Units can end their movement early

Joined
Sep 12, 2007
Messages
605
When I move my units and don't want to expend my last movement point, the game doesn't allow me to. I have to move my last movement point.

Is there a way to end early I am missing.

I find no keyboard short cuts. This game seems made for consoles. I am surprised it wasn't released on Xbone on release day.
 
When I move my units and don't want to expend my last movement point, the game doesn't allow me to. I have to move my last movement point.

Is there a way to end early I am missing.

I find no keyboard short cuts. This game seems made for consoles. I am surprised it wasn't released on Xbone on release day.

I'm not actually sure if you've even asked a question here, but I'll work on the assumption that you have.

Can you explain you issue in a bit more detail? You aren't forced to use every movement point, there are lots of other options available.

Also, how on Earth did you get the impression that this game is "made for consoles?" I'm not sure what kind of tortured beast from the void would even subject themselves to trying to play this game on a console, even the UI isn't conducive to that, it'd be near impossible to work with at a comfortable sitting distance for a console.
 
When I move my units and don't want to expend my last movement point, the game doesn't allow me to. I have to move my last movement point.

Is there a way to end early I am missing.

I find no keyboard short cuts. This game seems made for consoles. I am surprised it wasn't released on Xbone on release day.

Skip turn.
Can be bound to a key in keyboard, default space bar.
 
I'm not actually sure if you've even asked a question here, but I'll work on the assumption that you have.

My stats say 567 posts, so I would assume at least 1 post. lol Not sure what relevance it has though.

Can you explain you issue in a bit more detail? You aren't forced to use every movement point, there are lots of other options available.

What other options? Not sure what you don't understand.

Also, how on Earth did you get the impression that this game is "made for consoles?" I'm not sure what kind of tortured beast from the void would even subject themselves to trying to play this game on a console, even the UI isn't conducive to that, it'd be near impossible to work with at a comfortable sitting distance for a console.

Becazuse of the lack of options in gameplay. Everytbhing is so dumbed down. I do everything with the mose as keyboard short cuts don't work. I can't even use my keypad to move around anymore, and I couldn't find anywhere to put my keypad info into under controller options.

I was helping a gentleman yesterday and he wanted to buy a steam machine to play the Cities: Skylines. I looked it up and there are a lot of different Steam hardware available. Then I looked at the Steam Controller specifically and seen this:

http://store.steampowered.com/bundle/1821/

So yes, this game is 100% console ready!
 
My stats say 567 posts, so I would assume at least 1 post. lol Not sure what relevance it has though.

No, I mean your original post in this thread didn't actually contain any questions.

What other options? Not sure what you don't understand.

Skipping turns, sleeping, fortifying, etc. I not sure what you don't understand.

If any of these are unavailable, it means you're not in a valid spot for some reason (usually two units stacked).

Becazuse of the lack of options in gameplay. Everytbhing is so dumbed down. I do everything with the mose as keyboard short cuts don't work. I can't even use my keypad to move around anymore, and I couldn't find anywhere to put my keypad info into under controller options.

It would be under controls if anything, haven't checked myself to be honest as I don't use the keypad.

I'm not sure how you're defining "dumbed down", particularly when you can't find simple things like "skip turn".

I was helping a gentleman yesterday and he wanted to buy a steam machine to play the Cities: Skylines. I looked it up and there are a lot of different Steam hardware available. Then I looked at the Steam Controller specifically and seen this:

http://store.steampowered.com/bundle/1821/

Your link doesn't go anywhere for me. The steam controller is literally designed for playing PC games that traditionally require a keyboard and mouse.

So yes, this game is 100% console ready!

I'm not sure how you conclude this from using a steam controller, it is vastly different to other controllers. I dare you to do a stream playing this game with an Xbox 360 controller, sitting a good distance away from the screen as though you were playing on a console on your TV.
 
You can't skip in the tutorial, as well as several other actions (like looking at the Strategy view).

I thought the same thing yesterday when I was going through the tutorial.


Adam
 
No, I mean your original post in this thread didn't actually contain any questions.

It is in my subject line, although I apparently got dyslexic on the first two word.

Skipping turns, sleeping, fortifying, etc. I not sure what you don't understand.

If any of these are unavailable, it means you're not in a valid spot for some reason (usually two units stacked).

I don't understand why I can't end my units movement phase when I have MP left over. I was in a valid spot.

It would be under controls if anything, haven't checked myself to be honest as I don't use the keypad.

I'm not sure how you're defining "dumbed down", particularly when you can't find simple things like "skip turn".

I can find skip turn just fine, but it is greyed out, and It is mislabeled as I don't want to end my turn. Just end movement phase. So it sounds useless in controls menu.

By dumbed down, I mean it looks and plays like a phone app. There are very few controls. They can all be done with the mouse. There are many more, but this is the point I'm making on controller.

Your link doesn't go anywhere for me. The steam controller is literally designed for playing PC games that traditionally require a keyboard and mouse.

Not sure why link doesn't work for you. It is fine. It just shows a Steam controller bundled with Civ 6. So it's ready to play out of the box with a controller.

Steam controller is just another game controller. But upon further looking it works with SteamOS (i.e. Linux) I assume it can be programmed under Windows as well. The controller is only capable to work on certain dumbed down games that aren't too complicated to work on a controller. You just can't get it to work on any game. Not fully anyway.

I'm not sure how you conclude this from using a steam controller, it is vastly different to other controllers. I dare you to do a stream playing this game with an Xbox 360 controller, sitting a good distance away from the screen as though you were playing on a console on your TV.

I'm not sure what distance to monitor has to do with anything?

Steam controller aren't vastly different. It's 90% the same. It's more programmable and has a couple extra features. But there is still no keyboard for the more sophisticated games. This game doesn't need a keyboard, so I see nothing holding it back from being on a console.

What things do you think will keep this from working on a Controller only?

I have no controller, I have only a PC with keyboard and mouse.

I just googled civ6 on consoles and everyone is already wanting it. Most say as I do that this is definitely planned for consoles with all the dumbed down graphics for the kids and simplified game play. I really just see nothing to stop it. Especially with xbone already switching to win10.
 
You can't skip in the tutorial, as well as several other actions (like looking at the Strategy view).

I thought the same thing yesterday when I was going through the tutorial.


Adam

Come to think of it, I was playing the tutorial yesterday. Maybe it is just the tutorial is bugged. I tried saving the tutorial so I could finish it later, but there is no option to save it either. Bummer, I didn't want to leave my computer on all night, so I just aborted it. I tried to resume today, but there is no resume either.

That's the way it goes I guess.
 
It is in my subject line, although I apparently got dyslexic on the first two word.

Questions tend to have question marks.

I don't understand why I can't end my units movement phase when I have MP left over. I was in a valid spot.

I can find skip turn just fine, but it is greyed out, and It is mislabeled as I don't want to end my turn. Just end movement phase. So it sounds useless in controls menu.

Were you in the tutorial?

By dumbed down, I mean it looks and plays like a phone app. There are very few controls. They can all be done with the mouse. There are many more, but this is the point I'm making on controller.

No it doesn't. There are plenty of controls, it sounds like you're just not used to it.

Using a traditional controller as a mouse is a horrifying experience.

Not sure why link doesn't work for you. It is fine. It just shows a Steam controller bundled with Civ 6. So it's ready to play out of the box with a controller.

We're probably from different regions in the steam store.

Again, the steam controller is designed to be used with computer games that require a keyboard and mouse. You can play football manager with the steam controller. Again, if you want to prove it's "console ready" do a stream playing the game with a Xbox 360 controller.

Steam controller is just another game controller. But upon further looking it works with SteamOS (i.e. Linux) I assume it can be programmed under Windows as well. The controller is only capable to work on certain dumbed down games that aren't too complicated to work on a controller. You just can't get it to work on any game. Not fully anyway.

No it is not. Have you ever used one? They are a literal replacement for keyboard and mouse controls. It is capable of use on all games, not dumbed down ones. You're just wrong on this one.

I'm not sure what distance to monitor has to do with anything?

The UI is tiny on this game. On a screen while playing a console from a couch it would be unreadable, it is designed solely for PC players. Mobile apps and console games are ironically characterised by large UIs that are easily read, something this game most assuredly doesn't have.

Steam controller aren't vastly different. It's 90% the same. It's more programmable and has a couple extra features. But there is still no keyboard for the more sophisticated games. This game doesn't need a keyboard, so I see nothing holding it back from being on a console.

No, it is not 90% the same. I'm guessing you've never handled one. It is about as far from a traditional controller as putting your hands through a mincer is from playing chess.

You can play with Civ IV and V without a keyboard you know. Right now it just sounds like you're unfamiliar with the controls and whinging about it.

What things do you think will keep this from working on a Controller only?

The fact that most things are two odd clicks away, and designed for use with a mouse. Doing that with a joystick or dpad would be terrible. Something that "only works with a mouse" as you describe it is the exact opposite of something that works well on a console. The steam controller's touchpads remove that issue, but again, that's a vastly different control style.

Again, if you're so sure of yourself, set up some custom controls and play a stream of Civ VI with an Xbox 360 controller, prove your point.

I have no controller, I have only a PC with keyboard and mouse.

So... in other words you're talking about a steam controller without knowing what it's like, and more traditional controllers without knowing what they're like. Good going there.

I just googled civ6 on consoles and everyone is already wanting it. Most say as I do that this is definitely planned for consoles with all the dumbed down graphics for the kids and simplified game play. I really just see nothing to stop it. Especially with xbone already switching to win10.

People want all sorts of things on consoles, doesn't mean they're ready made for them.

Most don't say that, the general "this is the worst Civ" ever made crowd that come out after every major release are saying that, but of course Civ III was the worst Civ game ever made, until that cartoony mess we called Civ IV came out, and was the worst Civ game ever made before that cut down dumbed down mess that was Civ V was released, which was of course terrible until... It happens everytime.

What I love about all the "cartoony" stuff is that the most cartoony of the series was Civ IV, yet people idolise that now as they're used to it, despite it having some of the worst balance and technical issues of the series, right up to Beyond the Sword (which required a community made patch to be playable for many).

The gameplay isn't simplified, nor are the graphics. But again, facts and reality don't seem to be material to this discussion. Change is scary.
 
Problem solved. It is definitely the tutorial being bugged. Hopefully they fix it soon.

No probl;ems in normal games.

Thanks for everyone's help
 
Back
Top Bottom