms have existed for decades to do, it's not a hard problem or an AI problem, and it was there in previous incarnations of Civ, so it would be great to see that functionality back.
 
that's the point though, you have a list of all the cities and their yields (wrong or not), why can't you sort them by highest/lowest prod, highest/lowest science, etc? Forces you to scroll through the list and find out yourself, or go to each city and find out yourself..

This is in my top 3 frustrations with the game along side the lack of a wait command for units, and large/huge maps shrinking.

Sort those three (officially - not just mods) and I'm in heaven!
 
There are issues with reporting all over the place.

Here's the Report with the tool tips.
Reports.jpg

But then, the Tool tips don't actually show all the details either (I posted this in another thread). The tool tips don't show bonuses. Notice: Reported Production (28.3) vs Actual Production (42.45).
Wonder Bonuses.jpg
 
Yeah, I've seen it where the totals shown in that report screen aren't adding up to the amount shown in the normal menu bar. I'm sure they're aware of how bad reports are at the mo... there is a 60 day patch coming right!?
 
there is a 60 day patch coming right!?

Kill this rumour unless you can find some links to support it, lol.

Aspyr, the company who ported Civ6 to the Mac, has promised a patch after 60 days which will among other things enable multiplayer between PCs and Macs.

Somehow this very true fact has recently been warped into a 60-day patch coming to the PC version as well. This may or may not be true, I don't read every tweet and post about Civ6, but so far I have no seen any indication that there is a "60-day patch" for anything other than the Mac version.
 
Ah too bad lol
 
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