Lost Soul 1
Chieftain
- Joined
- Aug 3, 2006
- Messages
- 61
(from doing a search, there was a similar question in May 2011...unfortunately, an answer with the requested data wasn't offered, so I'm going to ask this question in hopes that someone has the data they'll be willing to share)
Question: Where can I find (or do you have a table/sheet with relative data for) the unit upgrade costs?
(Reason for my question: I'm in the process of generating a unit ability/cost/resource required/etc. data sheet based on the latest patch (v1.0.383) for personal--and most likely public--use. I've seen the latest reference guide that "gelat" has generated--great stuff!--but I decided to create a little "more compact" version with slightly different info presentation.)
I have/know all the unit upgrade paths (as well as obsoleting techs), but I'm stumped at how to determine/learn the upgrade costs without playing several games (or partial games) as several civs (to determine UU cost upgrades, if different from their vanilla compatriot).
A previous poster mentioned (not sure if it's just calculated opinion/guess or fact) that the upgrade cost is based on "the difference in base costs between the two unit types"...and multipl(ied)by some conversion factor based on difficulty settings." If this is true, then I guess, besides game pace (e.g., standard, marathon, epic) factoring, there may be one or more additional factors based on difficulty setting (e.g., Prince, King, Immortal).
But, as I said, I'm hoping that someone knows the costs for unit upgrades...and for sake of "normality," I'd like to prefer to know the upgrade costs for a standard (game pace), Prince (difficulty) game...or another level with the appropriate ratio-ing factor.
Anyone have some/all of this upgrade cost data (standard, Prince)?
Thanks, in advance.
Question: Where can I find (or do you have a table/sheet with relative data for) the unit upgrade costs?
(Reason for my question: I'm in the process of generating a unit ability/cost/resource required/etc. data sheet based on the latest patch (v1.0.383) for personal--and most likely public--use. I've seen the latest reference guide that "gelat" has generated--great stuff!--but I decided to create a little "more compact" version with slightly different info presentation.)
I have/know all the unit upgrade paths (as well as obsoleting techs), but I'm stumped at how to determine/learn the upgrade costs without playing several games (or partial games) as several civs (to determine UU cost upgrades, if different from their vanilla compatriot).
A previous poster mentioned (not sure if it's just calculated opinion/guess or fact) that the upgrade cost is based on "the difference in base costs between the two unit types"...and multipl(ied)by some conversion factor based on difficulty settings." If this is true, then I guess, besides game pace (e.g., standard, marathon, epic) factoring, there may be one or more additional factors based on difficulty setting (e.g., Prince, King, Immortal).
But, as I said, I'm hoping that someone knows the costs for unit upgrades...and for sake of "normality," I'd like to prefer to know the upgrade costs for a standard (game pace), Prince (difficulty) game...or another level with the appropriate ratio-ing factor.
Anyone have some/all of this upgrade cost data (standard, Prince)?
Thanks, in advance.