Units for MansWork

It's sad civ can't handle land transports properly... any intention in making some fuel trucks?
 
IIRC Land transports are possible but the ai won't use it. You could always use them as treasure /resource unit like El Justo did in his mods (e.g. TCW50s or AOI). I am currently not sure if it is possible to have flavored treasure units or if all treasure units have to be the same.
 
It was Jorsalfare who told us about the trick, and it works perfectly - the AI is using Land transports in my mod as well.

I haven't found any thread anywhere regarding AI using land transports.

I used Steph's editor (or maybe it was Quitillus') and checked the box "Transport" in Strategies/Air without defining it as an air unit (still land unit). I first tried to check the "transport" box in Strategies/Sea, but although AI loaded the transport with units, it would always be built in a coastal city, and would never leave the city square.
Another important thing to remember when using this trick is that Firaxis' editor will remove the Strategies/Air/Transport-flag from land units whenever they are edited. In an un-edited unit it will strangely enough indicate the box as checked (even though it is greyed out). Quintillus' editor seems to struggle with these settings when loading a biq edited by other programs, as the upgrade paths sometimes vanishes. I haven't tested this trick thoroughly in his (otherwise excellent) editor and don't know what causes this.

The settings I use in the land transport units have both attack and defense strength in addition to bombard range of 1 (and of course transport capacity > 0 and movement of 2 or more).



http://forums.civfanatics.com/showthread.php?t=509307
 
It was Jorsalfare who told us about the trick, and it works perfectly - the AI is using Land transports in my mod as well.

Ah, yes I'd forgotten about Jorsalfare's discovery - thanks. A bit off-topic here, but do you use the same settings that he used? And, would you mind explaining 'how" the AI uses the transports? Does it randomly load and unload units around it's territory or is it strategic and load units to get them to a war zone quicker? Also, what kind of units does it load? Offensive troops, defensive troops, workers?
 
New transport here guys. All these just a basic army trucks, and, you know there are more specific vehicles, heavy, logistic, fuel tankers etc. I'll try to make some of them but later
 
Great Trucks mate.
The US M35 "deuce and a half" and all the stuff after that. Wow

And look at that. The M198 155mm artillery. I had that listed as missing but forgot to ask in my post with the list. You surprise me. :goodjob:
I think most of US artillery are made now.
(Hm M108 SPH 105mm perhaps is missing)

155mm Gun M1 and M2 (later M59)
M7 Priest 105mm SPA
M101 105mm
M114 155mm
M115 203mm
M116 75mm PACK
M102 105mm
M44 SPH 155mm
M109 SPH 155mm
M110 SPH 203mm
M119 105mm
M198 155mm
M109A6 Paladin 155mm
M777 155mm

Very impressive collection and I only wished that Antal could fix the Artillery bug.
These babies must be made to function correctly.

What can be said that hasn´t been said before . :bowdown::hatsoff::woohoo::bounce:
 
I must ask if you got any model for the British newest recon truck. The upgrade from your WMIK vehicle.
That´s the Jackal. It would be a nice addition for a scout vehicle.
http://en.wikipedia.org/wiki/Jackal_(vehicle)

Not a very nice vehicle, but with that Heckler & Koch 40mm Grenade Machine Gun it has some power.:ar15:

Have a look at a nice clip about some British Army Pathfinders with their Jackals.
http://www.youtube.com/watch?v=RJQnDQtuLxo

or something shorter
http://www.youtube.com/watch?v=D0lT5CGGmJk#t=31
 
So when you return after this World event I might ask if you got any plans for a Leopard 1 tank.
Strangely enough NO model of quality has been made of this famous german tank. Several Leo 2 but none of this ground braking machine.

I do believe it has a very important place in mod/scenario lineage for Germany and some other nations as well. So I am banking on that you will remedy this in the near future.
 
So when you return after this World event I might ask if you got any plans for a Leopard 1 tank.
Strangely enough NO model of quality has been made of this famous german tank. Several Leo 2 but none of this ground braking machine.

I do believe it has a very important place in mod/scenario lineage for Germany and some other nations as well. So I am banking on that you will remedy this in the near future.

I suppose you mean this baby Clamel: http://www.armyvehicles.dk/leopard1a3.htm

Here is a (Sketchup) model: https://3dwarehouse.sketchup.com/model.html?id=b07826523cda6febf0985368fed75674
 
Here we go. I've included several different victory sounds for your pleasure:

Victory.wav (generic use)
Victory_EN.wav (English, for Canada, Australia)
Victory_FR.wav (French, for Canada, Belgium)
Victory_GER.wav (German, for Germany)
Victory_IT.wav (Italian, for Italy)
Victory_NL.wav (Dutch, for Belgium, Netherlands)
Victory_SP.wav (Spanish, for Chile, Ecuador)

Just take what you need and alter the ini accordingly. :)
 

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